Barmy Kips and Dark Locales – More Curiosities of Sigil

door at end of dark alleyway | Dark alleyway, Dark street, Anime background

Oh, so you’re in need of a tout?  Yeah, I could do that.  What’re in the need for, chummer?  You gave the jink tip, so I’m all bone box gab.  Juggling Monk Way holds the chant on good eats and bub, little cost.  You gots yourself 3 different taverns, all good options.  What’s next, yes?  Oh, Easy workin’s.  Aye.  You can help patrol against Cranium Rats.  Yeah, office right down where I’m pointing.  There’s also the labor yard, a bit more north in the Hive here.  They need bashers to haul bunches o’ junk, probably for trade.  But, real thrills?  Follow me down this burned alley, I gots something that’s a real once in a lifetime treat!  Promise ya that!  Haha.

Author’s Note: Continued influence from Eberron, the High Society and the near-end of the Antorek metaplots.  And just below, things deep in UnderSigil.  I know I brought that blasted mad dragon and his fey helpers back, but this is what happens when you port Mutant Plants and Mutant Animals from Gamma World into AD&D… among other things from Gamma World.  The Bathysphere is from that too, as well as some planar weirdness.  More is on the way, as things have been split up once again.

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