“Greetings, travelers! Reality is endless as are its possibilities, different people in different dimensions, all the same. This form… it doesn’t suit Zam’del, but I guess he is some sort of happy salesman of masks… No matter, he procures other fine wares from all over this region of Hyrule and beyond! Some items seem to be outside of relative time, but that is okay.”
Author’s Note: ZELDA MONTH, now on my blog! I’ve always wanted to do a LoZ themed post or two! So, why not blend it with my love of making magic items. Here are a couple of items spanning the Legend of Zelda franchise.
The Stuff of Childhood Nightmares
While we have all grown up and have faced many of our fears as youth, that haunting sensation of encountering fear as a child always rings true. That dreadful encounter with the grotesque, the macabre, the evil, the horrifying. Many the psyches of many children, the experience can be outwardly traumatizing. For some, that’s just part of the adventure. Many adventures alone came with twists that surprised and shocked us in ways we would never forget. In creative and interactive mediums, the chance to experience a story first hand allows us to take it further. Tabletop games enable us to experience the truly wretched and twisted; inducing madness, terror or revulsion. One medium grew out of the tabletop hobby, video games.
The world of the video game shows us visuals to help capture the world, allowing us to see a world and interact with it. While more limited than humans, as computers are the game master, they still give us that illusion of freedom. Back to the original idea, they can help to instill horror through a variety of creative visuals and audio. Maybe the intent was to scary us like crazy, perhaps it was something the developers thought they made an amusing gag… and it turned out wrong. (WARNING: TV TROPES LINK) No matter the intention, these interactions stick with us, they fascinate us, they disturb us, they chill us. Something that truly scared us leaves us not only horrified, but in awe. With that, I thought I’d break the usual take on things and revive some classic horrors from the gaming world that stuck with many of us. Or at the least, revive some encounters that stuck with me.
AUTHOR’S NOTE: Have a little classic gaming nightmare fuel. I wanted to do a theme like this for a while, so here we go! Also, I’ll put up a disclaimer here. I wanted to get a little more experimental with this, meaning I’ll have to clean up the resulting mess I make. I was more eager to make homages to classic baddies, so this will probably be polished over the next couple of days. Stay tuned!