Some planar experiences are weird.
Salutations, friends. Following my excursion into the depths and chronicling unseen sights of the lower planes, I return once more! Consider this entry and future presentation and addendum to many previous treks across many realities. At this point, I have become rather adept to the dangers beyond. But, for the enterprising primer looking to handle all that the planes can offer, hopefully I can pass plenty of advice and knowledge on. So please, travel with me (in spirit) as I unravel more mysteries and wonders floating beyond the prime material plane.
Author’s Note: More planes abound! I wanted to return to my idea of the Hag Countess ascending, what an aftermath would be like. Also, I recalled that 4th Edition touched on Evard a few times, so it’s worth taking some notes from various later creations (such as a somewhat obscure Dungeon adventure) for inspiration. Hopefully, I can find myself back in the swing of things as well. I haven’t been nearly as motivated in the new year, but I’ll see what I can do.
Xoriat, a realm of unspeakable evil. The native Daelkyr reside here, experts of sickening fleshcraft. Among their works were legions of warped and disfigured abominations, the daelkyrspawn. These things were once captured forces of Material plane fleets, the very races that attempted to repel the nightmarish plane. While Xoriat’s connection was ultimately severed from the list of coterminous planes, countless creatures were abducted and transformed into the sickening puppets of today. While many are simply stranded in the Prime Material, some seek methods of returning the tether to Xoriat and continuing the invasion from so long ago. Many of these atrocities prepare for battle in the depths of the dark realm of Khyber. From this hideaway, they all ready for an onslaught in the name of their aberrant creators.
Some, like the dolgaunt, for monastic cells to prepare a tactical strike. Other abominations are far simpler and mindlessly assault all creatures that may move too close to their grasp. Either way, their psychologies are far too detached from the mortal realm to properly figure what their current goal or aspiration is.
AUTHOR’S NOTE: More Eberron once more. Here is an updated take on my version of the Daelkyrspawn from a ways back. Also, if I may hop on my soap box. Please, support Exploring Eberron over Rising from the Last War. The former is purely Keith Baker’s voice, not the sanitized version released by Wizards of the Coast. So much was watered down to fit their new market model, but the guild allows fans to recapture what WotC decided to leave behind. Back to this post, I realize an official Choker was published, but I always found them neat and weird… so they’re remade here too from their original days.
Upside Down, I have heard of this. I hope to never go there.
The multiverse is already a confusing concept. Now, couple that with the concept of parallel realities? Your hurting mind now roars in a throbbing migraine at the thought. But, believe me, such things are fact. Many can attest that traveling through time is just the creation or accessing of a different reality.
Author’s Note: Oh boy, here’s a complicated concept I’ve been eager to tackle. Also, here’s a chance to pay homage to various What If articles/adventures as well as fan-created takes on settings and lore. Also, what if The Grand Conjunction succeeded? Strahd and Azalin aren’t even the worst of it! And, save for one published article or concept; all these make homage to some work of sci-fi or horror.
The Port City of Stormreach, a fascinating and bustling mixture of people within the otherwise mysterious land of Xen’drik! The district that should be of most interest to Zam’dul is Marketplace, of course! It is here where many incredible wares have once again been collected for viewing pleasure and purchasing potential. Please, stop by and observe what new goods there are to offer!
Author’s Note: I’m done hosting the RPG Blog Carnival, at least for next year. But, I still wanna participate in others’ themes! Anyway, I got inspired by reading through various bits of 3E Era Eberron books and took a number of creative liberties. Zam’dul returns once more, this time to Khorvaire! Also, big thanks to Catilus and the D&D Fantasy Art page on Facebook for some evil inspiration for one of the items! Though, tales from Fafhrd and the Gray Mouser were also an inspiration. Also, yes, I’m guilty of reprinting ideas. But, a lot of them fit Eberron quite well. That said, I hope some of my ideas don’t mutilate canon too much…
“Chroniclers from “some outside world” kept babbling about Shadow Powers and Fell planes. These people are fools. They know not of the mists, they know not of true nightmares. I live in them, just as I do in the rare dream. Some day, our people might escape through these gates, through the endless worlds of dream and into paradise. Perhaps these outlanders can take our place… As far as I’m concerned, they don’t truly exist anyway.” – a rather rude Aabber Shaman of the Nightmare Lands, according to Ramon.
The Mists house many untold and unspoken evils and perils. They’re usually the results of twisted minds and nefarious plots. Some are just sad souls that have long since fallen from grace. In more than one instance within the demiplane, some were merely evil souls from the beginning. Such a twisted menagerie exists within the Domains, it’s a miracle that they haven’t escaped to torment the outside worlds.
Brace yourselves and survive the monsters of the night!
Author’s Note: While Ramon bumbles in Ravenloft, let’s bring in a mixture of classic monsters and some new creations! Since I already have various Ravenloft critters in my Vampire and Were-beast books on DM’s Guild, I have not included them here. Also, please pardon the rampant song references…
“Come on baby, don’t fear the reaper”
Many creatures were described in my previous travels. It would be only fair to elaborate on them slightly. Ready yourself for those who lurk in darkness and dread, friends! Allow this small bestiary to inform you on the powers and potentials of these morbid friends and foes. Or should this fall into more diabolic hands, beware of the heinous horrors that you so choose to wield. Righteous comeuppance will likely find its way.
Author’s Note: A companion piece to Ramon’s explorations! Here are some monsters referenced in the post or in their respective planes and dimensions. Enjoy!
“They’re already dead, they just don’t know it yet!”
Instead of a normal lecture, I figure I’ll just chronicle my own travels and recant later. The realms of dream proved invigorating, mortifying, thrilling and so much more! However, my desire for adventure has taken me to far more chilling places. Lands of Death, Darkness, Disaster and so on! As always, I am forever devoted to pursuits of knowledge. And through my travels and magical catalogue of thoughts and sights, you too may travel with me to parts unknown and dreadful. Should anything unfortunate happen to me, let this document be a word of warning!
Author’s Note: I did an old school reorganizing of 4e’s (and I guess 5e’s) Feywild, I figure it’s the Shadowfell’s turn. Many of its ideas were appropriated from past sources already, so that makes things a little easier. As for the other stuff? Well, once again, time to improvise! Also, keep an eye out for some crunch that relates to this post.