More Politicking and Intrigue of the Fey – Part 3

Outlaws, Oddballs and Cultist Fanatics

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Seelie, Unseelie, Four Seasons and a few minor houses.  There is more from there.  And by all means, all of them scheme and dream.  All of them seek to triumph over the rest.  And worst of all, to see one of them fully succeed would spell the end of the fey.  Even those devout to Rhiannon would bring about their queen’s deepest fear.  In the end, the politics and ways of these creatures are too alien to fully understand.  How would they avoid absolute destruction?  How would they rebuild?  It would take a lot of speculation to imagine how pieces would be picked up by such truly unique creatures.  But, a mix of Real Speak and Chant alike has been formulated into some well crafted notes.  So, by all means read ahead and dare to discover how much of it is actual truth.  Normally, I strive for truly gripping information that holds the tests of scrutiny.  But, for cabals and corridors this deep, such endeavors are impossible.  Perhaps I have been mislead by rivals?  It is the fey way, after all.

Author’s Note: The last of them, at least for now.  These remaining sects, like the three before, hold less overall political power and tend to be less centralized.  However, most of them are some level of crazy, even by fey standards.  Also, huge shout-out to The Piazza forums.  Their ideas helped really bring this to life.

Continue reading “More Politicking and Intrigue of the Fey – Part 3”

Dread possibilities and other heresies – A Last Look into The Mists

One last trek through the mists, friends.  One last trek is all it takes.  Will it spell the end?  A new land?  Unsure.  May something out there pity us.

Author’s Note: The year is ending and it’s almost Christmas…  Will I do more Ravenloftian goodness?  Well, someone has to in the face of Poseurloft!  But really, we’ll see.  I’m tired of D&D, as has been noted by the lack of crunch for a long time.  The good thing about a lot of my creations is that I can rebrand them as something else, if it came down to it.  Anyway, hope your days were jolly and nice.  Or at least, more so than in the Lands of the Mists.  Perhaps this is goodbye to the Demiplane of Dread, at least for now.  Likewise, a few more metaplots are looked at here for now.

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The Gathering of Unholy Fire – A Confrontation in The Mists

Ravenloft: Prisoners of the Mist - About the World

The Mists choke figuratively and literally, standing as an ever oppressive and overbearing force.  But, what are they?  This is a mystery that will continue for all time.  What is known are the more tangible entities that haunt the endless realms of this demiplane space.  Many of these are tragic figures who fell from grace, while others are condemned for absolute wickedness.  As I have already uncovered, many places in the Prime Material have either fallen victim or been alleviated of their worst…  This depends on your perspective. What is certain is that those removed have become the things of myth and legend in their home world.  But here, they are forever trapped.  The few who have escaped are anomalies, truly lucTalon Dunning - Deathky.  Of course, this could be just weavings of The Mists.  After all, tales tell of Vecna’s paradoxical victory and failure.  But, what could foil a demigod?As for me?  Not certain.  Beyond some vague words and promises, it would seem that I should seek out Darkon.  However, it would appear that The Mists have other places to “distract” me with.  Or at the very least, slow me down.  Either way, I continue through the clouding vapors, until I see sites anew.  I still mull over the fact that I wasn’t taken this time by some trap of the Powers.  No, instead of going back to Gloomwrought, I found myself a prisoner of Azalin’s very contemplations.  But, again, why would his own minions be found in the Prime or even the Planes beyond?  It baffles the mind.  What has stuck with me is the tarot card given to me prior to the ritual.  It is a symbol of Death.  But, why is that significant?  I have heard of the pocket realm caused by Azalin known as “Necropolis”.  Is “Death” somehow involved too?  So many mysteries, so many questions.  In time, I hope I will find some answer or be consumed trying to understand.  Let us hope for the former, shall we?  And with that, we venture onwards.

Author’s Note:  One more trek into the demiplane of dread, at least for Halloween.  Also, I wanted to think of a possible outcome for yet another mad plan of Azalin…  Or rather, a plot made by outside help.  In addition to a look at more core domains, I made two cluster contributions originating from Mystara (including the Hollow World).  Plus, even a tribute to Planescape makes its way here.  There is an homage to the “Set Wands to Warpdrive” game I played in, back before this blog made it over to WordPress.  A heavily abridged version of that is noted in the darklord story, but that might appear in a future post instead.  Also, enjoy a reveal that pays homage to the Gazetteer series.  Of course, I might say that.  Also, I realize the picture I used for Darkon is from Night of the Walking Dead.  I couldn’t find proper art… oh well.

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Domain of Dread – Dawnsveil

Tombstone

During the 4th Edition era of Dragon magazine, I recreated an idea for a 2E domain that I never got to run. Only a few notes were ever made, so it’s not like I got too much done in terms of progress.  This was mostly because Wizards advertised an article search, including the domains of dread column.  While I didn’t care too much for the 4E Shadowfell take on domains, I was more than eager to more or less make my own mark on Ravenloft.  Needless to say, the concept was rejected and has long since stayed on numerous hard drives over the years.  However, I’m gonna pilfer this grave and unleash the contents within!  Here’s my attempt at fleshing out this concept for your enjoyment.
Note: This post will focus on the lore of the area.  Stats are provided in a separate post coming shortly after.  This will include the Darklord, his foil and various other creatures native to the realm.  Also, I found out that my domain’s name shares the name of an expansion to MapleStory more or less.  Granted, I don’t know if my idea predates it or not (2011, I have the rejection date from Wizards of the Coast somewhere!) Also included is a modest attempt at a map, albeit without more in depth tools.
FIND THE CURRENT VERSION OF DAWNSVEIL ON DM’S GUILD!
IMAGE SOURCE: Colonial Tombstones of New England – Unpopradical (on Tumblr), Dawnsveil map – Myself
Ravenloft is property of TSR/Wizards of the Coast and Hasbro Inc.  Made by Doctor Necrotic, for Doctor Necrotic media.  All rights reserved.

Lore from the People Part 2 – More Beings of Legend

A lot of locals aren’t that friendly to outsiders…  This one is no exception.  It even drove off most of the natives themselves.

“Ah, another wanderer wanting to carve up the land.  Surely, you don’t plan on heading to the caves of golden walls?  There are tales of sinister things that guard the glistening walls of incredible rock and earth!  No, friend, you should leave the golden cave down that way alone and continue on your way…” – Crafter-of-Words, a scout for the Clan of the Split Basin, trickster who loves pulling malicious pranks on settlers and travelers alike.

Here’s a continuation of my previous post.  These creatures are inspired by various beings from lore and legend.  Enjoy.

Author’s Note:  This technically marks post # 300!  Wow, that’s crazy!  Anyway, thanks again to all who support me!

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Darker Oaths – Paladins for Grimmer Games

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While not fallen knights, these are holy warriors who have fallen on hard times none the less.  Certain orders of the paladin are not seen as the high and mighty crusaders of justice and good, but a necessity for dealing with evil… while preventing troubles members from falling themselves.  Many of the more righteous minded are uncomfortable around such types, as they tend to be far more dour, jaded and even looking they have the life taken out of them.

For many their path is seen as one of ultimate damnation, getting too close to that which they fight… or at the very least, losing sight of what’s worth fighting for.  Among their darker orders, they are the realists, the last line of defense, those who know too much about their enemy and the like.  Only a fool would turn down the aid of a dark oath member.  These crusaders are typically infiltrators, veterans, lore keepers and specialists against specific threats.  This of course assumes that suspicion doesn’t lead to their banning or worse.

Author’s Note: While these sub-classes are meant to be neutral/anti-heroes, they could be twisted into alternative options for Fallen/Oath Breaker Paladins.  All in all, I wanted these sub-classes to convey an almost gothic theme, alongside other inspirations.  Furthermore, I really wanted to experiment with these sub-classes, totally overhauling my original ideas for the “Oath of Blasphemy” and the “Oath of the Cynic”.  However, these sub-classes could easily fit vibes like Mythos Cultists, Instruments of Chaos and Trickery (i.e. Loki, Tzeentch, Cyric), Corrupt Clergymen, Fanatical Crusaders, agents of the Shadowfell or even servants of a less malicious God of Death (i.e. Wee Jas, The Raven Queen, Kelemvor, Anubis, etc).

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