Some Cosmic Clerics revel in the horrors beyond.
“The ANCIENTS awaken! It is my duty to see that they are ready to take hold of what was once theirs. The time of the material plane denizens is numbered!” – Xel’lenia, Human Cleric of Cosmic and Elder God Cultist
“The space beyond is more than proof of the Gods! While many hide away in small pocket realms of their own design, some are brave enough to face the great aether at large! The wilds of space itself is home to many great beings and I am a disciple of them.” – Torrean Guildlight, High Elf Cleric of Cosmic and Eccentric Researcher
The Cosmic Domain offers a pinch of Lovecraft, a bit of Spelljammer and the vast knowledge of a far greater universe.
Author’s Note: I wasn’t overly fond of my original Eldritch Domain from a ways back. So, like with the Nightmare Sorcerer becoming the Dream Sorcerer, the Cosmic Domain was created. I wanted to come up with some abilities that scream “outer space”, but I had a bit of a struggle. Hopefully, you enjoy. And, if you have ideas on how to build those ideas, let me know!
“Endless planes, endless ideas, endless possibilities! That doesn’t mean a berk should go sniffing out any planar out there. Tons of nasties will pen you real good in the book, but all of you have the common marbles to listen to the dark beyond! For starters, some planars will want you for supper, others will ask you pay the music and enjoy a good garnish, some are just barmy psychotics! And with that, we begin. Don’t worry, the good scrape comes later! Also, no interruptions. I’m very hungry and not against eating poor listeners!” – Geber Reynardt alias “Pew Pew”, Chaotic Evil Foxfolk Lupin Alchemist Sensate, Lecturer at the Civil Festhall in Sigil
As always, one must be careful when wandering the planes. Beyond the beautiful and scary sights to behold, there are denizens that are much like their surroundings. Some can be invaluable allies, while others are the most fearsome of foes. Great good and evil have there places in reality, places you can find if you look hard enough. But, it begs the question, is it worth wandering too far off the beaten path?
Author’s Note: What’s an homage to Planescape without Planescape Torment!? Besides the usual planar beasties, I tossed in a reference or two to one of my favorite games. On top of that, a creature inspired by my Bloodied Wyvern Peaks adventure and more! Plus, some obligatory gothic horror that is one part Frankenstein, one part The Golem and one part Doppelganger. Also, a twist on a Lower Planes classic!
“Across countless planes and dimensions lie incredible creatures. Such beings may be as mundane as one’s neighbor or far too alien to fully comprehend, perhaps even somewhere in between. Different realities hold different possibilities… including different possibilities for existence as a whole. I, your humble xenonaught, shall explore and chronicle the vast reaches of this known realm and beyond!” – Garvin Gorb, Fire-Blooded Genasi Sorcerer, Planar Researcher for the Great Library of Sigil
Throughout the D&D multiverse, there are a plethora of powerful monsters and strange foes. In some instances, their desires and goals can be met easily, gaining a trusted ally in an alien realm. Many wield powers never before seen by a denizen of the prime material plane, while others seem like familiar variants of the all too familiar. Here is a list of a few examples of fantastical planar monsters and NPCs encountered on various worlds, planes and the like.
Author’s Note: So, I’m getting back into the swing of things, slowly but surely. Or at least, as best as I can during retail holiday season, as day jobs help pay the bills. Anyway, I kinda dropped my horror content out of the blue. Usually, I keep that ball rolling well into December, but I kind of dropped it this year. Likewise, my patreon needs more updates than what I’ve been giving. Anyway, I’ve been finding either older books or reprints on DM’s Guild lately and it has made me quite nostalgic. While I can’t recapture those days with older editions, I figure I can transport some of my favorite things to the current edition. I hope everyone enjoys this as much as I do.
Worldbuilding. It’s a chore, it’s a craft, it can be great fun! From a young age till now, I’ve always loved it. Whether my eyes scrawl over the many fantastical and wonderful realms of countless authors or I concoct my own strange dimensions from even stranger depths! For November 2018, Nuketown is hosting the RPG Blog Carnival with the theme “All These Worlds…“, a nod towards the classic novel, 2010.
So, it got me thinking about the world I’ve used for quite a few games. From the gritty to the gonzo, from the mystical to the mundane, from the distant past to the distant future. This world is known as Arothe. It’s a quirky and bizarre little world hooked up to many strange eons. In a sense, it’s a high-gonzo, high-planar setting. For the passing glance, it’s what happens when a kid from the 1990s plays too much Planescape and RIFTS. And, well, you’re not exactly wrong. Throw in a lot of ’80s and ’90s sci-fi and fantasy in general, while we’re at it. But, there’s nothing wrong with talking about your inspirations. Inspiration helps to shape the tropes, genres and more that makes up pop culture today!
Author’s Note: So, my previous post with some Zelda themed magical items? Admittedly, I was mostly interested in doing that for the Blog Carnival, albeit it was more so as homage to Peanut Butter Gamer’s Zelda Month videos. Whether this month or early next month, I’ll probably make another LoZ themed post, as I promised I’d do something in some capacity! In the meantime, I want to do something for the November Blog Carnival again. This time, I wanna talk about the home setting I’ve mostly isolated from my very blog. My earlier posts were tied into my own world’s lore, but insecurity and anxiety got the best of me and these references were mostly removed. That said, I wanna welcome people back to my delightful labyrinth of weird, dark, gonzo and crazy that embodies what I do! Also, be warned! Long winded ramblings lie ahead! Tread at your own risk!
My good blogger buddy, Brynvalk, is hosting a theme once more! This time around, it’s “Tabletop Tales“. If you wanna know more, please hop over to the page in the link and help support the theme! For more on RPG Blog Carnival, please go here! Despite the slight break in theme from Gaslamp Fantasy/Gothic Horror/Weird Western, my content will continue during the next week. Who knows? Maybe I’ll make another blog carnival post that’s also a themed post for here. Some kinda lore related post or world building that ties into the theme of stories in the tabletop realm. I may be truly something out there, but I have a few fun ideas here and there!
In the meantime, please indulge a mad bard as he recants tales of wonder, woe and weeeeiiiiiiirrrrrddd stuff! Let me share with you stories of high adventure! (cue Conan the Barbarian theme)
Our dusty little library ain’t much, but it’s a miracle that we can bring literature to this equally dusty frontier settlement. All I care about is getting the know-how to these folk. An informed folk is a healthy folk. As it is, they keep their bodies active, nothing wrong with stimulating the mind too! While you’re here, check out some of these accounts from travelers. We’ve been collecting them here. Tons of stuff on some of the fearsome critters to wander these parts… Some even come from parts unknown! You’re a traveler, this sort of stuff will keep you in the loop. – Anna Von Hindervoltdheim, Gnomish librarian of Wispy Cliffs.
One need not travel far to see familiar faces out west. Sure, they’re a bit different in many ways, but something’s kinda uncanny. Creatures, like people, have a habit of traveling too. One could say their ancestors might have found their way much like we did. Lots of science folk wanna document these differences to put forth some big claim. I dunno what it is yet, but it’s probably as odd as dinosaurs flocking to some hole inside of the world. But hey, at least these folks don’t think the world is flat or something. Everyone knows it’s really a cube!
Author’s Note: A lot of existing monsters, as well as creations of my own, can easily be fit into this quasi-setting/idea I’ve been playing around with. So, let’s dive into it! If you have any other ideas, let me know! Also, yes I know, this isn’t really a full post from me… just a list of ideas that use existing stuff… I promise I’ll have some original stuff ASAP! Consider this an interlude of sorts!
“Endure, in enduring grow strong.” – Dak’kon, Zerth Disciple
The endless struggle in the planes beyond. This is brief summary of the Gith, a displaced and wounded people. Long ago, they came to know suffering under a domineering race of creatures known as “Illithid”. The horrid creatures broke and enslaved these beings into servitude, harvesting them when it became convenient. In a showing of will and defiance, rebellion lead to the gith breaking free. However, factions arose over what to do with their newfound freedom. The split lead to the rise of many new groups rife with their own strange philosophies and viewpoints.
Despite this fracturing, each respective faction remains strong and proud in their own manner. Each continues onward in their ideals. Each finds their place in the multiverse. However, they remain sullied by hatred and biases of the past. Many refuse to deal too much with their kinds, lest they risk getting dragged into Gith politics. However, a wise and powerful ally is usually welcomed within a team.
Author’s Note: Wouldn’t you know it? I’m not overly satisfied with a non-core book on races, once more. Mordenkainen’s Tome of Foes is by all means a great book in terms of conflict inspiration as well as monsters, but I was eager to do my own take on things. As I’m a master of reinventing the wheel, here’s my own take on the Gith. But, in all seriousness, I’ve been wanting to this for a while. Even before Tome of Foes was announced, I wanted to do a whole assortment of Planescape races. The new book just encouraged me to get to it. Mind you, most of this was already pondered when the initial unearthed arcana article came out.