From thresholds and barriers, many terrible things break free to cause mayhem. Among them are things from a digitized and electronic world. These monsters may have strange origins, but the evils they unleash are no less dangerous.
Welcome to the realms of electronic terrors, creatures that originate from incredible devices known to some as “video games”. These creatures hail from a variety of supposedly fictional universes and realities, where they do all in their capacity to torture brave and cunning protagonists within a digital landscape. These tales may just be works of fiction, but they could very well be alternate worlds held back by a pixelated veil. Perhaps this could mean an expansive frontier within the Prime or perhaps a demiplane of its own.
Author’s Note: Another blog carnival post! This time, it’s a bunch of monsters from horror (or at least suspenseful/horror-related) video games! Yes, the Zombie Dog is a repost…
Even more evils of the underworld invade your games!
AUTHOR’S NOTE: My last offering was kinda sad, so let’s finish off the rest of the monsters from DOOM I and DOOM II!
That’s right, Moon Nazis…
“Their initial strikes have left us vastly crippled. We never saw them coming, legions of men fitted with advanced armor and weaponry; adorned with the symbols of a diabolic looking empire. They eliminated our troops quickly and many of our civilians even quicker. There is little hope for our world.” – A letter found in a burnt down house
The planes hold countless universes and endless possibilities. Among them is a dystopian world where a brutal regime managed to take hold of the world. However, one planet proved to be not enough for them. Their empire was forged on persecution and bloodshed; hatred and genocide. Their global domination campaign cost the lives of billions, causing irreparable damage upon the world as a result. Unsatisfied with controlling the entire world for many years, they eventually turned their cleansing campaign towards the planes beyond. Thanks to their high tech moonbase experiments, they were able to rip open a portal within the fabric of reality itself. Achieving planar transport, waves of these augmented super-soldiers unleashed hell upon anything unlike them.
Countless realities did their best to hold back the waves of soldiers and generals, armed with strange technologies. Some succeeded in pushing their evil back from hence it came. Others were conquered and their resources exploited until only dirt and death remained. Some realms were enslaved and only the worthy preserved… or recruited. With an ever present grip, those who manage to slip through the cracks continue to hide in fear, well aware that their attempts at sabotage or spying aren’t enough. Many of these realities require a hero now more than ever, a rebellion to turn the tides against a dystopian cancer that seeks to infect all walks of life.
AUTHOR’S NOTE: I wanted to revive my Wolfenstein themed post because the first version needed a touch up, plus I promised I’d come back to it. Plus, I love the of Iron Sky… Alien invasion plus an alternate-history nazi menace. So, what if the horrors of Wolfenstein invaded the worlds of D&D? Well, in the name of over-the-top pulp science fiction, I give you the chance to find out! Also, as I had done with the previous post, I’d like to apologize for poorly translated German.
The Stuff of Childhood Nightmares
While we have all grown up and have faced many of our fears as youth, that haunting sensation of encountering fear as a child always rings true. That dreadful encounter with the grotesque, the macabre, the evil, the horrifying. Many the psyches of many children, the experience can be outwardly traumatizing. For some, that’s just part of the adventure. Many adventures alone came with twists that surprised and shocked us in ways we would never forget. In creative and interactive mediums, the chance to experience a story first hand allows us to take it further. Tabletop games enable us to experience the truly wretched and twisted; inducing madness, terror or revulsion. One medium grew out of the tabletop hobby, video games.
The world of the video game shows us visuals to help capture the world, allowing us to see a world and interact with it. While more limited than humans, as computers are the game master, they still give us that illusion of freedom. Back to the original idea, they can help to instill horror through a variety of creative visuals and audio. Maybe the intent was to scary us like crazy, perhaps it was something the developers thought they made an amusing gag… and it turned out wrong. (WARNING: TV TROPES LINK) No matter the intention, these interactions stick with us, they fascinate us, they disturb us, they chill us. Something that truly scared us leaves us not only horrified, but in awe. With that, I thought I’d break the usual take on things and revive some classic horrors from the gaming world that stuck with many of us. Or at the least, revive some encounters that stuck with me.
AUTHOR’S NOTE: Have a little classic gaming nightmare fuel. I wanted to do a theme like this for a while, so here we go! Also, I’ll put up a disclaimer here. I wanted to get a little more experimental with this, meaning I’ll have to clean up the resulting mess I make. I was more eager to make homages to classic baddies, so this will probably be polished over the next couple of days. Stay tuned!