June 2019 Blog Carnival – Ramon’s Look at the Fey

ecstasy_by_Jeff_Laubenstein

Ramon speaks to guests in the Gatetown of Ecstasy

The marvel and whimsy of the fair folk, is it not breathtaking? Ah, magnificent! Incredible! I tell you, there is much to tell. However, the Primers have it all wrong. That is something I wish to set straight, for all of you. Please, indulge me a moment as I tell you all there is to know!

The fey, alien and majestic. They follow a sense of wonder that is mostly alien to material plane denizens. However, despite being distant from the creatures of the mortal realm, these spritely spirits embody many emotional extremes and ideals. But, where would such creatures dwell? A Mirror Plane, some say. That is poppycock, mere propaganda made by Lords of the Courts to seem akin to true deities. That isn’t to say that fey gods don’t exist, but many of the leaders of the courts are far from gods themselves. Sure, you can find them on Arborea, Ysgard, Limbo, Pandemonium and even the Abyss… But, what other such wondrous places might they hide? I have just the answer for you!

Author’s Note: Another post for the June RPG Blog Carnival? Why not!? Find out more here!  And by all means, this might be one of the longest things I’ve made yet!  As in, Wall of Text long!  Why?  Because I like to challenge myself with new ideas and new things to tackle.

This time, my relatively grognard-y ways revive an old character of mine while trying to figure out a greater place for the fey in the Planescape/AD&D Great Wheel. As I’ve made it clear, I don’t care for the 4th edition take on things and care less for stuff like Feywild being in the Great Wheel.  Okay, that’s a lie…  I like to modify some things when I do the Nentir Vale, especially with making the planes more alien and hostile. Despite being a curmudgeon for old school lore, I figure it’s time to make do and repurpose things!

In this, I try to sample the Fey Wild books themselves, alongside Planes of Chaos, Legends & Lore and The Tall Tales of the Wee Folk (from BECMI); in order to build my own Planescape-y proof of concept. Plus, this allows me to tie in some new ideas brought in through 5th edition as well!  So, for those who’d like to indulge my experiments in world building, here’s a lengthy prose about the life of the fey in the Great Wheel.  Enjoy the words of Ramon DeLeon, Priest and Planes Traveler.

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June 2019 Blog Carnival – Creatures of Faerie

9d9a2-witch_house_by_totalnol-d4r6kd1

The Fair Folk.  The Good Kingdom.  The Sidhe.  The Far Wanderers.  Whatever you want to call them!  They’re a blight!  Sour my milk and rot my crops, snatch up the neighborhood infants, turn the trapper inside out like a dinner food dish.  Can’t stand ’em, they must be pure evil!  You seen the mad witch beyond the hill?  Surely, she’s in league with them!  SHE IS! – Jerick Cormant, local farmer and general curmudgeon

The Fey, a description for mythic spirits of many kinds.  There’s even overlap with other planars and creature types too!  The undead, fiends, celestials, even elementals.  To some, fey is just a label for the spiritfolk from ethereal realms beyond, fascinated by our mortal world.  Many have taken permanent residence beyond the mainstays of mortal civilization.  Often hidden, the fey watch and observe for a variety of reasons… some more benign than others.

Author’s Note: Faith of Brynvalk is hosting the June 2019 RPG Blog Carnival with a Fae theme to it.  So, I figure that it’s not too much of a divergence to make a fey themed post in the middle of my planar theme.  You’ll see a mix of updated old monsters and a few new ones!  Enjoy!

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Dark Descent into Dawnsveil

F._Marion_-_LOptique

I wanted to expand on the previous post.  While the domain offers a fair bit of flavor to run Ravenloft games of your own, it still requires a few more things: stats for the domain lord, as well as stats for his nemesis, other monsters common to the area.  Take note, some of these monsters will be very deadly for a lower level party.  However, the more dangerous creatures are often brought upon by specific circumstances relevant to the setting.

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Don’t Go Out At Night – More Monsters on the Road!

Traveling at night on an unfamiliar path can prove to be particularly treacherous.  Beyond the threat of bandits and wayward brambles lies the supernatural.  Thick forests and foggy meadows often carry dark creatures lurking about.  Ranging from the bothersome to the lethal, these dastardly foes take glee in anyone foolish enough to get lost at night, far off the beaten path.

Author’s Note: I’m trying to get some updates to old projects ready.  New spells and monsters will hopefully be made available soon!  In the meantime, I really wanted to make more monsters along my “lost on the road” theme.  This time, I sample a mix of folk tales and horror movies.

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Horrors by Gaslamp – Gothic Creatures and Tales of Woe

Ravenloft

“Why do they always faint when they see me?”

The streets are seemingly cast in a dark and gloomy shade among the lit up lamps.  Flittering insects cast sinister shadows on the cobblestones below.  However, the chill down your back is far from a winter wind.  You feel it, don’t you?  A cross between a clacking of razor blades upon your coat mixed with the sharp feeling of exposure to ice.  It’s right behind you.  As to what it is?  You dare not find out, but your doom is likely spelled out for you, regardless.  Before you can react, the words, “I have use for you” buzz in your mind before all turns to black.

Author’s Note:  Weird Western stuff is fun, but it’s only a single flavor of the Gothic.  I’ve always been one for horror in an urban environment, such as jolly old London.  Plus, I wanted to switch gears to something a little more traditional D&D.  Also, I was really eager to bust out some references to Castlevania!  (Yes, most of them are Symphony of the Night.)

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Weird Western Monsters – Odds ‘n’ Ends

Zombie Cowboys

“So, boys.  Do we rob a bank, steal some mighty fine booze or feast upon some good old fashioned brains?”

“Some trails are happy ones,
Others are blue.
It’s the way you ride the trail that counts,
Here’s a happy one for you.
Happy trails to you,
Until we meet again.
Happy trails to you,
Keep smiling until then.
Who cares about the clouds when we’re together?
Just sing a song, and bring the sunny weather.
Happy trails to you,
Until we meet again.”
– A local favorite song written by a traveling group of musicians, known to many saloons across the frontier.

Sure, tomes and bestiaries aren’t as easy to come by out west.  But, plenty of folks are filled with tall tales and plenty are still recorded in a helping of journals and logs.  These stories might some day become traditions, passed down to both entertain and frighten listeners.  But beware, many of these tales are quite true.  They exist as warnings to watch your back and that your fear of the dark is probably a legitimate one!  And sure, lots of the local tunes folks write are pretty cheery, but that’s just a means of keeping people with it.  Now, when you have outsiders start dying off by the droves?  They’ll either make songs to mourn you or outright mock you.  The western frontier is a harsh place, the residents are almost as harsh as the monsters.

Author’s Note: Outside of a tie-in here or there, I’m gonna wind down on the weird western content as the summer begins to close.  Of course, I’m down for going a bit longer, having the more traditional gothic wait till the Fall (or as I call it, “Halloween season”)!  Either way, this is the last of my weird western (or rather, Weird America) monsters for now.  I’ll have a few more in the future, in other posts… probably.

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Lore from the People Part 2 – More Beings of Legend

A lot of locals aren’t that friendly to outsiders…  This one is no exception.  It even drove off most of the natives themselves.

“Ah, another wanderer wanting to carve up the land.  Surely, you don’t plan on heading to the caves of golden walls?  There are tales of sinister things that guard the glistening walls of incredible rock and earth!  No, friend, you should leave the golden cave down that way alone and continue on your way…” – Crafter-of-Words, a scout for the Clan of the Split Basin, trickster who loves pulling malicious pranks on settlers and travelers alike.

Here’s a continuation of my previous post.  These creatures are inspired by various beings from lore and legend.  Enjoy.

Author’s Note:  This technically marks post # 300!  Wow, that’s crazy!  Anyway, thanks again to all who support me!

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