Darker Oaths – Paladins for Grimmer Games

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While not fallen knights, these are holy warriors who have fallen on hard times none the less.  Certain orders of the paladin are not seen as the high and mighty crusaders of justice and good, but a necessity for dealing with evil… while preventing troubles members from falling themselves.  Many of the more righteous minded are uncomfortable around such types, as they tend to be far more dour, jaded and even looking they have the life taken out of them.

For many their path is seen as one of ultimate damnation, getting too close to that which they fight… or at the very least, losing sight of what’s worth fighting for.  Among their darker orders, they are the realists, the last line of defense, those who know too much about their enemy and the like.  Only a fool would turn down the aid of a dark oath member.  These crusaders are typically infiltrators, veterans, lore keepers and specialists against specific threats.  This of course assumes that suspicion doesn’t lead to their banning or worse.

Author’s Note: While these sub-classes are meant to be neutral/anti-heroes, they could be twisted into alternative options for Fallen/Oath Breaker Paladins.  All in all, I wanted these sub-classes to convey an almost gothic theme, alongside other inspirations.  Furthermore, I really wanted to experiment with these sub-classes, totally overhauling my original ideas for the “Oath of Blasphemy” and the “Oath of the Cynic”.  However, these sub-classes could easily fit vibes like Mythos Cultists, Instruments of Chaos and Trickery (i.e. Loki, Tzeentch, Cyric), Corrupt Clergymen, Fanatical Crusaders, agents of the Shadowfell or even servants of a less malicious God of Death (i.e. Wee Jas, The Raven Queen, Kelemvor, Anubis, etc).

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Faerie-themed Content Masterlist

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To top off my fey theme for the months of February and March, I thought I’d compile a list of resources from my blog!

Author’s Note:  This post will be updated periodically as more options are made available.  Also, once it is readily available, please consider supporting my forthcoming work (including a possible bundle on the fey) via the DM’s Guild!

 

Races: Avian, The Fair Folk (original “Wyldfae” found here), Foxfolk/Kitsune, Yaksha (Dwarf Sub-Race)

Class Options: Circle of the Faerie Grove (Druid), College of the Piper (Bard), Sylvan Bloodline (Sorcerer)

Backgrounds: Arcadian Scholar, Charmer, Lost One, Sylvan Emissary

Spells: Black Barbed Curse, Black Barbed Shield, Black Barbed Transformation

Other Player Options: Fox Magick (Foxfolk Feat)

Monsters: Ælfr, Baba Yaga (and her Dancing Hut), Dream Thieves (Vampiric Fey), Divine Atrocity, Elder Hag, Faerie Goblin, Kitsune, Leprechaun, Lord of Goblins (Goblin King), Matabiri, Skin Hag (Boo Hag), Yaksha

Magic Items/Artifacts:  Bottle of Dream Salve, Cold Iron Arrow, Gazing Glass of the Traveling Hag, Gem of Druidic Knowledge, Morphic Armor, Ring of the Spirit Hunter, Root Club, Staff of the Grand Courts, The Dancing Hut

Made by Doctor Necrotic, for Doctor Necrotic Media.

Art Credit: A Glimpse of the Fairies – Charles Hutton Lear

Jump Into the Faerie Ring!

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“Step inside, what’s the worst that could happen?”

In an effort to keep this blog from being stranded in a theme for too long, I’ve decided to change things up starting in February.  For the next little while, I’m going to do creations based on “The Fair Folk”.  By Fair Folk, I refer to magical creatures of myth and legend.  For the most part, I refer to faerie creatures from folktales and folklore; fey, spirit folk, magical nature beings, etc.  Some dwell in the faerie realm of Arcadia, some are native to the material plane.  In this regard, it relates to my previous planar/science-fantasy theme, but fey creatures don’t have to come from other planes per se.  They can be very much a natural part of your realm.  So with that, be on the look out for a helping of mystical and magical things to come.

IMAGE SOURCE: Martin Eager