Worlds and Cosmos of Spelljammer – Fantastic Space!

 

Spelljammer" cover art by Jeff Easley. | Scifi fantasy art, Dungeons and  dragons art, Fantasy art illustrations

Arcane Space, a strange place for those not initiated.  Plus, for those lacking the essential tools of travel, it’s deadly.  There is no natural air here, likewise the heat is very unnatural.  This is especially the case within the traveling warp known as the phlogiston, a realm of burning energy that can shuttle protected spelljammers in rapid time.  Yes, it truly is wonderful.  And for many, it’s a far more logical alternative to the planes beyond.  Why discover what lies beyond life when you can learn all that life truly has to offer?  There are countless worlds already out there, all within the Prime material.  Plus, the metropolitan space hubs prove far less pretentious than the likes of Sigil anyway.  No weird slang to make yourself feel smug.  Or well, less of it.

Author’s Note: Spelljammer?  But of course!  October will probably make a shift back to Ravenloft, but Spelljammer always needs love.  And past that, more Docker’s Catch, crossover with other settings and a massive reference to Sea of Thieves (again). So with that, have a double post… IN THE SAME WEEK!  Give or take.

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A Day in the Planar’s Life – Of Sigilian Happenings

Planescape: Torment Online Walkthrough - The Hive: Overview - Sorcerer's  Place

More day-to-day life with the Cage.  Turbulence looks to be a recent norm, but life finds a way of adapting or addressing such matters.  Those who aren’t content with being clueless eventually find their way here, lest they give up or fall.  Life ain’t easy, but many have carved a niche out of it.  Plenty either just use others or get ahead in some other negative way, but that ain’t the city as a whole.  Plenty of bashers take the honest and noble route, even some Hardheads and Guvners really are good at heart.  Likewise, Signers and Ciphers can ante up good too.  And should one need the aid, new means are emerging.  Bleakers have their kitchens, plus some barmies wanna try to help others like them to help keep the Gatehouse from clogging so bad.  So, life here.  It is what it is.

Author’s Note: I always find myself coming back to this font of inspiration.  Sigil has been a favorite of mine.  I’ve been musing on making my own planar hub.  As a previous picture would tell you, perhaps something with more Grimjack inspiration.

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Planar Explorations, by [REDACTED] or “The Narrator”

“I hate this Ramon DeLeon, barmy liar has brought many to their dooms!  My brothers feel it’s in best interest to visit the bard, as well as his monastery friends in due time.  I lack the muscle of some compatriots, but I can only hope my word craft and reason is enough to get this menace to stand down.  And if he doesn’t, may his long ears be ripped off his head!  Now, where’s my wine?” – Gerard Claude Dupois, Renardois-folk Lupin of Petite Renardie

Where’s a primer to go to learn all there is upon the planes?  Why, to Sigil of course!  And where from there?  Well, competition has floundered in the claws of a beast named Ramon!  His biased words paint a different story of the planes, bringing glory to some and chastisement to others.  But, be assured there are far stranger truths than those cooked up by some hairball hacking mutant with a knack for storytelling.  And within such stories, many things are best left alone.  Because of his foolish idealism, a racial war begins to boil… not unlike that of the gith.  But, enough tearing of one’s fake character.  It’s time to explore the planes with a tighter focus and sense of scrutiny.  Dare you discover what truly happens within realities beyond?  Of course you do, that’s why you’re here!

Now, who might I be?  Why, the Narrator, of course!  Do you think I’m like the Editor?  Because you shouldn’t!  I’m far more charming and more elaborate.  No cryptic absurdity here, only the upfront truth and the deepest of dark you can muster.  Besides, he seems to have given the city the laugh for a while.  Good for him, I say.  You work hard, you eventually catch a break.  So, why can’t you see me?  Well, disclosing such information is dangerous.  Surely, you can understand this.  So, let us not waste too much time.  Turbulence and conflict bubble and ooze around the cage, especially in these trying times.  Methinks another age of upheaval is upon us.  But, whose to say?  I surely can’t, I’ve moved onto other business after ages of merc blood-work.  But, onto other matters then.

Author’s Note: Yup, split post.  Unrest still hovers over the greatest city in the multiverse.  And as one can assume, not all like the traveling bard.  Some think he’s a foul swindler even!  But, what other stories can be told of the planes?  Plenty, I can tell you!  Also, I wanted to explore an even darker look at the fey.  I don’t care for Disney takes on Faeries, give me gothic style aliens any day!  And yes, it overtook the post.  And once again, The Evil Dead inspired something for me to work with.  In addition, we have strange elementals, trade war, a sentient astral pocket and a drifting piece of New Jersey!  Also, as the name might imply, one of my greatest inspirations for Planescape content is the Grimjack/Mundens/Cynosure universe.  Science-fantasy hodgepodge, multiversal antics, a grim mercenary tone often used, lots of it already felt Planescape, even if it predates the setting by around a decade.

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More ramblings in the Cage – A collection of letters and notes

Welcome to the Hall of Records. Surely, you have business, right? As well as rightful good means of being here. We’re quite busy, we don’t want free-lookin’ eyes peering and bobblin’ about! So, speak quick and have the right goods ready. Yer jink’s no good here, so don’t bother with that. As is, we’re in the midst of something rather heavy. Last thing we need is some busy-bustin’ basher bouncing about.

Author’s Note: This was fun, let’s do it again!  Ravenscape crossover, Simpsons references, all sorts of strangeness.

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In Which Calamity Reigns – More Planescape Lore

Street Riot | MTG Arena Card Library
“To the Armory, CHAAAAARGE!.”

“Those Anarchist twits, sparking more violence within The Cage.  They think they’re turning the people against the factions, all of them…  Not quite.  It all plays into our hands.  Besides, this has lead to our greatest dabbling, remote shops to distribute weapons from The Armory better!  Tuck them under the Legals’ noses, give ’em the laugh at the right moment!  The smell o’ fresh blood wafting along the Lower Ward smog, ain’t it just grand?  Besides, nasty things are brewing in the planes, it’s best for the locals to arm themselves.  Bloody shame with those pirates though, I wish they were working for us…” – From the letter of a Sinker, commenting on recent “acceleration” within Sigil

Horrible things transpire across the planes, but what do they mean?  Likewise, dread things from realms unknown have found their way into The Cage.  The few paranoid greybeards within The Dark point towards The Demiplane of Dread and its machinations.  But, they can’t say for sure and can’t say why.  Through the Prime Fabric, a version of Terra languishes at the wrath of the planes beyond too, something that should be impossible.  As it is, rising tensions within Sigil point to something grim.  Some figure that Factol Darkwood is up to something, but he has been on the hush since violence against any faction/non-guild has been on the rise.  Even laws passed and enforced by the “lawful three” have been subverted and sometimes abolished by outside forces.  The Lady, as always, has remained silent until her call to action draws near.  In the meantime, both Anarchists and Indeps are getting much of the heat of the blame, alongside various Guilds of the Guildhall and Market Wards.

Author’s Note: This post is all about two themes: darker things in the planes… and war.  By war, I mean urban warfare, world war, proxy war, war of ideals/words and war over technology.  But also, we have more Planescape content, as well as potential “Ravenscape” material.  As always, references galore!  This includes some personalities in real life.  Shout-out to The Foxy Bard of Renaissance Faire performance fame.  I still say if you toss on a monocle, you could rock a Harkon Lukas cosplay!  Mind you, Lukas was an inspiration for my character too.  Also, this one is a smidge rougher based on looks at an apocalyptic Earth, as well as uproar in the Cage.  Keep an eye out for many, many callbacks throughout the post.  I love to self-reference.

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Letters, papers and scribbles of the Cage – Words throughout Sigil

The Cage brings plenty of types, from all walks of life. If they can actually take the time, they drop being Clueless and are one of the regulars… so to speak. Those who complain otherwise are quick to forget that their ancestors were likely Primers. None the less, take a walk around and you’ll see and read plenty. It’s more than enough to tell one where the Chant may lie or where one can get a solid bub glass, maybe a cut of quick jink. So, welcome fair travelers. And welcome to my services as a faithful Tout.

Author’s Note: I wanted to do a quick one-off. Basically, letters, ads and more from Sigil in the style of stuff seen in the books.

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Terrific and Terrifying Tales of the Fair Folk – Planescape and the Fey

Of Faeries Great and Small

The Spiderwick Chronicles – Tony DiTerlizzi

Behold, notes on the faerie kind!  Yes, Ramon DeLeon did much in the ways of researching these fine folk, but there is still more to unveil.  So, let me show you some notes from the planar guild.  After all, you’re paying, so who am I to say ‘no’?  Just remember that some information might be dangerous to know, but I respect an inquisitive and curious mind.

So, where to begin?  The divisions of the Wyld Faerie lands have been covered, the politics of the Seelie and Unseelie, a tenuous truce that would risk all fae should it be broken?  All of these have been covered, you desire something different.  I can’t guarantee that overlap will not happen, but I’ll try my best.  Let us journey forward, back into the Deep Ethereal and into the pocket dimensions of the sylvan kind.  And from there, brief treks to both Seelie and Unseelie Courts.

Author’s Note: This somehow evolved into its own post!  This was supposed to be part of the previous one, but it was quickly getting too long.  Also, I found myself coming up with more and more ideas.  In addition, sampling bits from the fey wild articles for dragon magazine.  Special thanks to Matt Sernett and Will Doyle there.   So, that’s why similar names show up.  But hey, this is the planescape version.  Also, have some callbacks to earlier ideas as well.  Likewise, I sneak in a few more Spelljammer references, though I have yet to focus on Spelljammer.

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Quiet Ramblings and Sinister Tidings – A Return to Planescape

ThePlanarDM on Twitter: "#DND #Planescape Image of the Day Sure your PCs  have won battles and tournaments, but have they ever won a debate contest?  Let them wage a war with words
The Harmonium will always get their word out, making sure that you listen.

In which we explore most horrific occurrences and rather surreal surroundings within The City of Doors and beyond. 

But, who might I be?  Call me Garrick, a humble Tout at your service and former Guild of Planar Exploration member, depending who you ask.  But first, let’s get away from that Hardhead speaker, yes?

You’ve given me more than a helping of jink, so if want The Chant…  I can help!  If you want the Real Dark of the Matter?  Well, best find a cloaked alley and keep your senses about.  The Cage is never a friend to its visitors, especially Prime-based folks such as yourselves.  But, that’s why you have me.  Call me chummer?  Not so sure of that, but I owe you assistance and provide the work I shall.  Particularly juicy topics, that might cost extra.  But, I assure you, I have heard it all… and yet, here I am to tell you about them today.  Also, cough up more jink and I’ll subdue The Cant… as best as I can.  Trust me, it’ll make understanding me be a whole lot easier!

As for topics, I know plenty of things within the Cage and without.  Do you want to talk Inner Planes?  Perhaps planar misconceptions across various worlds?  Maybe a good conspiracy or two?  In all cases, I have plenty to spare.  Of course, such a business takes time and time costs.  You understand of course.  So, let us do commerce so I can share whatever it is you might need for your journeys.

Author’s Note: This one is partially a shout-out to Mr. Welch!  I have, to an extent, enjoyed Mystara.  However, I never knew too much until I had the chance to delve deeper not only through carefully examining more books, but through his channel and chatting with him.  One of his recent teasers for a book, exploring the Knights of Ebony, helped to inspire this return to the planes!  Also, if you haven’t checked out his channel, please do!  (He’s one of the few gaming channels I openly recommend.)   Also, yes, I didn’t just rewrite the newer planes, I just rewrote the internal logic of the 4e universe a bit… even if that means literally killing off aspects of it.  But, my focus was on making things work more for Planescape anyway… even an April Fool’s Joke from ages back.  One can still sample those 4e locales and settings, but information here would supersede any conflicting details.  And as always, I bring plenty of pop culture references.

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Dark Visions of Ravenloft – Madame Eva’s Tales from the Time of Unparalleled Darkness

The prophecy foretold!  A Grand Conjuncture was only the beginning, the mad priests speak of the true sundering!  But, these visions of realms are just vague and inconclusive.  Only the lost Dukkar can reveal more, but Hyskosa is or will at some point be gone… supposedly.  I heed you to listen to this prophecy before going forward.  To have an audience of the Vistani, let alone hear the words of one such as I, is an honor you should not soon forget.  You take interest in the fates, let me tell you more.

First stance: The Forsaken Legion shall make their stand against The Darkest Son and The Original Tragedy, as The Wizard laments his Failed Doorway.Twilight's Children - Session 27

Second stance: The striking down of maidens shall break the dark messiah from a witch, so he may glorify a new King.  The King shall enact true change.

Third stance: He who Knits Life and He who is Scorned shall face each other’s fears, a new sin arises from love and another sin is invented.

Fourth stance: Nightmares will take flesh, courts will merge with the horrors of the mind.  Those who can’t fight it will be devoured.

Fifth stance: The Warlord will claim great victory, only for holy light to thwart him when it is too late.  A guiding angel will emerge for revolution.

Six stance: The Witch Daughter shall unravel the war plan, spiraling campaigns of death into a grim peace.  But, the Darkest Son shall gain new family.

Seventh stance: Only The Original Tragedy will endure and face a final test, after a father’s sins are resolved.

Know this, Giorgio, you gain a privilege granted to no others of your kind.  Heed the warnings and prepare loved ones around you…  End Times are upon us, perhaps even the Vistani.

Author’s Note: Nukes, All Out War, Skaven, The-Flood-meets-the-Eldrazi, Holy Vengeance, the Bride of Frankenstein and the Army of the Damned!  Here’s my take on an end all be all for The Mists.  Of course, none of it is said in stone and prophecy can be subverted… like with the Grand Conjunction.  Should you wish to make adventures out of the Time of Unparalleled Darkness, sample my ideas all you like.  After all, I can’t call mine wholly original.  Once again, major thanks to the Kargatane and Fraternity of Shadows for being an excellent font of inspiration.  Also, I remembered recently that the subject of “Dukkar” shouldn’t be brought up to “Giorgio”.  Though, thanks to the Grand Conjunction, the term might be more widely known.

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More Words in The Mists

On Playing 'Dangerous' and Evil in D&D – Digital Ephemera

The shop has closed and the storekeeper ushers you out.  Along the way, he hands you a note though.  As you find yourself under the clammy evening following an afternoon shower, the letter seems to unfurl itself by magic.  The writing is unlike that of the scribe’s.  “For your service, allow me to provide some insight by my own eyes.  After all, any new information broker under my service should be given a proper welcoming present.  And yes, this means you.”  Lowering the letter, you notice a button materialize upon the right breast pocket of your shirt.  It’s a symbol, one swearing allegiance to Azalin.  Frantic, you continue reading.  “Now, please review this information.  It shall be relevant to your next assignment.  And please, don’t think of betraying me.  The last one who tried never made it to the domain’s border.  Now, inform yourself.  I shall test you the following evening. – A”

Welcome to Darkon.  You are from here, you have always been here, you will find your roots here and you shall always serve Azalin Rex.

Author’s Note: I forgot that I wanted to revisit Odiare. I never really liked that domain and the adventure that went with it felt too hokey. So, time to make Maligno’s existence a true nightmare. Mangiafuoco, a cruel puppet master from the original story, becomes his ultimate foil.  Big thanks to the Fraternity of Shadows forums for inspiration. Other than that, let me further rip off Thief.  Also, no one tries to get something out of the mighty lich without him getting something in return.  That said, as much as I love Azalin as a magnificent bastard, I’m done with him… save for one more thing.

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