One with the Gun Part 2: More Heroes of Legend

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Time for an upgrade!

The art of the shootist has transcended beyond certain types of warriors and scoundrels, expanding to even holy warriors, devoted protectors of spiritual ways or even magic-users themselves!

Author’s Note: I meant to do this long ago! However, monsters took over much of my gaslamp/weird western thing. So, let’s not delay this any longer! Here are more ranged (guns) sub-class options for your games! Also, this time an homage to The Dark Tower.  Also, special thanks to my friend, Ian.  Your insight really helped shape things here, and your endurance allowed you to deal with my endless rambling.  Trying to hammer sub-classses based off a meta concept like ranged weapon combat proved to be a challenge for me… especially in regards to classes that weren’t quite meant for them.  As such, this might be a little more janky than some of my other creations.  I’ll try to refine whatever I can here.

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Weird Western Monsters – Part 3 (Steam Machines and Clockwork Fiends)

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NEXT STOP, WESTWORLD, ALL A-beep-boop-beep!

I’ve seen plenty of things in my day, but none of them involved these divines darned machines taking over the place.  I work for a living and some oiled up rust bucket won’t replace me!  I’m a representation of the great folk who live here, at least out in Cascading Ridge, a real oasis if I do say!  Now the place is probably gonna smell of bad oil.  I’m gonna file a grievance to the mayor about this.  I won’t be replaced!
– Gristle Pete, deceased cook for the Cascading Ridge Saloon and former miner.

“Shame about ol’ Pete.  But, rumor has it that there’s an order hunting down folks who steal a fine explosive powder filled with magic.  I heard Pete’s been hoarding it like something fierce.  Plus, no machine can shoot with that level of precision, that bullet hole between the eyes?  That’s masterwork!  Hmm, certainly the act of an elite gunslinger, the wound is still somewhat fresh.  I’d say maybe a couple of days old.”
– Jeanette P. Hoffman, Human Smokepowder Shootist, “Wandering Medical Examiner”.

The machines, they seem to be popping up everywhere.  As long as there’s some hack scientist with some kinda idea, something automated will appear soon after.  Gristle Pete, the saloon’s mad cook got strung up by something a couple of weeks ago after babbling about “automatons replacing him”.  Poor ol’ loon.  Plus, the owner of the bar seems a bit toooo friendly with his top of the line automaton staff, it’s downright disgusting.  Plus, you got the mechanical miners too.  Ol’ Pete used to be a miner once, ya know?  No wonder he’s paranoid.  Keep your distance from one of those wandering tin cans, if ya know what’s good.

Author’s Note: Machines, constructs, robots!  I always love crafting something like that.  Hell, I did an entire post dedicated to robots before.  Plus, what better way to celebrate the Fourth of July than with some crazy, volatile machines!

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The Ancient Magi – A Patron of Arcane Remnants for D&D 5th Edition

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Many incredible mages exist throughout the multiverse.  They have unlocked the secrets to incredible power, twisting magic into spells rarely seen by fellow spellcasters… if at all.  Those of great power tend to be reclusive, for a powerful mage makes many enemies.  Some even take their magic to new and epic levels.  Whether they become archmages, demigods or just powerful spirits locked in some dimension; some yearn for a student to pass their work onto in some capacity.  After all, while some magical secrets should die with their creator, other gifts should be passed on.

The Ancient Magi Patron provides one such method.  Those in service to the ancient magi are typically scholars of the arcane, seeking ways to expand their knowledge and craft.  Many are devotees to the very arcanist they serve, while some are just greedy and desire to steal forgotten magic for their own benefit.  More often than not, their arcane superior is aware of their intentions and will use them accordingly.  Many ancient magi aren’t even on this plane anymore.  Many of them have long since passed away or are locked in other realities.  Some have been stranded in the Astral Plane, effectively frozen in time; while others are permanently sealed in unknown demiplanes.  Some lucky ones dwell on material planes, but try to make their presence as nuanced as possible.  Great mages like Mornenkainen and Elminster are examples of such magic-users.

AUTHOR’S NOTE: Looking back, I wasn’t really too happy with my original draft.  The general idea was solid, but I tried to make it feel too much like a binder vestige instead of a patron.  Plus, some of the mechanics were made when I didn’t fully understand the warlock class.  Now, some of the ideas here are heavily experimental.  Giving a class ability to cast a certain spell 1 – 2 per day… and at the strength of the warlock’s level?  That might be a bit strong, but I wanna see where I can develop this.  None the less, I wanted to make a warlock patron that carries both a bit of sorcerer and wizard flavor to it.  Plus, I created a quick-n-easy class variant for those of us who are nostalgic for the Archivist from the 3.5 Book, “Heroes of Horror”.

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