In Which Calamity Reigns – More Planescape Lore

Street Riot | MTG Arena Card Library
“To the Armory, CHAAAAARGE!.”

“Those Anarchist twits, sparking more violence within The Cage.  They think they’re turning the people against the factions, all of them…  Not quite.  It all plays into our hands.  Besides, this has lead to our greatest dabbling, remote shops to distribute weapons from The Armory better!  Tuck them under the Legals’ noses, give ’em the laugh at the right moment!  The smell o’ fresh blood wafting along the Lower Ward smog, ain’t it just grand?  Besides, nasty things are brewing in the planes, it’s best for the locals to arm themselves.  Bloody shame with those pirates though, I wish they were working for us…” – From the letter of a Sinker, commenting on recent “acceleration” within Sigil

Horrible things transpire across the planes, but what do they mean?  Likewise, dread things from realms unknown have found their way into The Cage.  The few paranoid greybeards within The Dark point towards The Demiplane of Dread and its machinations.  But, they can’t say for sure and can’t say why.  Through the Prime Fabric, a version of Terra languishes at the wrath of the planes beyond too, something that should be impossible.  As it is, rising tensions within Sigil point to something grim.  Some figure that Factol Darkwood is up to something, but he has been on the hush since violence against any faction/non-guild has been on the rise.  Even laws passed and enforced by the “lawful three” have been subverted and sometimes abolished by outside forces.  The Lady, as always, has remained silent until her call to action draws near.  In the meantime, both Anarchists and Indeps are getting much of the heat of the blame, alongside various Guilds of the Guildhall and Market Wards.

Author’s Note: This post is all about two themes: darker things in the planes… and war.  By war, I mean urban warfare, world war, proxy war, war of ideals/words and war over technology.  But also, we have more Planescape content, as well as potential “Ravenscape” material.  As always, references galore!  This includes some personalities in real life.  Shout-out to The Foxy Bard of Renaissance Faire performance fame.  I still say if you toss on a monocle, you could rock a Harkon Lukas cosplay!  Mind you, Lukas was an inspiration for my character too.  Also, this one is a smidge rougher based on looks at an apocalyptic Earth, as well as uproar in the Cage.  Keep an eye out for many, many callbacks throughout the post.  I love to self-reference.

Continue reading “In Which Calamity Reigns – More Planescape Lore”

Adventure Conversion – Alterations (Greyhawk 2000)

Alterations

This isn’t the dreaded “Gothic Earth”, but something almost as odd.  It feels like the world of Oerth, known as “The World of Greyhawk” to many.  However, it changed.  It evolved.  The technologies here, while magical somehow, feel quite close to the wondrous artifice of Gothic Terra.  However, I can’t help but wonder how all of this came about.  None the less, I’ll take this place over the forces of The Mists or The Red Death any day!  I feel I’m not done with either though. – Ramon DeLeon, planes traveling bard

Oerth.  But, not the Oerth I remember.  This is one of a distant future.  Just as there are new hopes, there are new fears.  The evils of yesteryear are supplanted by the evils of today.  News of a new abomination of mad science and magic has made its way throughout New Greyhawk City.  A creature similar to the dread mouther, but created through artificial means.  The news does its best to cover up details, but the truth is far more twisted and will only be spoken of in hushed whispers.  The terror of the Millexium Mouther rests, for now.

Author’s Note: Dungeon Magazine #83 gets referenced once again!  The last time was the Faranth, a one-off aberration that has sadly never appeared in official form again.  This time, I’m referencing both Greyhawk 2000 and its tie-in adventure, Alterations.  It’s sad that GH2000 only got attention here, never again in Oerth canon.  D20 Modern would have been the perfect place to continue it.  Eh.  Whatever.  Here’s a quick conversion of the NPCs and monsters found in it.  Plus, the Millexium Mouther is a new monster to play with!  While I won’t encourage piracy, back issues of Dungeon Magazine have long since gone out of print.  You can find a copy of this issue via Archive.org.

 

Continue reading “Adventure Conversion – Alterations (Greyhawk 2000)”