While Alza’um secludes itself in secrecy, the land is still quite populous. While the population is predominantly made of humans, gnomes, dwarves and even ratfolk; it’s still bristling with its own unique vibrancy and charm. Much like the machines that operate on clockwork, so do the denizens. Life is a chaotic schedule balanced under the facade of order. This insular technical revolution is made under the assumption that the outside world isn’t ready, but they’re more than enlightened. Whether this is truth or unaware foolishness hasn’t been determined yet. Either way, strange adventures and even stranger locals await those granted the proper access.
Author’s Note: It’s a pun! But seriously, I felt like I was leaving out a lot of goodies. At some point, I’ll want to flesh this out for say an OGL product or something, once I can get help with maps, layout and artists eventually. In the meantime, here are some underground dwellers of this outlandish city of high magical technologies. Of course, many can be repurposed for more steampunk oriented games.
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Rodents of Unusual Size
Like their overworld mountain born allies, the Ursine, these creatures are an unnatural race. When news of powerful beastmen swept into underground kingdoms ruled by foul beings such as the deep elves, fungoloids, and other dreadfel beings; they sought their own answer. Inspired by a clan of wererats that had infected a deep elven city before being purged by their high priests, a new race was born. Just like their wererat inspiration, these beasts melded humanoid and rodent and were taught the ways of subterfuge and trickery. Some were mutated by the experiments, readying them for horrific environments that would be torture to many. After ages of being used as tools to observe the overworld, many broke free to form their own societies. The angry deep elves were less than pleased by this idea and still vow to exterminate these “profligates” for their failure to serve.
Communal Lifestyles and Fearful Disposition
Within modern Ratfolk society, community is highly regarded. This is due to the cramped and tight nature of warrens. Countless clans will inhabit a warren, as resources are distributed to ensure survival of as many as possible.