Here at the Hoffman Institute, we specialize in chronicling the strange, the distant, the shadowy. Xenoforms and other horrors have found methods of breaching through thresholds and corrupting our very world. Unless we’re prepared, a whole otherworld of monsters could bring Earth to its knees. However, the future lies in both our veteran members as well as readied recruits. Through honor, teamwork, diligence and knowledge; the forces of darkness will not prevail over the best humanity has to offer against evil.
We have a few notes from some upcoming assignments. These will tell you what to look out for. Above all, while protecting the public, we must keep these incidents secret. We can’t let too much paranormal news get out to the public. After studying these cases, be prepared to secure and contain the threads that they are attached to. The Hoffman Institute is counting on you. Best of luck.
Author’s Note. So, some of the monsters here take inspiration from the previous post. And no, I’m not trying to cheapen what I made before by giving creatures stats. A few of these are directly tied to one ghost story, bu that’s okay. Also, keep on the lookout for some more foes of gothic earth! (A mix of Masque and D20 Modern inspiration.)
“Chroniclers from “some outside world” kept babbling about Shadow Powers and Fell planes. These people are fools. They know not of the mists, they know not of true nightmares. I live in them, just as I do in the rare dream. Some day, our people might escape through these gates, through the endless worlds of dream and into paradise. Perhaps these outlanders can take our place… As far as I’m concerned, they don’t truly exist anyway.” – a rather rude Aabber Shaman of the Nightmare Lands, according to Ramon.
The Mists house many untold and unspoken evils and perils. They’re usually the results of twisted minds and nefarious plots. Some are just sad souls that have long since fallen from grace. In more than one instance within the demiplane, some were merely evil souls from the beginning. Such a twisted menagerie exists within the Domains, it’s a miracle that they haven’t escaped to torment the outside worlds.
Brace yourselves and survive the monsters of the night!
Author’s Note: While Ramon bumbles in Ravenloft, let’s bring in a mixture of classic monsters and some new creations! Since I already have various Ravenloft critters in my Vampire and Were-beast books on DM’s Guild, I have not included them here. Also, please pardon the rampant song references…
“Come on baby, don’t fear the reaper”
Many creatures were described in my previous travels. It would be only fair to elaborate on them slightly. Ready yourself for those who lurk in darkness and dread, friends! Allow this small bestiary to inform you on the powers and potentials of these morbid friends and foes. Or should this fall into more diabolic hands, beware of the heinous horrors that you so choose to wield. Righteous comeuppance will likely find its way.
Author’s Note: A companion piece to Ramon’s explorations! Here are some monsters referenced in the post or in their respective planes and dimensions. Enjoy!
A Book of Monsters? A good choice! Zam’dul is happy to bestow such a tome upon you. The cost is effective too, for you invest in knowledge! Even with such knowledge, be quite careful. The planes themselves are very unforgiving and care not for visitors. – Zam’dul, planar merchant.
As you might have guessed, I love the multiverse created by AD&D 2nd Edition and tend to have a bias in favor of it in some capacity. By all means, you are correct…. Not that there’s anything wrong with my favoritism, of course! Anyway, I wanted to convert over a few more creatures featured in Spelljammer and Planescape before I hop over to other things. That said, there are a fair number of D&D-adjacent things outside of both of those settings that would be fun to tackle. So, I’ll probably consider some of that too.
In the meantime, I wanted to bring back some other favorite creatures of mine. As always a healthy mix of aberrations, constructs, undead and the like. Don’t worry, no fiends this time.
Author’s Note: I’ve covered the whole Planar theme for a while. I might do a few more things before I switch gears. Personally, I’m feeling a return to either Gothic or something else entirely soon. Who knows? I certainly don’t! I just pull ideas either out of my brain or out of my bum and go from there. If I actually had a plan, I’d probably have a production studio by now…
I’m on my way to the promised land!
The campaign pushed into the Grey Wastes themselves. We were readied for countless fiends, all battling in the name of their dastardly causes. We even were readied to control the sinister magics of the Night Hag. But, something unexpected and foul caught many by surprise… Aberrations formed and mutated through necromancy. Surely, these beasts weren’t native to the plane, but something brought them there. Something perfected them. The casualties within my own legions became astronomical, even with pushing the abominations back long enough. – Lucien, an angel-blooded aasimar paladin, captain of The Indefatigable.
My series of planar monsters continues with a healthy mixture of folklore, pop culture and crazy custom creatures. This time, a post devoted to horrible things to crawl up from the Lower Planes! Fiends, hellish constructs, necromantic mind flayers, cursed souls and more!
Author’s Note: In addition to some more planar threats, I wanted to ramp things up a bit with some more out there experiments. Also, shout out to Brynvalk for inspiring one of the scariest things I’ve ever heard of. Also, I’m back to bringing in a fair number of fiends to horrify my mini-bestiaries! I love making fiends! Also, pardon the classic rock references. But, it wouldn’t be my first time.
Good crew. I address you all because we are about to embark on a journey that is likely to rend your minds and tear at your souls, should you stop being pure of heart and sound of mind. Stay close and my allies will protect you. Tonight, we discover the source of the soul-draining plague! We descend into the land of fire and fell sorcery, Gehenna! – Lucien, an angel-blooded aasimar paladin, captain of The Indefatigable.
The planes are ever rife with mystery and wonder, just as they are with conspiracy and horror. And its inhabitants are equally curious beings, incarnate representations of the very domains, dimensions and demiplanes whence they came. Many creatures are born with a purpose, while others came into being from circumstance. A mixture of creatures of destiny and lost souls of chance.
Author’s Note: Plane-Jammer stuff is back! This time, more monsters. As always, I love coming up with all sorts of downright bizarre creatures to help and hinder your heroes. This time, it’s one half trip to Wildspace, one half trip to The Bleak Eternity of Gehenna.