July 2017 RPG Blog Carnival – Mutant Monsters

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They shouldn’t have existed, mistakes of nature and mistakes of humanity!  These abominations were the accidents as a result of careless experiments and deadly warfare.  And the result?  Worse than we could have ever feared.  Confused, angry, resentful, hateful!  These things seek to destroy both their creators and the world around them.  Much like the forces that spawned them, destruction is usually their goal.  But, these creatures are no villains, but the consequences of arrogance, apathy, discrimination and violence.

Author’s Note: As a continuation of my theme, here’s a plethora of horrible mutants and mad experiments.  While much of it is revisiting old monsters, there’s a good amount of new goodies to toss into your wastelands, super secret labs and other such locations.
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Strange Things in Bloodied Wyvern Peak – A Mini Adventure for 5th Edition

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“That’s… not supposed to be there.”

Background:  All of you have been summoned on account of a king’s desperate plea for aid.  Resources have been running low for his people and attempts to trade with outside lands has been shut off completely.  The routes you’ve all taken are too unwieldy and out of the way for caravans to use often, in part because it is longer, far more hazardous and ideal locations for bandits.  All that is known is that the wider passage ways to Bloodied Wyvern Peak have been sealed off and going there is far too dangerous.  Attempts at leaving have been, more often than not, futile as the people feel trapped in their once cozy land.  To make matters worse, the soil and water have slowly been poisoned by something in the mountains.  King Orvalt Delinandor will reward handsomely for your efforts.

Inside the lavish meeting room, a temperamental man in kingly garb fidgets with his fingers as he attempts to give off a composed look.  He ushers each of you to take a seat at one of several ornate chairs, adorned with plush cushioning and fancy stitched patterns.  He rises from his comparatively large chair, himself, as to make a grand speech.

“I would like to thank all of you for making your way to my great kingdom.  Forsaking the usual pleasantries, I’d like to get to addressing our main concern.  The prime routes for trading and traveling has been completely cut off in the last couple of weeks.  Why?  I can’t really say, as most of my scouts haven’t returned for many days.  And those that are either died moments after returning or worse…  On top of that, imports are running low as our commerce has been thrown into peril.  Our soil has also turned bad, poisoning those who have used it.  Any mining operations have been halted, due to reports of collapsed tunnels and monsters.  Any workers, traders or scouts that came back alive from the mountains have returned scarred, plagued or driven mad.  Worse yet, entire towns have vanished lately.  People proclaim they see horrible things and disappear instants later!  Please, explore the cause of this; whether it’s bandits, monsters or worse!  Some blame our miners for unearthing something foul, but I have my doubts.  I’ll award a bonus if you bring any captured subjects back… dead or alive.”

After the meeting with the king, his guards escort you to rooms to equip all of you with proper provisions; climbing equipment, coats and other survival essentials.  After everyone is set with equipment, everyone is taken outside where a carriage sends them towards the outskirts of the mountain.  This ride take about 1 hours time.  The landscape changes from a bleak winter forest into jagged mountainous rock jutting from the earth.  The carriage driver indicates on a map given to you that the route follows the dirt path ahead, in through a canyon-like divide.

AUTHOR’S NOTE:  Inspired by my Barrier Peaks conversion and Epicroll’s short adventure, as well as a lot of retro/pulp sci-fi, here’s my take on the classic sci-fi spaceship into fantasy world crossover.  This adventure is meant for characters of 7th level.  A WORD OF WARNING!  This module gets more and more deadly as time goes on.  Some encounters aren’t meant to be fought, but are meant to be part of a puzzle.  Either way, this is a bit of an experiment for me.  Enjoy.

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XENOS! – Aliens for D&D 5th Edition

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“We’ll be taking that world of yours!”

Extraterrestrials, xenoforms, space beings, aliens.  These are all methods to categorize something not from this world, something so detached from us in almost every way possible.  The thought of something we can’t quite comprehend frightens us, because we can’t anticipate their next move or attempt to understand their motives or culture.  For many, the Alien is the fear of the unknown and distant realized.  Some end up trying to learn their ways and branch diplomacy further.  Some react in hostility and branch war further into the known universe.  Either way, an encounter with an alien is one that will be known for ages to come.

While aliens have been documented across space and time, many popular ones keep show up in scripts, tomes and records.  These are the Greys, the Reptillians, The Children, Invaders, many more.  Many of these accounts have been destroyed, for many of these beings are inherently domineering and malicious towards “outsiders” or creatures they plan to conquer.  Others are merely just scholars trying to keep their research a secret, as they chronicle all know realities.  Some seem all too eager to share their knowledge with whoever will listen… almost to an imperialistic extent.

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Planarsoldaten – A Dimensional Menace for D&D 5th Edition

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That’s right, Moon Nazis…

“Their initial strikes have left us vastly crippled.  We never saw them coming, legions of men fitted with advanced armor and weaponry; adorned with the symbols of a diabolic looking empire.  They eliminated our troops quickly and many of our civilians even quicker.  There is little hope for our world.” – A letter found in a burnt down house

The planes hold countless universes and endless possibilities.  Among them is a dystopian world where a brutal regime managed to take hold of the world.  However, one planet proved to be not enough for them.  Their empire was forged on persecution and bloodshed; hatred and genocide.  Their global domination campaign cost the lives of billions, causing irreparable damage upon the world as a result.  Unsatisfied with controlling the entire world for many years, they eventually turned their cleansing campaign towards the planes beyond.  Thanks to their high tech moonbase experiments, they were able to rip open a portal within the fabric of reality itself.  Achieving planar transport, waves of these augmented super-soldiers unleashed hell upon anything unlike them.

Countless realities did their best to hold back the waves of soldiers and generals, armed with strange technologies.  Some succeeded in pushing their evil back from hence it came.  Others were conquered and their resources exploited until only dirt and death remained.  Some realms were enslaved and only the worthy preserved… or recruited.  With an ever present grip, those who manage to slip through the cracks continue to hide in fear, well aware that their attempts at sabotage or spying aren’t enough.  Many of these realities require a hero now more than ever, a rebellion to turn the tides against a dystopian cancer that seeks to infect all walks of life.

AUTHOR’S NOTE: I wanted to revive my Wolfenstein themed post because the first version needed a touch up, plus I promised I’d come back to it.  Plus, I love the of Iron Sky…  Alien invasion plus an alternate-history nazi menace.  So, what if the horrors of Wolfenstein invaded the worlds of D&D?  Well, in the name of over-the-top pulp science fiction, I give you the chance to find out!  Also, as I had done with the previous post, I’d like to apologize for poorly translated German.

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Rise of the Machines – Robotic Options for D&D 5th Edition

Solace Rising by BobGarvinArt

Technological advances at some rate, as long as there are enough minds to push it.  When thrust into a full blown revolution, new types of machines seemingly appear out of no where.  Old tasks die as new tasks replace them, old technologies become obsolete as new ones replace them.  Many praise the future of tomorrow where the fruits of innovation and creation are rewarded.  Others fear a darker future where the machine takes over us, one way or another.

Whether or not the future is a bright one, there is one inevitability; we will share space with thinking machines that are capable of thinking independently.  Some of these robots will only do certain tasks, while others are capable of more advanced tasks.  From security robots to physical trainers, the machine will find its place without a society of tomorrow.  Some become corrupted by a very human enjoyment of violence.  These become bounty hunters or psychopaths, driven mad by the contradictory moralities and ideals of sentience.  Those who don’t aspire to be paragons of righteousness or wretchedness are forced to deal with a world they don’t quite understand; they are inorganic beings in an organic world.

AUTHOR’S NOTE: ROBOTS!  I’ve been wanting to make something with that for a while.  I was hoping to make rules for using mechs, but I sadly never got around to that.  I have a feeling I might do a follow up, using my vehicle rules from a ways back.  Who knows?  Also, I wanted to make a Sci-Fi race as well, so I made my own take on the Android (as seen in Pathfinder.)  Now, this version will need some modification, as I don’t think it’s particularly interesting or balanced at the moment.

Also, want more robots?  I’ve made some via conversions as well as some homebrew of my own recently.

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Even More Sci-Fi Tech! – Vehicles and Drugs for D&D 5th Edition

Here’s another sampling of all sorts of items for science-fantasy D&D games!  This time around, it’s an assortment of sci-fi themed vehicles as well as drugs and medicine.

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More Sci-Fi Tech! – Even More High Tech Goodies for D&D 5th Edition

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It seemed like mere weeks ago, we thwarted legions of cosmic entities with the power of our arcane knowledge.  They came in steel carriages and were armed with strange bows, but we ultimately triumphed.  From their wreckage, we began to sample their from creations.  In the years to come, we began to craft an arsenal that fused our magical craft with the aesthetics and functionality of higher technology.  Today, our world looks just as alien as the attackers who tried to take our world all those years ago.

About a year ago, I crafted up a heaping helping of science fiction technology for your D&D 5th Edition games!  I think it’s time I revisited that as my planar theme draws to a close, don’t you think?  As I’ve said in prior posts, I’m quite the fan of mashing up genres together to create a wholly new experience.  In particular, I like mixing aspects of science fiction and fantasy together to create a mystical experience that’s both supernatural and futuristic.  To be fair, one of my earliest memories is loving everything about Star Wars.  Without much further ado, enjoy!

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