June 2019 Blog Carnival – Ramon’s Look at the Fey

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Ramon speaks to guests in the Gatetown of Ecstasy

The marvel and whimsy of the fair folk, is it not breathtaking? Ah, magnificent! Incredible! I tell you, there is much to tell. However, the Primers have it all wrong. That is something I wish to set straight, for all of you. Please, indulge me a moment as I tell you all there is to know!

The fey, alien and majestic. They follow a sense of wonder that is mostly alien to material plane denizens. However, despite being distant from the creatures of the mortal realm, these spritely spirits embody many emotional extremes and ideals. But, where would such creatures dwell? A Mirror Plane, some say. That is poppycock, mere propaganda made by Lords of the Courts to seem akin to true deities. That isn’t to say that fey gods don’t exist, but many of the leaders of the courts are far from gods themselves. Sure, you can find them on Arborea, Ysgard, Limbo, Pandemonium and even the Abyss… But, what other such wondrous places might they hide? I have just the answer for you!

Author’s Note: Another post for the June RPG Blog Carnival? Why not!? Find out more here!  And by all means, this might be one of the longest things I’ve made yet!  As in, Wall of Text long!  Why?  Because I like to challenge myself with new ideas and new things to tackle.

This time, my relatively grognard-y ways revive an old character of mine while trying to figure out a greater place for the fey in the Planescape/AD&D Great Wheel. As I’ve made it clear, I don’t care for the 4th edition take on things and care less for stuff like Feywild being in the Great Wheel.  Okay, that’s a lie…  I like to modify some things when I do the Nentir Vale, especially with making the planes more alien and hostile. Despite being a curmudgeon for old school lore, I figure it’s time to make do and repurpose things!

In this, I try to sample the Fey Wild books themselves, alongside Planes of Chaos, Legends & Lore and The Tall Tales of the Wee Folk (from BECMI); in order to build my own Planescape-y proof of concept. Plus, this allows me to tie in some new ideas brought in through 5th edition as well!  So, for those who’d like to indulge my experiments in world building, here’s a lengthy prose about the life of the fey in the Great Wheel.  Enjoy the words of Ramon DeLeon, Priest and Planes Traveler.

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June 2019 Blog Carnival – Creatures of Faerie

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The Fair Folk.  The Good Kingdom.  The Sidhe.  The Far Wanderers.  Whatever you want to call them!  They’re a blight!  Sour my milk and rot my crops, snatch up the neighborhood infants, turn the trapper inside out like a dinner food dish.  Can’t stand ’em, they must be pure evil!  You seen the mad witch beyond the hill?  Surely, she’s in league with them!  SHE IS! – Jerick Cormant, local farmer and general curmudgeon

The Fey, a description for mythic spirits of many kinds.  There’s even overlap with other planars and creature types too!  The undead, fiends, celestials, even elementals.  To some, fey is just a label for the spiritfolk from ethereal realms beyond, fascinated by our mortal world.  Many have taken permanent residence beyond the mainstays of mortal civilization.  Often hidden, the fey watch and observe for a variety of reasons… some more benign than others.

Author’s Note: Faith of Brynvalk is hosting the June 2019 RPG Blog Carnival with a Fae theme to it.  So, I figure that it’s not too much of a divergence to make a fey themed post in the middle of my planar theme.  You’ll see a mix of updated old monsters and a few new ones!  Enjoy!

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Lore from the People Part 2 – More Beings of Legend

A lot of locals aren’t that friendly to outsiders…  This one is no exception.  It even drove off most of the natives themselves.

“Ah, another wanderer wanting to carve up the land.  Surely, you don’t plan on heading to the caves of golden walls?  There are tales of sinister things that guard the glistening walls of incredible rock and earth!  No, friend, you should leave the golden cave down that way alone and continue on your way…” – Crafter-of-Words, a scout for the Clan of the Split Basin, trickster who loves pulling malicious pranks on settlers and travelers alike.

Here’s a continuation of my previous post.  These creatures are inspired by various beings from lore and legend.  Enjoy.

Author’s Note:  This technically marks post # 300!  Wow, that’s crazy!  Anyway, thanks again to all who support me!

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Horrors of Myth and Folktale – Classic Terrors for D&D 5E

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Tales of wretched beasts, disturbing men and unspeakable evils pierce our ears and chill our souls.  Countless villages, kingdoms, continents have stories of sinister monsters that seek to end us at any moment.  Their motivations might differ or be strangely similar.  Likely born of pure wickedness, these dark spirits haunt those who get too close to their very brand of malevolence.

Many of these monsters are often accompanied by tales of caution and woe.  Those who drift too far off a righteous path are often victims of these horrors.  Those who feel they’re too good for the morals of a realm or a certain way of life should always stay careful and alert, lest they fall prey to the evil that lurks nearby… waiting, stalking, preparing…

Author’s Note:  Here’s another list of monsters, taking inspiration form creatures around the world.  Also, here’s another case where I have 2 creepy horse-themed creatures… for some reason.  Maybe I just find horses to be creepy?  I don’t know.  Perhaps it’s pent up horror caused by seeing that disturbing Archie McPhee horse mask?  I don’t know.

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More Werebeasts – Even more Savage Shapeshifters

UPDATE: You can get the updated version of this via DM’s Guild!  Zoanthropes – A Collection of Werebeasts is available now!  Please, support the blog via DM’s Guild!

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What was covered by our resident archivist was only a sampling of the many were-creatures that torment civilization.  Many more threaten to bring ruination to all those who threaten their claimed territory.  Woe to those who encounter such fearsome foes, even if they are completely prepared for what lies ahead.

The werebeast, lycanthrope or zoanthrope is a monstrosity born from something dark and primal within us.  It is awakened through dark pacts, wicked curses, magical plagues or even an act so vile that your own living realm changes you in response.  No matter the origin, such creatures remain a danger to all those around them, even the lycanthropes that aren’t inherent advocates of pure evil.  Raw and unrestrained emotion can lead to massive destruction if left unchecked and the were-beast is indeed freed and passionate anger incarnate.

AUTHOR’S NOTE:  I didn’t finish everything I wanted to do, so I figured I’d expand upon it here.  With that, here’s a few more creatures at your disposal, including an update of my werebat from last year!  Plus, a whole bunch of inspirations have lead to some cool new creatures.

 

Made by Doctor Necrotic, for Doctor Necrotic Media.  Ravenloft and related content are properties of TSR Inc/Wizards of the Coast/Hasbro.  Special Thanks to James Introcaso

Jump Into the Faerie Ring!

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“Step inside, what’s the worst that could happen?”

In an effort to keep this blog from being stranded in a theme for too long, I’ve decided to change things up starting in February.  For the next little while, I’m going to do creations based on “The Fair Folk”.  By Fair Folk, I refer to magical creatures of myth and legend.  For the most part, I refer to faerie creatures from folktales and folklore; fey, spirit folk, magical nature beings, etc.  Some dwell in the faerie realm of Arcadia, some are native to the material plane.  In this regard, it relates to my previous planar/science-fantasy theme, but fey creatures don’t have to come from other planes per se.  They can be very much a natural part of your realm.  So with that, be on the look out for a helping of mystical and magical things to come.

IMAGE SOURCE: Martin Eager