Therianthropes! – A Collection of Werebeasts for D&D 5th Edition

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Hey, ghosts and ghoulies!  Doc is back at it again!  This time around, I have an assortment of werebeasts at your disposal.  The document includes new content including: a werebeast never posted on the blog, new NPCs inspired by each animal stock, cleaned up versions of two previously existing sub-classes and more!

You may find the document HERE!

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Bizarre Bazaar Addendum – More Spooky Items

“Haven’t had enough of the ol’ hunchback shopkeeper’s wares, huh?  Well, there’s more where that came from!”

Here is a small helping of even more magical items for Halloween.  Enjoy.

Author’s Note: I wanted to make a few more magical items in addition to what I made before.  Also, more JoJo references?  I figured why not, since Part 1 is airing on U.S. television.  I had to hold myself from making anything Vento Aureo, Stone Ocean, Steel Ball Run or Jojolion because not enough people read the manga… and they should.  Also, be on the look out for how many Eternal Darkness: Sanity’s Requiem references I can squeeze into one item.

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More Werebeasts – Even more Savage Shapeshifters

UPDATE: You can get the updated version of this via DM’s Guild!  Zoanthropes – A Collection of Werebeasts is available now!

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What was covered by our resident archivist was only a sampling of the many were-creatures that torment civilization.  Many more threaten to bring ruination to all those who threaten their claimed territory.  Woe to those who encounter such fearsome foes, even if they are completely prepared for what lies ahead.

The werebeast, lycanthrope or zoanthrope is a monstrosity born from something dark and primal within us.  It is awakened through dark pacts, wicked curses, magical plagues or even an act so vile that your own living realm changes you in response.  No matter the origin, such creatures remain a danger to all those around them, even the lycanthropes that aren’t inherent advocates of pure evil.  Raw and unrestrained emotion can lead to massive destruction if left unchecked and the were-beast is indeed freed and passionate anger incarnate.

AUTHOR’S NOTE:  I didn’t finish everything I wanted to do, so I figured I’d expand upon it here.  With that, here’s a few more creatures at your disposal, including an update of my werebat from last year!  Plus, a whole bunch of inspirations have lead to some cool new creatures.

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Werebeasts – Savage Shapeshifters for D&D 5th Edition

UPDATE: You can get the updated version of this via DM’s Guild!  Zoanthropes – A Collection of Werebeasts is available now!

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The gang’s all here!

“I saw them as they left the citadel, they were covered in blood and they cackled about some noble family they had slain.  I figured they were mad assassins…  that was, until they emerged in the full moon’s light.  In an instant, they contorted and morphed into all sorts of vermin!  They raised their heads in dark tribute to some sinister master before finishing their transfiguration into the accursed things.  I’ve heard tales of witches and warlocks making dark pacts to gain animalistic power… sometimes spreading the curse to the most innocent of souls.  Fortunately, they didn’t notice me observing from a ramshackle shack nearby or they simply didn’t care…”

– A farmer’s account of unspecified werebeasts emerging from a murder.

Long have we come to fear nature, it is pervasive and will reclaim all that we abandon.  It cares not for our petty morality.  It exists outside of our constantly changing and growing societies.  If we are lost within it, there is a good chance we’ll never be seen again.  But, while those fears are relevant, the fear of nature speaks to something within us… something primal.  The fear of the inner beast is exemplified no better than the shapeshifting horror, the lycanthrope.

While the name is a big misnomer, the lycanthrope is a sinister beast that masquerades as a normal person during the day.  As the night falls, they begin to hunt down the very people they interacted with before by shifting into one of many beasts.  No one is completely sure why they do this.  Perhaps dark spirits of nature beckon and control victims into attacking civilization.  Maybe they are corrupted worshipers of the old ways who desire to tear down boundaries between society and the wild.  Maybe they’re just shape changers who went completely mad.  No is sure for certain, for those who have survived an attack eventually become one of the monsters themselves.  One thing is certain is that entire cults have been built up around werebeasts, revering dark gods such as Malar the Beastlord; a deity originally hailing from Abeir-Toril’s universe.

Scholars have pondered what type of changing beasts exist in the world.  Beyond a list of common creatures, there are rarer and newer beings emerging from the untamed darkness.  These creatures are based on an assortment of other animal stock, sparsely mentioned or researched by archivists and monster hunters.  Recently, brave souls and madmen alike have unnerved new types of werebeasts based on various stocks.  Some of these animal stocks seem to affect different races disproportionately.  For example, wereweasels have a strange habit of once being halflings, while werebadgers had once been dwarves.

Author’s Note:  Halloween season has returned to Daemons & Deathrays a little early this year!  I figured I’d start by converting some of the stranger therianthropic nasties across other editions and various settings.  Not to mention, create some new NPCs based on existing types.  With the Wereraven officially released in Curse of Strahd, that’s one less creature I need to stat up myself.  On another note, Werewolf the Apocalypse may have had something to do with this.  Whether it’s nostalgia or my unashamed love of Classic World of Darkness, but I just can’t hate that game… even if it’s filled with stupid (and borderline tasteless) nonsense.  With that, have some more werebeasties!  Also, you can find my werebat here, from last year!!

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Bizarre Bazaar – Gothic Oddities for D&D 5th Edition

Moonlight village_Tera by moonworker1

The fog’s rolling in and it’s been a long day of travel.  The countryside would be much nicer if it wasn’t for the fact the sun barely pierces through the clouds, the locals look grey and depressed, an unnatural force seems to linger in the air.  All isn’t as it seems.  Up the road from the Inn you booked for the night, a cozy cottage holds a sign stating “Rare and Magnificent Antiques and Wares.”  Your curiosity piqued, you decide to go in.  At the counter, a hunched over figure in dusty garb greets you.  As he prepares to speak, he also beckons you to a back room.  Here lies a collection of dark and abominable additions to his collection.

Welcome!  Please, peruse!  I know a discerning group of clever treasure hunters when I see them!  I encourage onlookers to become properly acquainted with their purchases, before everything is set in stone.  We have incredible wares from all corners of the world, even worlds beyond our own.  From artifacts of dread cults to supposedly cursed crafts.  Pay no mind to the strong storms and green tinged fog outside, that’s normal weather for these parts.  Of course, you’re safe within the confines of my shop… so long as you purchase something.  If you need anything explained or elaborated upon, I would be happy to do so.  Just be warned of one thing, all purchases are final!  Once we part with an artifact, it becomes your problem, hehe.

Author’s Note: Welcome back to another installment of Bizarre Bazaar, in which I craft a whole bunch of thematic magical items.  This time around, it’s items for my Gothic and Gaslamp theme.  We have a few Weird West, Steampunk and Weird Fiction items thrown in for good measure.  Also, this post is a collaboration with Bound-Incubus.  A big thanks goes out to him for the awesome ideas as well as helping me with designing some of the items.  Also, please pardon posting a bit later than usual.  I wanted transition back to posting on the weekends anyway.  Also, keeping with the gothic theme, many of the magic items are cursed, with a foreboding side effect to their boons.  Without further ado, please enjoy my largest collection of items for Bizarre Bazaar yet!

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Warrior Beast – A Lycanthropic Fighter Path for D&D 5th Edition

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“This wasn’t supposed to happen, I had control of my power! Now the whole damned town is wolf beasts and it’s my fault… I fear that in my blackouts I’ll also father pups. To the crusader who found me, slay my body and redeem my soul! Though, maybe they’ll fail and I’ll snap back.  I’d show them what a fusion of man and beast can do!”
Letter from an executed Warrior Beast

Envious of rumored barbarians who can channel nature spirits in them and druids who command the forms of nature itself, you’ve sought out your own method of channeling natural power. The power in question is the dread disease of Lycanthropy! Fortunately, you’re purposely afflicted with a modified version of the curse. While many would have succumbed to its dread power, you’re slowly molding your new abilities to your benefit. But, in doing so, you become less of your original self and more of a wild creature. While some exploit their boons to become savage warriors, some embrace becoming more than sentient beasts.

They weren’t always abominations hunted with equal prejudice as lycanthropes. In ages past, alchemists sampled blood from the dread creatures to help create super warriors. For a while, there was much success! Several kingdoms bid for these juggernauts and witnessed the turning point of several battles… That is until the cursed warriors started to go completely mad. Some tried to harness the power to horrible ends, becoming no more than upright walking wolves. Others found ways to make their “gifts” spread like traditional lycanthropes. Because of this, they soon proved to be quite the scourge! Bounties upon their slain heads remain high to this day.

NOTE: The original draft, which I consider to be quite unbalanced in one way or another, has been removed.  The updated version of the crunch is available via “Zoanthropes – A Collection of Werebeasts” via DM’s Guild.  It will likely receive a final revision though.

 

Created by Doctor Necrotic for Doctor Necrotic Media.