DM’s Guild – A Planar Grimoire

Planar Grimoire Cover Image

Pardon the somewhat inconsistency in my posts.  I’ve been trying to revise old work while work on some personal projects I hoped to get out on the web (like this one), while balancing a stressful work life and home life.  But I digress, I was never too happy with my original planar spells posts.  Some were blatant rip-offs of previously existing D&D spells, while others were just poorly worded.  So, I did a fair bit of clean up while making some other not-so-subtle homages!  But, no matter, here’s over 15 pages of extraplanar goodness for your 5E Spellcasters!  Enjoy.

A Planar Grimoire is Pay-What-You-Want, you may find it here.

Strange Things in Bloodied Wyvern Peak Adventure Report: Part 6

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͘ ͕̟͙̖̼͎ͭ̈ ̞̩̱͔̈͒̂ͧͮ͛̍ ̻͖̎̉͐̃́̽͡2̨͔̩͇̘́̐̚ ̰̝̦͔̰͙̞̏0͍̮̠͕͖͑̍̀ ̢̱̬̰̎̃̄̆̈́4̶̩̮͉͎̺̗̂ ̑̔̑8̘̮ ̱͎̭̠̬͠6̫̬̯̳͍̥͎͘ ̘̽̋ͬͩ̈̚3̧̥̟̬͎̈ͪ̾

We return, from yet another time gap, to exploring the strange terrors in and around the Bloodied Wyvern Peaks… and the multiverse of the Bloodied Wyvern Peaks.  After breaking away from “Purple World” as the team calls it, everyone lounges at a royal lodge…  Nothing suspicious at all!  It all feels like a dream.

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More DOOM Monsters!

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Incoming transmission! “There’s even more of them captain!  We thought we were finished, but they’ve only just unleashed even more of the damned things upon us!  Many of these wretched hell things feel even stronger than the last ones we fought!  We can’t hold out for mu-” Transmission ended!

Author’s Note:  Sorry for being late on this one.  I found out last minute that my group wanted to postpone my game, so I would have had a game synopsis last week.  I also got very sick following a busy work week.  With that, here’s a handful of more DOOM monsters.  I might do an update later on with another popular monster in mind… Arachnotron… Mancubus… Something like that!

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Plantfolk, Revised

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Born (Or Reborn) among Wild Realms

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The Plant Folk were created within another reality known to scholars as “arcadia”.  What exactly is this realm?  Not fully known, except it is the origin source of several types of magic as well as the fair folk.   Besides the native denizens, many fantastic creatures have been created through use of their alien magics.  Among these mystical sights and strange places is the Wyld, a sprawling plane of untamed wilderness.  Its alluring and inspiring atmosphere is quite deceptive, as terrible monsters and far worse curses dwell within the spacious demiplane.  Those who become trapped are doomed to become one of the many kinds of wildlife that inhabit this realm.  The plant folk are one such creation.

Native to a domain known as the “Wylds”, a planar place of natural beauty and (at times) savage brutality, the plant folk are at home within the bounds of their typically serene wilderness.  Like the beastfolk, many of these created beings weren’t originally humanoids.  In their case, they were merely plants that were animated and given new life through powerful sylvan magic.  Many have taken after the realm that created them, in hopes of creating a utopia of the organic, while defeating the inorganic.  Despite this, many are by no means evil and aggressive, some don’t even follow the cult-like ethos of their home plane.  Many grow tired of the semi-comprehensible rules, hidden behind the alien chaos of the primal realm.  As such, they’ve set out to explore other possibilities within known (and unknown) reality.  Some still retain attachment to their original home, but hope to “put down roots” elsewhere.

Author’s Note: Looking back at what I made last year, I was wasn’t satisfied with my concept for races of magical plant people.  They seemed really derivative and some decisions felt like rehashes of previous posts, with a different theme.  Now, I’m still struggling a tad with the concept, but here’s my updated take on the idea!  Some of the ideas are something I wanted to try and might be revised in another draft.  Also, I’m sorry for that one pun…  Really, I am.

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Bizarre Bazaar Returns from the Planes! – More Planar Items

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The hustle and bustle of the market gives way to something you’ve seen before.  Ahead lies a familiar tent and sitting underneath is a figure wearing spacefaring gear over robes.  Their head tilts in your direction, acknowledging your presence and expecting reaction.  Upon getting closer, the creature straightens its back as it lifts from the ground with seemingly little effort.  Facing you, they extend a cloth covered arm in greeting, it is Zam’dul the Plane Traveler.  The thick breathing from a chamber in his mask lightens up as you can hear sounds like a throat being cleared.

“Hail, friend!  It has been a while, has it not?  Please, do not shy away.  Since your last visit, I have procured many new items from the distant cosmos and beyond.  I open my collection for you, if you can handle a potentially steep price.”

The dusty, wrinkled merchant shuffles over as an arm extends to highlight various wares.  Much like before, you bare witness to a wide variety of truly odd looking crafts and artifacts.  Some resemble items you’ve seen in your travels, others are far too alien for you to fully comprehend.  Zam’dul surveys the crowd while ringing a strangely shaped bell, hoping to garner interest.

Author’s Note: We’re slowly closing out our planar theme for the time being.  However, I figured it would be fun to return to another installment of Bizarre Bazaars!  This time, I’m going back to my roots and doing another planar theme, including the truly bizarre and perhaps even horrifying aspects of the planes.  But, if you wanted normal items, you wouldn’t have come here.  As a bonus, I’ve converted over some items from Planescape Torment.  No matter, take it away, Zam’dul.

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Bloodlines of the Planes! – More Planetouched PCs!

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Planar-based parties are weird.

Planetouched.  Such a term can be used to describe humanoids that have an ancestry shared with an extraplanar creature.  The blood of fiends runs through a Tiefling, the blood of celestials in a Aasimar and the blood of elementals in Genasi.  But, these are but a handful of creatures gifted by strange sources lurking in the known multiverse.

Among their ranks are other creatures, either blessed or cursed by their strange bloodlines.

  • The Changeling is the result of a union between a mundane humanoid and an ancient magical creature empowered by corrupting sorcery, a hag or a bodach.
  • Dream-Touched are born from the powers of two fallen archfey; one of pleasant dreams and one from nightmares.
  • The Eldritch-Touched is an unfortunate creation of mad cultists, victims of dark gods and overly curious lunatics.
  • Fey Dog Barkers are the result of Fey Dogs who wandered too far into the Maddening Winds of Pandemonium… those who didn’t go insane were changed, perhaps for the better.
  • Finally, the Vitalborn are a race of creatures much like the Genasi.  Their elemental nature, however, comes from the Positive and Negative planes.

AUTHOR’S NOTE: Not 1, but 5 new races!  (Well, 3 new races, a sub race and a remake)  I wanted to continue my planar/weird fantasy theme with some more player options.  Most of this started with a player wanting a hag-blooded tiefling in an early 5e game… which didn’t quite feel thematically right to me.  Though, it ended with the loss of famous meme “Gabe the Dog”… otherwise, the sub-race wouldn’t exist.  Granted, Fey Dog was a meme-based joke creation to begin with.

All in all, I got carried away with a whole assortment of planar themed racial options at your disposal!  While they need some playtesting (and some more than others), I’m still happy I managed to get all of this done.  Enjoy.

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Amphibi -An Amphibian race for D&D 5th Edition

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Born Strange, Drawn to the Strange

Amphibi, a species of humanoid amphibians.  These creatures have been called many things; bullywogs, grippili, frog demons (though, these comments hail from another plane of reality entirely).  Some dimension hopping amphibi have even been worshiped by a deranged cult from a plane called Terra.  In truth, these are quite distant from the truth.  Like many beings descended from Arcadia, realm of the Fey, they were sculpted from strange magic and other creatures.  Unlike other beastly folk, the Amphibi are a mystery.  Some figure them to be the remains of a fae worshiping cult from a swampy demiplane that wanted to embrace true faerie power.  There is little proof of that, plus the amphibi themselves don’t seem to know much about it either.

No matter their origins, they tend to dwell in lush and murky habitats; whether that would be a temperate or a rain forest environment.  Their skittish nature pushes them towards isolationism, more than anything.  However, they are also quick to attack anything that they cannot trust.  Despite all of that, they’re both clever hunters and crafters; creating a bunch of strange little contraptions to make day to day life more interesting.  In fact, some have returned to their odd routes and have begun to worship an entity they call “The Fallen Glow.”  To them, it is an animated chunk of star that flew into their territory.  In reality, it’s an alien being locked in a semi-conscious state… but just powerful enough to be influential.

A Friendly, but Quirky Folk

While decently trusting of others, many of them also have a slightly skittish side.  It is typically not hard to frighten an Amphibi.  How they react entirely depends on whether they prefer fight or flight responses.  While many will seek an opportunity to run away, others will use innate poisons or their own weapons to strike back.  This isn’t to say they’re not open to negotiations and diplomacy.  Many attempt to reach out to other lands in effort to expand networks and create allegiances.  However, common flaws of an unintentionally cold nature and situational awkwardness have hampered this to an extent.  In spite of that, observers tend to notice an often relaxed demeanor among the Amphibi when they’re not under intentional stress.  A popular phrase among their people in response to a soothing environment is “feels good.”

Author’s Note:  Well, this was a strange request.  But hey, amphibious humanoids are an essential part of D&D!  So, how could I resist?  Besides the tongue in cheek pokes at D&D inspired products and real life happenings/memes, I wanted to make an homage to David Arneson’s Blackmoor; Egg of Coot, Temple of the Frog, Beagle and all!  Also included is a new deity for science-fantasy games.

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