This is all I have to offer for now. I assure you that much more lurks beyond. There is much yet that they fair folk would prefer to presently keep hidden. Is there something worse than a nightmare conspiracy, cross planar war or the elimination of countless lives? Hard to say. The fey will remain an eternal enigma to even most planars.
Author’s Note: Special thanks to King Corn and ripvanwormer of thepiazzaforums for some incredible ideas! Anyway, that’s it for me in terms of fey politics, intrigue and factions. Additional thanks to everyone who participated in the January 2022 RPG Blog Carnival! More after the jump.
Seelie, Unseelie, Four Seasons and a few minor houses. There is more from there. And by all means, all of them scheme and dream. All of them seek to triumph over the rest. And worst of all, to see one of them fully succeed would spell the end of the fey. Even those devout to Rhiannon would bring about their queen’s deepest fear. In the end, the politics and ways of these creatures are too alien to fully understand. How would they avoid absolute destruction? How would they rebuild? It would take a lot of speculation to imagine how pieces would be picked up by such truly unique creatures. But, a mix of Real Speak and Chant alike has been formulated into some well crafted notes. So, by all means read ahead and dare to discover how much of it is actual truth. Normally, I strive for truly gripping information that holds the tests of scrutiny. But, for cabals and corridors this deep, such endeavors are impossible. Perhaps I have been mislead by rivals? It is the fey way, after all.
Author’s Note: The last of them, at least for now. These remaining sects, like the three before, hold less overall political power and tend to be less centralized. However, most of them are some level of crazy, even by fey standards. Also, huge shout-out to The Piazza forums. Their ideas helped really bring this to life.
Take heed, mighty explorer! Danger is afoot! Always prepare!
You are among the brave few, those who readied themselves for the great journey into a breathtaking new world, one of many that swarm around the very source of much great power. The Steam Titan, as many call it, as a colossal body that anchors the many sites we aim to use for our cause. Far from alone, there are others like us who remain friendly for now. Likewise, other beings have existed on the micro worlds far before us. Tread lightly and with caution. For the environments beyond and their lifeforms? Steady and prepare. A carefree adventurer is a dead adventurer. The Queen’s Voyage Adventure Charter will explain more. Please report to them post-haste.
Author’s Note: Obligatory Victorian steampunk, almost arbitrary… Likewise, far more grimdark steampunk, because that’s really the only way I like the genre. Though, not enough look at over industrialization, to complete “Victorian High Tech, Low Life”. Well, here’s a continuation of my mess. Why am I tying all of these things into Spelljammer? I’m not sure. At least steampunk isn’t super trendy anymore, if I wanna be all hipster about it.
Fantastical Space would be one of the last things people associate the Demiplane of Dread with, but it exists even there. The recently discovered “Castle Darkspace” is a testament to that. While T’laan stews and broods in nihilistic apathy, he knows that it’s possible to break the veil into greater space. But, this is but a facade meant to give false hope. And by all means, others who have touched a Spelljammer have fallen to the Dark Powers. Even the maligned and much ignored “Port Barmy” has its roots in a Spelljammer ship. Save for the latter domain, all things Spelljammer have found their way into a unique “Cluster” or rather “Mist Sphere”. The Mist Sphere works much like a Crystal Sphere, complete with Wildspace connecting the worlds. However, there is no true world, solely the domain and lands trailing off into mists. However, they can be accessed by spelljamming.
Be warned though, for those who sail their incredible ships in this sphere cannot leave normally. Trying to seek the Phlogistan has disastrous results. Consistently, a spelljammer will explode upon impact. Likewise, entering other domains and clusters beyond this one spells doom. Doom already comes for all who dare to trifle with the mists. As of 740, even arcane space (excluding the phlogiston beyond) was not immune. Tower Darkspace was taken into the mists. By 743, Rogerport and Gnomonia had joined. Primordium Station was taken in 748 and The Chariot fell in 757. By 758, these were no longer islands of terror. The Mists unveiled that the spelljamming days of yore had returned, but with a dark twist. A new Sphere of sorts revealed itself, but those within were very much trapped. And worse, new locales and minor domains continued to appear, such as the Sparkling Halls in 759. Perhaps the Arcane Space is doomed to fall to the Dark Powers in due time?
Author’s Note: Spelljammer in the Mists! They said it couldn’t be done, but I proved them wrong! Ahahahahah! I know Ravenspace has been a thing for years, but here is my own take on a cluster in the style of a Crystal Sphere. Also, there is plenty of opportunity to reference bits of space horror, such as System Shock! Also, more Eberron crossover! And even more crazy, Returned Blackmoor makes a cameo as a domain all its own. Is it canon for my Threshold series? Hard to say, but it’s certainly a possible ending for it! Also, Port Barmy remains a joke. I have no plans to do much else with it, maybe I’ll add it to here one day.
“Bard’s tales for sale! Scripted and sold by an honest book keeper! All of the stories in these tomes are completely real! I offer tales of bravery, terror, exploration and more! Please, step inside for more!” A familiar Darkonese man hocks various loud proclamations in the light of day, a fine market square acts as his stage.
Author’s Note: The setting is no stranger to B-Movie trash and neither am I… So, there is plenty of that here too. You have blobs of rotten food, plant hybrids, murderous ball ghosts and more.
Greetings, reader. There is no Ramon to worry about this time around. He is fine, my cohorts have seen to that. However, his journal is just too valuable to fall into the clutches of some grabby faction or offended primer. By all means, let me contribute! For the purposes of this document, this is an addendum to a magnificent tome that will damn you just by thinking about it. I speak of the most infamous tome in Sigil and maybe beyond, The Factol’s Manifesto! The pages within, adorned with flavour and flare by yours truly, describe the deeper details and dim dark on the factions that populate the Cage! Read no further, lest a basilisk of the mind take you! Once you go in, your mind will never go out.
Good, you’re still with me. Let us speak more of the infamous Factols’ Manifesto! The following pages are but supplements to inform you on some background groups attempting to politic and tinker with the workings of wider society all the same. I sense that you’ll ask a question, “Editor, how do I know you’re from Sigil when you don’t speak in Cant?” Well, my scrutinizing friend, one can choose to take a break from such slang terminology. Doing so can allow even the most oblivious of Primers to comprehend forbidden things that could either save them or… well… see above. So, take heed that all you see before puts your life on the line much like it does my own! With that dire warning, continue and be educated!
Author’s Note: Writing in the style of the Factols’ Manifesto, what fun! I’ve made a number of sects and the like over the years, also playing with other ideas. Plus, here’s a chance to spill the rest of the beans on the Acts of Balance “Faction” I’ve been teasing for a while.
If the Positive Energy Planes were a delight, then surely the Negative Energy Planes will be just as delightful… But really, one cannot describe the planes without a fuller picture. So, keep your life sources handy, as this is a place devoid of them.
Author’s Note: Okay, that about wraps things up. With that, I’m gonna try to tackle some monsters! I would have made a list for the Upper Planes, but I’ve already tackled a fair number of celestials. Also, I might just convert all of the Guardinals later, perhaps for a DM’s Guild related thing. Though, I want to port over my take on the Gehreleths/Demodands too… Maybe at some point?
We have discussed all of this talk about fusion planes, however we have neglected two very influential and prominent parts of the Inner Planes, the Positive and Negative planes; forces of literal life and death. And, as you’d expect, they too have their own alterations of the various planes beyond. Travel forth if you dare, to witness lively and deathly versions of the elemental planes you know so well.
Author’s Note: I had to push things back. I was gonna do a huge list of elemental things, and probably have a bunch of monsters by now. But, I haven’t had the extra energy in me. Plus, I’ve already referenced plenty of canon and custom monsters in previous posts, so that helps. At the very least, with this one finished, I can create a bunch of cool elemental/inner planes themed monsters! My own Planescape Monstrous Appendix III of sorts, if you will! One last note, I have Negative Energy stuff split off into another post too. Don’t worry, I’ll pop up a few days later. I just needed to break things up… It might prove to be a better format, to be honest. And as always, classical and popular culture are mined and bastardized for idea fodder.
“Law and Chaos, two diametrically opposed sides, no one will refute this. However, what oddities and secrets do they hold? Why, I’m happy to show you. While I have covered a little on Pandemonium and Acheron, it’s only fair to look at the other mostly-neutral planes of Law and Chaos… plus a few looks at other related realms, and a few returns to some less than savory burgs and blights. But, all in the name of granting knowledge to you, fair scholar!” – An introductory speech for Ramon’s Lecture on Planes of Law and Chaos, at the Civic Festhall, in the Clerk’s Ward of Sigil
Planes of Law, rules taken physical form! While Acheron has shown the order of war at its most harsh, there is far more to explore within the possibilities of Law. One must account for concepts of atruism, unity, conformity and direction. While these topics can overlap between planes; they all have their respective places. Likewise, their inevitable counterpart is the eternal testament to disorder. The Planes of Chaos are a lack of rules turned physical. Chaos need not be just madness, like Pandemonium. Plenty of free thinkers are driven by many other passions. These don’t have to be completely selfish either. Some people just want a good time, consequences be damned! Others just want free reigns to express themselves, judgements be damned. So, as these two forces butt heads, let’s take a deeper look at some overviews as well as some of my own dug up finds. Join me as I return to the planes once again!
Author’s Note: More Planes! This time Law vs. Chaos. This was a fun chance to revisit my fey post from last Summer! (Shout out to Brynvalk for partially inspiring this brief revival!) Also, yes, Augmental probably won’t see use in MOST sane campaigns, considering it’s supposed to be a blend of Phyrexia, Hellraiser and H.R. Giger art in a blender. Though, I can hope some more tongue-in-cheek segments make up for my usual delves into grimdark.
The multiverse is already a confusing concept. Now, couple that with the concept of parallel realities? Your hurting mind now roars in a throbbing migraine at the thought. But, believe me, such things are fact. Many can attest that traveling through time is just the creation or accessing of a different reality.
Author’s Note: Oh boy, here’s a complicated concept I’ve been eager to tackle. Also, here’s a chance to pay homage to various What If articles/adventures as well as fan-created takes on settings and lore. Also, what if The Grand Conjunction succeeded? Strahd and Azalin aren’t even the worst of it! And, save for one published article or concept; all these make homage to some work of sci-fi or horror.