Thanks for marching along with me, as we traverse the endless streams of time! While I was hoping for a few more, I’m glad all of you took the time to see how time marched on in your games.
Here is the list of contributors:
- Brynvalk – Racial Feats: Faith of Brynvalk ponders making racial feats for D&D 5th Edition revolving around time and age.
- Cannibal Halfling Gaming – So You Want To Write An Alternate History: Aaron of CHG looks at alternate history, which is not so much time marching on as it is marching to the beat of its own drum.
Codex Anathema – Analects of War: Gonzalo analyzes the effects of the Last War on his campaign world and the 100 years that leads up to it.
- Daemons & Deathrays – A Timeline in Richardsport: Looking at the advancing time frames in a home setting over the course of many small campaigns… albeit, through my usual desire to ramble.
- Daemons & Deathrays – Bizarre Bazaar – The Spark of Innovation: Zam’dul the Traveler is currently unavailable, his sentient robotic friend is more than happy to help! Part 2 can be found here!
- Knights of the North – Cillamar City, Then and Now: Ari-Matti of Knights of the North looks back at the city of Cillamar as time from it’s beginnings till now.
- Loot the Room – Chronomancy: Chris from Loot the Room discusses Chronomancy, the AD&D Chronomancer sourcebook and a look at adding elements from it into D&D 5th Edition.
- Nuketown – Of Prequels and Legacies: Kenneth from Nuketown looks at two campaigns based off of a previous Greyhawk game. In this case, one set 70 years before the events of the Obsidian Bay, while the other one is 50 years after the main game.
Stay tuned for next month’s theme “Gamemaster’s Cut” from Codex Anathema! If you wish to know more about the RPG Blog Carnival, please go here!
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