Eastern Gothic – Creatures of Slavic Folklore (Part 2)

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“You understand the risks of joining our hunting team, yes?  There are many things in the woods that would stop our enterprise, but we’re among the most elite in the lands.  Our skills are legendary.  Some angered spirits don’t threaten us!” – The last words of a foolish trespasser

The forest holds many mysteries beyond the fabled Grandmother of the Witches.  Life grabbing wolves, tree-like giant men, three headed dragons!  Such terrors and more lie over the mountain side and into the forest.  Travel with caution and tact.  And of course, show respect to the spirits around you.

Author’s Note: My exploration into Slavic folklore creatures continues.  Also, I’m gonna cover some weaker monsters for lower tier adventures later.  So far, all of these have been at least pretty strong.

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Eastern Gothic – Creatures of Slavic Folklore (Part 1)

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Looks friendly enough.

 

Behold, the mother of hags! And with her, a cadre of mythical companions and foes.  As the autumn months roll on and witches gather, the foul mother of them all beckons you to her door.  Seek out the dancing hut and experience the horror of Baba Yaga!  And joining her, a cadre of creatures both benign and truly vicious!  And there are more where that came from, as always.

Author’s Note: Here is something long overdue! The folklore of Eastern Europe and beyond hasn’t been represented in media too much. So, let’s fix that. Speaking of fixing, here’s my new take on Baba Yaga and her magical dancing hut!  More creatures based on Slavic folklore will soon follow.  Also, both the Dancing Hut and Baba Yaga are extremely strong creatures!  As a rule of thumb though, don’t mess with Baba Yaga!

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June 2019 Blog Carnival – Ramon’s Look at the Fey

ecstasy_by_Jeff_Laubenstein

Ramon speaks to guests in the Gatetown of Ecstasy

The marvel and whimsy of the fair folk, is it not breathtaking? Ah, magnificent! Incredible! I tell you, there is much to tell. However, the Primers have it all wrong. That is something I wish to set straight, for all of you. Please, indulge me a moment as I tell you all there is to know!

The fey, alien and majestic. They follow a sense of wonder that is mostly alien to material plane denizens. However, despite being distant from the creatures of the mortal realm, these spritely spirits embody many emotional extremes and ideals. But, where would such creatures dwell? A Mirror Plane, some say. That is poppycock, mere propaganda made by Lords of the Courts to seem akin to true deities. That isn’t to say that fey gods don’t exist, but many of the leaders of the courts are far from gods themselves. Sure, you can find them on Arborea, Ysgard, Limbo, Pandemonium and even the Abyss… But, what other such wondrous places might they hide? I have just the answer for you!

Author’s Note: Another post for the June RPG Blog Carnival? Why not!? Find out more here!  And by all means, this might be one of the longest things I’ve made yet!  As in, Wall of Text long!  Why?  Because I like to challenge myself with new ideas and new things to tackle.

This time, my relatively grognard-y ways revive an old character of mine while trying to figure out a greater place for the fey in the Planescape/AD&D Great Wheel. As I’ve made it clear, I don’t care for the 4th edition take on things and care less for stuff like Feywild being in the Great Wheel.  Okay, that’s a lie…  I like to modify some things when I do the Nentir Vale, especially with making the planes more alien and hostile. Despite being a curmudgeon for old school lore, I figure it’s time to make do and repurpose things!

In this, I try to sample the Fey Wild books themselves, alongside Planes of Chaos, Legends & Lore and The Tall Tales of the Wee Folk (from BECMI); in order to build my own Planescape-y proof of concept. Plus, this allows me to tie in some new ideas brought in through 5th edition as well!  So, for those who’d like to indulge my experiments in world building, here’s a lengthy prose about the life of the fey in the Great Wheel.  Enjoy the words of Ramon DeLeon, Priest and Planes Traveler.

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June 2019 Blog Carnival – Creatures of Faerie

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The Fair Folk.  The Good Kingdom.  The Sidhe.  The Far Wanderers.  Whatever you want to call them!  They’re a blight!  Sour my milk and rot my crops, snatch up the neighborhood infants, turn the trapper inside out like a dinner food dish.  Can’t stand ’em, they must be pure evil!  You seen the mad witch beyond the hill?  Surely, she’s in league with them!  SHE IS! – Jerick Cormant, local farmer and general curmudgeon

The Fey, a description for mythic spirits of many kinds.  There’s even overlap with other planars and creature types too!  The undead, fiends, celestials, even elementals.  To some, fey is just a label for the spiritfolk from ethereal realms beyond, fascinated by our mortal world.  Many have taken permanent residence beyond the mainstays of mortal civilization.  Often hidden, the fey watch and observe for a variety of reasons… some more benign than others.

Author’s Note: Faith of Brynvalk is hosting the June 2019 RPG Blog Carnival with a Fae theme to it.  So, I figure that it’s not too much of a divergence to make a fey themed post in the middle of my planar theme.  You’ll see a mix of updated old monsters and a few new ones!  Enjoy!

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Don’t Go Out At Night – More Monsters on the Road!

Traveling at night on an unfamiliar path can prove to be particularly treacherous.  Beyond the threat of bandits and wayward brambles lies the supernatural.  Thick forests and foggy meadows often carry dark creatures lurking about.  Ranging from the bothersome to the lethal, these dastardly foes take glee in anyone foolish enough to get lost at night, far off the beaten path.

Author’s Note: I’m trying to get some updates to old projects ready.  New spells and monsters will hopefully be made available soon!  In the meantime, I really wanted to make more monsters along my “lost on the road” theme.  This time, I sample a mix of folk tales and horror movies.

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Horrors by Gaslamp – Gothic Creatures and Tales of Woe

Ravenloft

“Why do they always faint when they see me?”

The streets are seemingly cast in a dark and gloomy shade among the lit up lamps.  Flittering insects cast sinister shadows on the cobblestones below.  However, the chill down your back is far from a winter wind.  You feel it, don’t you?  A cross between a clacking of razor blades upon your coat mixed with the sharp feeling of exposure to ice.  It’s right behind you.  As to what it is?  You dare not find out, but your doom is likely spelled out for you, regardless.  Before you can react, the words, “I have use for you” buzz in your mind before all turns to black.

Author’s Note:  Weird Western stuff is fun, but it’s only a single flavor of the Gothic.  I’ve always been one for horror in an urban environment, such as jolly old London.  Plus, I wanted to switch gears to something a little more traditional D&D.  Also, I was really eager to bust out some references to Castlevania!  (Yes, most of them are Symphony of the Night.)

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