Darker Oaths – Paladins for Grimmer Games

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While not fallen knights, these are holy warriors who have fallen on hard times none the less.  Certain orders of the paladin are not seen as the high and mighty crusaders of justice and good, but a necessity for dealing with evil… while preventing troubles members from falling themselves.  Many of the more righteous minded are uncomfortable around such types, as they tend to be far more dour, jaded and even looking they have the life taken out of them.

For many their path is seen as one of ultimate damnation, getting too close to that which they fight… or at the very least, losing sight of what’s worth fighting for.  Among their darker orders, they are the realists, the last line of defense, those who know too much about their enemy and the like.  Only a fool would turn down the aid of a dark oath member.  These crusaders are typically infiltrators, veterans, lore keepers and specialists against specific threats.  This of course assumes that suspicion doesn’t lead to their banning or worse.

Author’s Note: While these sub-classes are meant to be neutral/anti-heroes, they could be twisted into alternative options for Fallen/Oath Breaker Paladins.  All in all, I wanted these sub-classes to convey an almost gothic theme, alongside other inspirations.  Furthermore, I really wanted to experiment with these sub-classes, totally overhauling my original ideas for the “Oath of Blasphemy” and the “Oath of the Cynic”.  However, these sub-classes could easily fit vibes like Mythos Cultists, Instruments of Chaos and Trickery (i.e. Loki, Tzeentch, Cyric), Corrupt Clergymen, Fanatical Crusaders, agents of the Shadowfell or even servants of a less malicious God of Death (i.e. Wee Jas, The Raven Queen, Kelemvor, Anubis, etc).

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Even more DOOM Monsters!

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Even more evils of the underworld invade your games!

AUTHOR’S NOTE: My last offering was kinda sad, so let’s finish off the rest of the monsters from DOOM I and DOOM II!

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Diseases and Plagues – Sinister Sickness for D&D 5th Edition

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Journal Entry 183

Illness.  A force capable of wiping out an entire city, if not civilization, if left unchecked.  My superiors theorize that it is the result of the machinations of the lower planes.  I know better though, I’m well aware that life so evil need not come from other planes, but from our prime material.  Sicknesses come from small germ-like creatures, accidentally bred through hosts and environments, but that’s as far as I can gather on my research.  By all means, I’m sure fiends can create their own diseases though… and I shudder at the thought.

That said, I will never rule out an element of the supernatural in plagues.  I’ve witnessed many things while acting as a physician: pustules emitting acidic vapor, coughing fits leading to burning alive, previously rotting and wasting victims returning as the undead, demonic incubation.  The list continues onward.  In fact, some of these cases I plan on covering more in depth, in addition to some new discoveries I’ve made.  I must go back into plagued lands to dive deeper.  However, one can’t venture into these dark depths without proper protection.  As unnerving as it may be to the public, the plague suit has proved quite effective.  Aromatic contents treated with protective wards is helpful enough, after all.  Now, I ready myself for travel throughout the planes, in hopes of understanding disease throughout all realities.

Author’s Note:  My avatar on many of my pages tends to be a plague doctor.  So, what could be more appropriate than analyzing diseases with such a character.  Also, I guess this marks a return to planar and sci-fi content, right?  Plus, one of the things that inspired this was Russet’s Mold and Vegepygmies from Expedition to Barrier Peaks… a module I had previously converted!

Also, be warned!  If you do not like Body Horror or other forms of Medical Horror, I do not recommend continuing.  While I don’t go into grotesque detail, I’ve still tried to capture both to the best of my ability.  And even then, many of the diseases here are quite deadly and have the capability to kill an entire party.  As such, use them sparingly.

Also, please pardon the lateness of this post.  I’ve been under immense stress for the past month and a half.  Things haven’t been going too well for me and I’m doing my best to manage.  That said, things are getting better and I’m trying to make things go back to normal.  As always, thanks for understanding.

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Demodands – Fiendish Forces of Destruction for D&D 5th Edition

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Demodands, engines of fiendish destruction!  These grotesque underworld dwellers exist in the inescapable prison plane of Carceri; a plane devoid of hope and passion, where life is sealed away and slowly choked out entirely.  Despite being an incarnate form of death and destruction itself, many act as the guards to ensure captured souls never leave their writhing cages of torment. When not on active duty, their goals tend to be simple enough: find ways to help decay and dismantle the universe itself.  For this reason, they tend to be confused as demons.  However, they are not driven by a sense of chaos, but simply a hatred for reality and existence as a whole and the need to destroy it.  And oddly enough, they view values of liberty and chaos to be an obstacle in their way of absolute destruction.

The origin of these horrors is unknown to most planar folk, save for the barmiest of the barmy on the fringes of the planes themselves.  Mad scribes and banished fiends tell the tale of a Daemon who wanted to create a whole new race to add to the carnage of the Blood War.  Unfortunately, the resulting Demodands could not be controlled and ended up helping nothing.  Said fiend was supposedly banished to the depths of Carceri, with their Demodand spawn watching guard forever more.  While not directly interested in the Blood War, these fiends see it as an opportunity to prove their skills in entropy, ruination and extermination.

Author’s Note:  I’d say this was another successful fall/winter block of science-fantasy and planar content.  As always, thanks for keeping me going!  This is sadly the last extraplanar/sci-fi themed post for a little bit, as I want to continue challenging myself with different ideas and concepts.  Stay tuned for a new theme and some groovy announcements!

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