Mirrors below Waterdeep – Alternate Realities Continued

Twilight Zone Opening - Modo 801 - YouTube

The Mad Mage, he holds a key to various incarnations of reality, jumping from one image to the next. This portal gateway is unlike any other, as it explores different timelines and possibilities rather than other planes and worlds alone. Should you make your way beyond Halaster Blackcloak and his minions, you may unlock countless possibilities.

Who I am is not important.  I leave all public record and identity to my humble guide, another reality traveler.  The bipedal feline creature, known as Ramon DeLeon, has had experience with dark mirrors adjacent of reality on the Prime.  The one I gaze upon, a Toril shredded by seemingly unending violence, this one frightens me.  However, his words are reassuring.  What is disconcerting is that “few will remember him”, whatever that is supposed to mean.  But, when one has a reputation that precedes them, events can transpire almost any way. 

Author’s Note: A post about the Forgotten Realms itself? Impossible! And yet, here we are! Many of my earliest gaming days were spent in Abeir-Toril.  This post was meant to be made and posted a while ago, but yet that didn’t happen till now.  Well, here is an expansion on an old post detailing parallel universes. The Torilian one, torn by war, is actually the version of the Realms I’ve played with for over a decade. Also, behold the final piece to the Antorek plot thing… even though it’s actually the first thing that started this whole mess.  Literally.  This is where the character came from.  Is this the last of my looks at D&D realities?  Probably not, but perhaps this is another sign I hope to move away.  Anyway, Happy New Year, to arms and battle stations!  Likewise, stay tuned for my January 2022 RPG Blog Carnival!  I have a few more tricks up my sleeve!  Also, thank last year’s Twilight Zone marathon for inspiring the thick of this!

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Burn out never, Steam Forever – More Steamspace

The Aftermath by RhysGriffiths on DeviantArt

Steamspace, that which holds the greatest minds in the greatest crystal sphere.  Should you seek glory, invention and the power of a new age; Steamspace is for you.  Consult with the Steam Corps Recruitment Agency, found next to Lorenzo’s Museum of Wildspace Weaponry.
– From a flyer posted around The Rock of Bral

Steamspace is an odd land of many extremes.  There are miniature worlds with diametrically opposed harsh weather.  There are havens for artifice, but one of the most hostile refuges of nature found in the multiverse.  Ideal landscapes for urban empire exist in some realms, such as the Moon of Victoriana or the world of Valiance.  For the rest, it is a testament to ingenuity and innovation; powers of arcane engineering battling the deadliest that nature and the supernatural have to offer.  Beyond deserts of sand, icy tundras, wastelands under darkness and strange seas of green; there are other perils too.  Shadowy drow conspire while ancient elves channel forces of the light.  Battles still wage for the powers of lightning to some day overthrow dependence on steam.  Many mysteries line the sphere too.  The most advanced of the people here are actually ancient tribes that once belonged to a unified world, long blown up by mysterious tragedies.  Numerous societies hoard secrets on the creation of deadly weaponry that could risk annihilation of whole regions.  Many hide the literal deeper layers and depths to even their cities.  None the less, this does not dissuade brave souls looking to reinvent both themselves and reality around them.  Should success come to all and peace ring true, then there is hope for these wondrous creations to spread to the multiverse.

Author’s Note: One more for Steamspace!  Yes, I realize that Bashar and Destiny Expanse are getting a fair bit here.  Beyond that, references to silent horror cinema, Stephen King and various dystopian fiction.  Just because I’m not letting this get too dark doesn’t mean I won’t stuff plenty in there.

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The Cluster Sphere: Spelljammer… in the Mists?

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Fantastical Space would be one of the last things people associate the Demiplane of Dread with, but it exists even there.  The recently discovered “Castle Darkspace” is a testament to that.  While T’laan stews and broods in nihilistic apathy, he knows that it’s possible to break the veil into greater space.  But, this is but a facade meant to give false hope.  And by all means, others who have touched a Spelljammer have fallen to the Dark Powers.  Even the maligned and much ignored “Port Barmy” has its roots in a Spelljammer ship.  Save for the latter domain, all things Spelljammer have found their way into a unique “Cluster” or rather “Mist Sphere”.  The Mist Sphere works much like a Crystal Sphere, complete with Wildspace connecting the worlds.  However, there is no true world, solely the domain and lands trailing off into mists.  However, they can be accessed by spelljamming.

Be warned though, for those who sail their incredible ships in this sphere cannot leave normally.  Trying to seek the Phlogistan has disastrous results.  Consistently, a spelljammer will explode upon impact.  Likewise, entering other domains and clusters beyond this one spells doom.  Doom already comes for all who dare to trifle with the mists.  As of 740, even arcane space (excluding the phlogiston beyond) was not immune.  Tower Darkspace was taken into the mists.  By 743, Rogerport and Gnomonia had joined.  Primordium Station was taken in 748 and The Chariot fell in 757.  By 758, these were no longer islands of terror.  The Mists unveiled that the spelljamming days of yore had returned, but with a dark twist.  A new Sphere of sorts revealed itself, but those within were very much trapped.  And worse, new locales and minor domains continued to appear, such as the Sparkling Halls in 759.  Perhaps the Arcane Space is doomed to fall to the Dark Powers in due time?

Author’s Note: Spelljammer in the Mists! They said it couldn’t be done, but I proved them wrong! Ahahahahah!  I know Ravenspace has been a thing for years, but here is my own take on a cluster in the style of a Crystal Sphere.  Also, there is plenty of opportunity to reference bits of space horror, such as System Shock!  Also, more Eberron crossover!  And even more crazy, Returned Blackmoor makes a cameo as a domain all its own.  Is it canon for my Threshold series?  Hard to say, but it’s certainly a possible ending for it!  Also, Port Barmy remains a joke.  I have no plans to do much else with it, maybe I’ll add it to here one day.

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Worlds and Cosmos of Spelljammer – Fantastic Space!

 

Spelljammer Collector's Guide | BoardGameGeek

Arcane Space, a strange place for those not initiated.  Plus, for those lacking the essential tools of travel, it’s deadly.  There is no natural air here, likewise the heat is very unnatural.  This is especially the case within the traveling warp known as the phlogiston, a realm of burning energy that can shuttle protected spelljammers in rapid time.  Yes, it truly is wonderful.  And for many, it’s a far more logical alternative to the planes beyond.  Why discover what lies beyond life when you can learn all that life truly has to offer?  There are countless worlds already out there, all within the Prime material.  Plus, the metropolitan space hubs prove far less pretentious than the likes of Sigil anyway.  No weird slang to make yourself feel smug.  Or well, less of it.

Author’s Note: Spelljammer?  But of course!  October will probably make a shift back to Ravenloft, but Spelljammer always needs love.  And past that, more Docker’s Catch, crossover with other settings and a massive reference to Sea of Thieves (again). So with that, have a double post… IN THE SAME WEEK!  Give or take.

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Quiet Ramblings and Sinister Tidings – A Return to Planescape

ThePlanarDM on Twitter: "#DND #Planescape Image of the Day Sure your PCs  have won battles and tournaments, but have they ever won a debate contest?  Let them wage a war with words
The Harmonium will always get their word out, making sure that you listen.

In which we explore most horrific occurrences and rather surreal surroundings within The City of Doors and beyond. 

But, who might I be?  Call me Garrick, a humble Tout at your service and former Guild of Planar Exploration member, depending who you ask.  But first, let’s get away from that Hardhead speaker, yes?

You’ve given me more than a helping of jink, so if want The Chant…  I can help!  If you want the Real Dark of the Matter?  Well, best find a cloaked alley and keep your senses about.  The Cage is never a friend to its visitors, especially Prime-based folks such as yourselves.  But, that’s why you have me.  Call me chummer?  Not so sure of that, but I owe you assistance and provide the work I shall.  Particularly juicy topics, that might cost extra.  But, I assure you, I have heard it all… and yet, here I am to tell you about them today.  Also, cough up more jink and I’ll subdue The Cant… as best as I can.  Trust me, it’ll make understanding me be a whole lot easier!

As for topics, I know plenty of things within the Cage and without.  Do you want to talk Inner Planes?  Perhaps planar misconceptions across various worlds?  Maybe a good conspiracy or two?  In all cases, I have plenty to spare.  Of course, such a business takes time and time costs.  You understand of course.  So, let us do commerce so I can share whatever it is you might need for your journeys.

Author’s Note: This one is partially a shout-out to Mr. Welch!  I have, to an extent, enjoyed Mystara.  However, I never knew too much until I had the chance to delve deeper not only through carefully examining more books, but through his channel and chatting with him.  One of his recent teasers for a book, exploring the Knights of Ebony, helped to inspire this return to the planes!  Also, if you haven’t checked out his channel, please do!  (He’s one of the few gaming channels I openly recommend.)   Also, yes, I didn’t just rewrite the newer planes, I just rewrote the internal logic of the 4e universe a bit… even if that means literally killing off aspects of it.  But, my focus was on making things work more for Planescape anyway… even an April Fool’s Joke from ages back.  One can still sample those 4e locales and settings, but information here would supersede any conflicting details.  And as always, I bring plenty of pop culture references.

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Dark Visions of Ravenloft – Madame Eva’s Tales from the Time of Unparalleled Darkness

The prophecy foretold!  A Grand Conjuncture was only the beginning, the mad priests speak of the true sundering!  But, these visions of realms are just vague and inconclusive.  Only the lost Dukkar can reveal more, but Hyskosa is or will at some point be gone… supposedly.  I heed you to listen to this prophecy before going forward.  To have an audience of the Vistani, let alone hear the words of one such as I, is an honor you should not soon forget.  You take interest in the fates, let me tell you more.

First stance: The Forsaken Legion shall make their stand against The Darkest Son and The Original Tragedy, as The Wizard laments his Failed Doorway.Twilight's Children - Session 27

Second stance: The striking down of maidens shall break the dark messiah from a witch, so he may glorify a new King.  The King shall enact true change.

Third stance: He who Knits Life and He who is Scorned shall face each other’s fears, a new sin arises from love and another sin is invented.

Fourth stance: Nightmares will take flesh, courts will merge with the horrors of the mind.  Those who can’t fight it will be devoured.

Fifth stance: The Warlord will claim great victory, only for holy light to thwart him when it is too late.  A guiding angel will emerge for revolution.

Six stance: The Witch Daughter shall unravel the war plan, spiraling campaigns of death into a grim peace.  But, the Darkest Son shall gain new family.

Seventh stance: Only The Original Tragedy will endure and face a final test, after a father’s sins are resolved.

Know this, Giorgio, you gain a privilege granted to no others of your kind.  Heed the warnings and prepare loved ones around you…  End Times are upon us, perhaps even the Vistani.

Author’s Note: Nukes, All Out War, Skaven, The-Flood-meets-the-Eldrazi, Holy Vengeance, the Bride of Frankenstein and the Army of the Damned!  Here’s my take on an end all be all for The Mists.  Of course, none of it is said in stone and prophecy can be subverted… like with the Grand Conjunction.  Should you wish to make adventures out of the Time of Unparalleled Darkness, sample my ideas all you like.  After all, I can’t call mine wholly original.  Once again, major thanks to the Kargatane and Fraternity of Shadows for being an excellent font of inspiration.  Also, I remembered recently that the subject of “Dukkar” shouldn’t be brought up to “Giorgio”.  Though, thanks to the Grand Conjunction, the term might be more widely known.

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Lost Chapters of The Mists – More Domains of Dread Part 1

https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/481f3055-6e79-450d-b58c-1bf590631b53/doia01-9dc0fb6e-8968-428c-b62a-b6459444c5cf.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNDgxZjMwNTUtNmU3OS00NTBkLWI1OGMtMWJmNTkwNjMxYjUzXC9kb2lhMDEtOWRjMGZiNmUtODk2OC00MjhjLWI2MmEtYjY0NTk0NDRjNWNmLmpwZyJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTpmaWxlLmRvd25sb2FkIl19.pSqosA8Mu_62ElQVNVR_BEAa21ccUJxAEJs_7y45WEU

If you have found these notes, then I am still most assuredly lost to somewhere else. I am not sure when I catalogued these notes, but apparently some facet of me did very recently. Perhaps I continued to work for the dread lich without realization. None the less, may these notes prove most useful to you. Within the Lands of the Mists, the power of knowledge can sometimes be damning. However, it is often very, very useful. Stay well and ultimately stay alive.  And should you find me, you too are likely doomed.

Author’s Note: I had more domains of the Core to cover and I honestly didn’t have much other direction at the moment. I still feel a little sick and that sucks. You would think you could trust your own neighborhood to get itself together, but sometimes that’s asking too much. No matter, I’m feeling better. So, with that, here is my look at those other domains. And should I feel up to it, I might toss in an Island of Terror or two. Many of them were cool after all. Hell, some were once part of the core.  Either way, I have more to ramble on in due time.  We’ll probably see another post with lost bard entries on The Mists.  Also, happy 2021.  May it lead to good things for all.

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Bloody Dark across the Planes – The Editor’s Grim Findings

Dear reader, I admire your dedication to my works.  But take heed, such dedication also puts your life in danger.  No doubt, when these scrambled notes become an elaborate codex, such books will see ban in no time.  You wouldn’t believe the among of jink offered to hack my head and serve it on a Lady’s grade platter.    As always, their hunt continues.  Mine continues in the expanse of knowledge.  Plenty of conflict bubbles and oozes beyond your surface.  Ready and prepare, the safety of the multiverse always hangs in the balance.  Let me serenade you with many tales.  But, these aren’t tales of joy or triumph, no!  Tales of woe await you.

Author’s Note: “The Editor” is back, not content with simply The Factol’s Manifesto!  Plenty of things going on, the fall and rise of deities, more on the fey, dark conspiracies of intrigue, a look at my old table’s post-2008 take on the Forgotten Realms, a further looks at my zany Ravenloft-Planescape crossover and more!  And of course, Baby Vecna!  And as always, The Editor proves an ever unreliable narrator, as some details might be fabricated or stretched for his convenience.

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Ramon’s Multiversal Adventures, Continued!

Image result for stormy weather art
Darkness envelops once more

As always, my travels take my throughout the known reaches of reality and beyond.  Time time around, I have a few more places to examine once again.  As always, there are familiar places and there are very much new ones.  Travel along as we make our way through the elements and into raw darkness itself.  As always, make proper preparations, as even I’m liable to find myself in danger.  For a less experienced traveler, it would mark certain doom.  But, for those ever brave in their desire to quest along the known and unknown planes, venture on and find unending wonder to behold.  But, be warned, there is always an evil darkness lurking right around the corner.  Should you tread foolishly, it will take you.  And even then, I only seek it out of curiosity and study.  I’ve been lucky once, surely I can escape in tact once more.

As always, I chronicle all means of places and people one might find within all know reaches of reality.  Should one tip me off of some thrilling new adventure to seek, I am far from shy.  As it is, I ready myself for a true journey through wildspace some day soon.  However, the planes occupy the majority of my interests.  As it is, I sense something I need to examine now.  Or rather, I feel there is something I need to face soon.  I can’t quite describe it, but I can attain that it is quite ominous.  May I see you once again after it has concluded.

Author’s Note:  Work and other things have held me back.  But, hopefully, I’ll be able to keep myself going pretty strong during the autumn.  I always seem to.  So, I’m doing a return to mutilating the newer planes for classic usage via Primordium and the Entropic Gloom.  Likewise, it might be fun to see what exists of The Void after its reality ensnaring tendrils are broken.  Also, Planescape – Ravenloft Crossover?  It must be October (or near it)!

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Ramon’s Guide to The Chant of Sigil

2016 366 Project #153: Sigil, City of Doors — Elisa Shigehiro Art

Well met, primers!  Oh, I mean, friends.  When in Sigil, do as the Cagers do.  You’ll have to forgive such tone, being a long time resident, myself.  I’ll spare you little in The Cant, the strange dialect of the city.  But please, blame me not if a bit of it leaks into my mannerisms and speech.  You see, Sigil is a place unlike many others.  The anomalous city hovers inside of a ring-like formation that floats just above the peak of the Outlands Spire.  While the spire is quiet dangerous, especially to forces of the supernatural; these threats don’t necessarily affect those who make it here.  But, these are replaced by a trove of new potential dangers.  After all, this is the meeting place of the multiverse.  So, let us take our journey into that wondrous center of countless realities.  I speak of none other than Sigil, the City of Doors.

It has been far too long since I’ve actively returned home.  Too much has happened, including the scrambling of reality itself!  Thanks to that strange man in the machine cart, I’m here now though.  With any luck, that fading city found its peace too.  In the meantime, I’ve found mine.  Of course, both dangers and delights line the streets, so one must always stay aware of their surroundings.  And if you are from the Prime, do your best to not look too lost.  Too many prey on “The Clueless”, whether through scams or more direct means.

Author’s Note: Good old City of Doors!  Few things have inspired me more within the realm of D&D than Planescape.  That setting has affected me when I tinker with other systems too!  And by all means, Sigil is a center of that.  So, here are a number of ideas that have come up either through various games or just ideas of my own.  And, it was from said games that the Gamma World/Planescape crossover ideas spawned.  Also, please pardon the fact that a tropical storm knocked out my power for a few days.  My data wouldn’t even let me use my phone to edit things.  Time to save up for a generator, right?

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