July 2017 RPG Blog Carnival – Mutant Monsters

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They shouldn’t have existed, mistakes of nature and mistakes of humanity!  These abominations were the accidents as a result of careless experiments and deadly warfare.  And the result?  Worse than we could have ever feared.  Confused, angry, resentful, hateful!  These things seek to destroy both their creators and the world around them.  Much like the forces that spawned them, destruction is usually their goal.  But, these creatures are no villains, but the consequences of arrogance, apathy, discrimination and violence.

Author’s Note: As a continuation of my theme, here’s a plethora of horrible mutants and mad experiments.  While much of it is revisiting old monsters, there’s a good amount of new goodies to toss into your wastelands, super secret labs and other such locations.
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Expedition to Barrier Peaks – D&D 5th Edition Conversion (PART 4) – Pre-Existing Monsters and Custom Stuff

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“I want to get off Barrier Peaks’ Wild Ride.”

EDIT: Many of the linked monsters no longer exist.  Plus, a lot of new monsters need an update.

 

Much of the art of conversion can be much more simple than one thinks.  Minimalism is something I’ve been meaning to toy with, as well as looking at my previously available options.  With that, here’s a list of existing monsters to modify for the adventure as well as creatures that already exist in some capacity.  Enjoy!

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Expedition to Barrier Peaks – D&D 5th Edition Conversion (PART 1) – Robots and Androids

RPG Blog Carnival LogoTo kick off the August 2016 RPG Blog Carnival theme of “Super-Science and Sorcery”, I thought I’d show a part of a conversion I’m working on.  This module has always been a special one for me.  Not only was it a crazy fun house dungeon crawl, but it’s a bizarre crossover of D&D elements with the likes of Gamma World and Metamorphosis Alpha.  Plus, I’ve always loved conspiracies revolving around Ancient Aliens.  With that, I’ll be hoping to transfer Barrier Peaks to 5th Edition to the best of my abilities.  After it’s complete, it might go up on the DM’s Guild.

To kick things off, we’ll start the conversion with an assortment of robots and androids.  Now, you may be wondering, what do robots have to do with D&D?  I’m not entirely sure, as I’m running on coffee and sheer determination.  Granted, that hasn’t stopped me from finding a way!  Needless to say, the rest of the module is being converted in chunks, to be collected in a megapost in the end.

Author’s Note:  You read that correctly!  More or less, I’m going to be dumping some time into converting this module.  It’s very likely that this will take up a chunk of the month, itself.  Luckily, the Playtest made work a lot easier on me.  I’ve found help from other bloggers as well, thus making the journey a non-arduous one.  Plus, I’ve made a helping of techno goodies in the past too.

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Graveyard Tyrant, Divine Atrocity & More – FromSoft inspired Horrors for D&D 5th Edition

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There is a certain darkness that lurks within our multiverse.  Great beings of power hold dominion over reality, creating guardians to defend their reign.  Likewise, powerful mortals meld conviction, innovation and craft to create a testament to their beliefs  Among them are foul creatures that epitomize forces of corruption.  These creatures are born out of hatred, malice, destruction, tyranny, bedlam and a wide variety of other horrid acts and negative emotions.  However, many of these fell beings were forged from the best intentions.  Purity, piety, justice, liberty, order, compassion, knowledge; all desires to improve or better understand the worlds around us.  However, positive intentions are distorted by extremes and turn into unending nightmares unforeseen by the perpetrators.

Where kindness and creativity go awry, cruel and unspeakable monsters arise.  All are the embodiment of some ideal that has turned horribly wrong.  Spiritual powers of nature contorted into vicious beasts, an arbiter judge of the dead turned callous taker of souls, the most virtuous and divine being unraveled and maddened by the abyss, those dedicated to a cause pursuing their quest into the depths of insanity.  Such tragic horrors are just examples of great power that falls from grace.  These beings were not meant to be or not meant to become this way.  The Divine Atrocity is the desecration of nature by its own followers, The Graveyard Tyrant is death’s hatred for the living taking hold of the land, The https://i2.wp.com/img03.deviantart.net/9c58/i/2014/243/d/8/bloodborne___cleric_beast_by_artsed-d7xeote.jpgDemon-Shackled is a fell knight who gave up on all that is sacred for the Abyssal chaos they fought, the Sundered Saint is the deranged remains of a faithful being driven insane by their convictions and goals.  Thus, a swift death is a true act of mercy when it comes to their existence.

These sacrilegious mistakes often haunt wastelands plagued by far worse evils.  The entropic decay and destruction only serves to empower these tainted powers.  Mad cults, other beings born of the same madness as such abortions of science and arcana.  They pose a challenge to any crusader, chosen one or hunter foolish enough to get in their way.  In some cases, the very land around these abominations conspires against those who bring their wicked masters any harm.  These soulless forgeries of life seek to destroy all those who oppose their sick mutation, those who defy their damnation, those who defend against their twisted ways.

Author’s Note:  I wasn’t really happy with these creations, initially.  So, I figured they were both due for an update.   We’ve had horrors from the mists, some classic dark fantasy and a bit of weird western and steampunk for good measure too!  So, I’ve done all I can to expand my “Gaslamp and Gothic” theme to it’s fullest.  On that note, the other reason I wanted to do this is a tribute to the gaming series/multiverse I love so much.  The Souls games (and Bloodborne) are coming to an end for the time being, so polishing some homages is fitting tribute.  Here’s my take on Grave Lord Nito and Cleric Beast in D&D 5E.  In addition, I create some extra content to commemorate Dark Souls III and make general homage to all of the Souls games (including Demon’s Souls).  And as always, the mad rambling prose is in part thanks to my love of Eternal Darkness: Sanity’s Requiem and of course, H.P. Lovecraft.  The first three monsters are directly inspired by various creatures, while the third is a general homage to several beings from the series.

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