Beyond even the Great Wheel and known space, there are incredible creatures with equally incredible possibilities. Distant worlds and distant planes, both hold incredible secrets to ancient realms and alien beings. Some reach just beyond familiar material Crystal Spheres, while some are as incomprehensible and untouchable as the Far Realm.
Author’s Note: Let’s bring in some real science fantasy! This time, I’m reaching for Star Frontiers/Star*Drive/Dark*Matter for inspiration! For anyone familiar with either game, these monsters should be quite recognizable. As it is, the Yazirian already got its own set of stats… well, under its Spelljammer name. At some point, I might hope to bring the Star Frontiers aliens back as races. Though, I’m far from the first to think about that…
Githyanki. Like the Yuuzhan Vong, but not garbage
“So, you’re a fancy crew cruising around on your nice spelljammer. And then all of a sudden, some ghost thing makes your captain go mad and he’s killing all of ya! Then what? That’s why you prepare for the worse out in those spacial depths. Who knows what nasty things will be lurking out there! You certainly don’t!” – Glass-Eye Erg, Dwarven Trader from Rock of Bral.
This time around, a few homages to Spelljammer and Star Wars. Long and short, one of my friends showed me the revised d20 Star Wars. It’s better than I recall it being, still no D6 though. Needless to say, those very familiar with Star Wars will get some of my references. The same goes for Spelljammer, but I’ve been making a bit of spelljammer stuff for the past couple of months.
Author’s Note: I figure some more nods to Star Wars are a great way to transition to more science fiction inspired content. For the next couple of weeks, I shall continue to expand my endless bestiary. And no, this post isn’t about the Githyanki… I just wanted a swipe at how the Vong kinda look like them. While I plan for the future, here are two entries based on existing Star Wars monsters as well as my take on the Neogi (as I don’t care for the official take for 5e… but I usually don’t in general.)
Good crew. I address you all because we are about to embark on a journey that is likely to rend your minds and tear at your souls, should you stop being pure of heart and sound of mind. Stay close and my allies will protect you. Tonight, we discover the source of the soul-draining plague! We descend into the land of fire and fell sorcery, Gehenna! – Lucien, an angel-blooded aasimar paladin, captain of The Indefatigable.
The planes are ever rife with mystery and wonder, just as they are with conspiracy and horror. And its inhabitants are equally curious beings, incarnate representations of the very domains, dimensions and demiplanes whence they came. Many creatures are born with a purpose, while others came into being from circumstance. A mixture of creatures of destiny and lost souls of chance.
Author’s Note: Plane-Jammer stuff is back! This time, more monsters. As always, I love coming up with all sorts of downright bizarre creatures to help and hinder your heroes. This time, it’s one half trip to Wildspace, one half trip to The Bleak Eternity of Gehenna.
There are a lot more strange planar creatures where that came from. In fact, we’ve only just scratched the surface. From technomagical bioweapons to distant watchers to strange experiments, the planes offers many mysteries.
Author’s Note: Last week had all Planescape stuff…. and this one has a couple that, well, aren’t. I dunno what prompted me to convert an obscure Pathfinder monster from Reign of Winter adventure path, but it’s in there too. Likewise, I added a jokey monster my sister came up with. Enjoy!
“Take me home, country roads!”
Just beyond the veil of reality exists an entire bestiary worth of wretched things. These monsters and entities lie beyond our grasp, waiting for the right moment to strike. Many of these creatures are quite similar to the everyday and mundane aspects of life we take for granted, while others are incomprehensibly alien. While in the comfort of our homes, we take much for granted. But, on the road? We are much more vulnerable. The elements, wildlife and even fellow people can prove to be potential hazards. But, even more troubling is the strange and supernatural sights that we all hope to never encounter…
Author’s Note: If there’s one thing I love in a ghost story, it’s encounters on the road; when you’re traveling, far away from home and quite vulnerable. And worse yet? Many of the things stalking you take up the guise of something far from insidious at all. While some predators will fight head on, others are bit more crafty. And some? They’re just quasi-mindless masses of hunger.
Also, special thanks to Ian for helping to create the Haunting Traveler. I shall inform you on how many people it kills, I promise!
Our dusty little library ain’t much, but it’s a miracle that we can bring literature to this equally dusty frontier settlement. All I care about is getting the know-how to these folk. An informed folk is a healthy folk. As it is, they keep their bodies active, nothing wrong with stimulating the mind too! While you’re here, check out some of these accounts from travelers. We’ve been collecting them here. Tons of stuff on some of the fearsome critters to wander these parts… Some even come from parts unknown! You’re a traveler, this sort of stuff will keep you in the loop. – Anna Von Hindervoltdheim, Gnomish librarian of Wispy Cliffs.
One need not travel far to see familiar faces out west. Sure, they’re a bit different in many ways, but something’s kinda uncanny. Creatures, like people, have a habit of traveling too. One could say their ancestors might have found their way much like we did. Lots of science folk wanna document these differences to put forth some big claim. I dunno what it is yet, but it’s probably as odd as dinosaurs flocking to some hole inside of the world. But hey, at least these folks don’t think the world is flat or something. Everyone knows it’s really a cube!
Author’s Note: A lot of existing monsters, as well as creations of my own, can easily be fit into this quasi-setting/idea I’ve been playing around with. So, let’s dive into it! If you have any other ideas, let me know! Also, yes I know, this isn’t really a full post from me… just a list of ideas that use existing stuff… I promise I’ll have some original stuff ASAP! Consider this an interlude of sorts!
What a wild night I had. I got kicked outta Wicker Valley by a bunch of complainers, stumbled drunk in the desert, was chased by giant wolves and met the most beautiful wandering honey! She took me to some big tent or whatever, gave me the best boozy juice I’ve ever had. When I came to in the morning, I was face down right outside of this town. Lucky break, huh? Granted, my ears and nose look a bit weird and I look a bit mangy. Must have been out of my mind for weeks, but my luck got me to survive! Anywho, you want some info on the weird critters I stumbled upon? I got a whole notebook’s worth! – Rowan T. Jammerson, Cursed-Human Maverick Rogue
All sorts of incredible things lie in the reaches beyond the boom towns, outposts and whatnot. Some might be potential allies, while most will kill you for survival’s sake. And, the farther from main parts of civilization you go, the lower your likelihood for survival is. The wilds sports a wide variety of strange flora and fauna alike, some with minds all their own.
Author’s Note: Originally, this was supposed to be a conversion of Spellslinger. That fell through. So, that’s pretty much it for my take on Spellslinger related content, unless there are requests for more NPCs based on the Brands and the like. By the way, keep an eye out for more weird western creatures, as well as a few conversions from other games.