Steamspace, that which holds the greatest minds in the greatest crystal sphere. Should you seek glory, invention and the power of a new age; Steamspace is for you. Consult with the Steam Corps Recruitment Agency, found next to Lorenzo’s Museum of Wildspace Weaponry.
– From a flyer posted around The Rock of Bral
Steamspace is an odd land of many extremes. There are miniature worlds with diametrically opposed harsh weather. There are havens for artifice, but one of the most hostile refuges of nature found in the multiverse. Ideal landscapes for urban empire exist in some realms, such as the Moon of Victoriana or the world of Valiance. For the rest, it is a testament to ingenuity and innovation; powers of arcane engineering battling the deadliest that nature and the supernatural have to offer. Beyond deserts of sand, icy tundras, wastelands under darkness and strange seas of green; there are other perils too. Shadowy drow conspire while ancient elves channel forces of the light. Battles still wage for the powers of lightning to some day overthrow dependence on steam. Many mysteries line the sphere too. The most advanced of the people here are actually ancient tribes that once belonged to a unified world, long blown up by mysterious tragedies. Numerous societies hoard secrets on the creation of deadly weaponry that could risk annihilation of whole regions. Many hide the literal deeper layers and depths to even their cities. None the less, this does not dissuade brave souls looking to reinvent both themselves and reality around them. Should success come to all and peace ring true, then there is hope for these wondrous creations to spread to the multiverse.
Author’s Note: One more for Steamspace! Yes, I realize that Bashar and Destiny Expanse are getting a fair bit here. Beyond that, references to silent horror cinema, Stephen King and various dystopian fiction. Just because I’m not letting this get too dark doesn’t mean I won’t stuff plenty in there.
Continue reading “Burn out never, Steam Forever – More Steamspace”
I loves me some Planescape and I wanna make sure my creations get out there to an audience who loves it just as much! So, here’s a look at what my three posts have to offer! Part of this is to help drum up interest in a revival for one of my favorite settings and prove that planar versions of these races are still viable in the modern era of D&D! Please, take a look and help to spread the word!
- Angel Bloodline
- Astral Deva Bloondline
- Guardinal Bloodline
- Eladrin Bloodline
- Basic Inner Planes (Fire, Air, Water, Earth)
- Hybrid Elemental Planes (Ooze, Magma, Ice, Smoke)
- Positive and Negative Planes (as well as their variants)
- Various Devils and Infernals (including variants of the PHB)
- Demonic Bloodlines
- Daemon/Yugoloth Bloodlines
- Other Fiends/Lower Planes related creatures
Other Race Variants:
- Celadrin (Elf)
- Fey-Ri (Elf)
- Tanarukk (Half-Orc)
- D’hin’ni (Halfling)
- Azer-Blood (Dwarf)
Planescape is property of TSR Inc./Wizards of the Coast. Created by Doctor Necrotic, for Doctor Necrotic Media. All rights and copyrights belong to respective owners.
… How much jink do ya have on your threads n purse there? I’m more astonished and worried at this point, but it gives me a warmness to see you chose me as a tout for so long! Now, there are other kinda of planar bloods out there! I didn’t really leave ’em out, I was just gathering a bit of information in the meantime. But, don’t worry, you come for the penned know-how, I provide at a premium! So, what barmies ya wanna learn about today, eh?
Author’s Note: Who would have thought this would be popular? Anyway, I wanna tackle even more options, including sub-races for other races to give some Tiefling and whatnot flair! This includes half-orcs/orcs, elves and then some! Also, by this point, the cat’s probably out of the bag. These are all playtest bits right here. My ulterior motive is for a DM’s Guild work in celebration of Planescape. Or at least, that’s the plan. Barring that, I’ll keep working on these, either releasing them as generic content and leaving them up here for all prying eyes to gaze upon! (At least till a revision post pops up!)
Continue reading “A Tout’s Look at The Extraplanar (Part 3): Planetouched Continued!”
“Are you still here? It is good to be a dedicated shopper, but closing hours draw near. A busy body must always prepare for the next day’s wave of customers and curators. But, Zam’Dul is patient! You shall be helped in finding what you seek. Rest assured, the store likely has it. Now, do follow and be shown many fine wares! But, please do so quickly… Pushing customers after closing is such a bother.”
Welcome back to another revisiting of the bizarre bazaar! As always, Zam’Dul awaits customers with a fine assortment of majestic and obscure magical treasures. Sure, he’s looking to close down for the night, but mark my words, he has plenty of oddities to showcase as always! Sure, some seem familiar, but others are new sights to behold.
Author’s Note: It’s kinda ironic and hypocritical of me. I’m not too content with reprints of spells and whatnot in the currently-new Xanathar’s Guide to Everything. And yet, here I am, posting updates of older items I made in the past. Not really a statement, just an observation. Anyway, I hope these updates address some mistakes I made in the past, while highlighting which items I really liked a lot!
Also, I hit 250 posts! Hooray!
Continue reading “Bizarre Bazaar – Even More Strange Items Return”