Bloodlines of the Planes! – More Planetouched PCs!

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Planar-based parties are weird.

Planetouched.  Such a term can be used to describe humanoids that have an ancestry shared with an extraplanar creature.  The blood of fiends runs through a Tiefling, the blood of celestials in a Aasimar and the blood of elementals in Genasi.  But, these are but a handful of creatures gifted by strange sources lurking in the known multiverse.

Among their ranks are other creatures, either blessed or cursed by their strange bloodlines.

  • The Changeling is the result of a union between a mundane humanoid and an ancient magical creature empowered by corrupting sorcery, a hag or a bodach.
  • Dream-Touched are born from the powers of two fallen archfey; one of pleasant dreams and one from nightmares.
  • The Eldritch-Touched is an unfortunate creation of mad cultists, victims of dark gods and overly curious lunatics.
  • Fey Dog Barkers are the result of Fey Dogs who wandered too far into the Maddening Winds of Pandemonium… those who didn’t go insane were changed, perhaps for the better.
  • Finally, the Vitalborn are a race of creatures much like the Genasi.  Their elemental nature, however, comes from the Positive and Negative planes.

AUTHOR’S NOTE: Not 1, but 5 new races!  (Well, 3 new races, a sub race and a remake)  I wanted to continue my planar/weird fantasy theme with some more player options.  Most of this started with a player wanting a hag-blooded tiefling in an early 5e game… which didn’t quite feel thematically right to me.  Though, it ended with the loss of famous meme “Gabe the Dog”… otherwise, the sub-race wouldn’t exist.  Granted, Fey Dog was a meme-based joke creation to begin with.

All in all, I got carried away with a whole assortment of planar themed racial options at your disposal!  While they need some playtesting (and some more than others), I’m still happy I managed to get all of this done.  Enjoy.

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Monsters of Eberron – Daelkyr, Denizen of Xoriat

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Xoriat, it’s kind of like that.

If you thought their creations were scary, you ain’t seen nothin’ yet!  The terrifying masters of Xoriat are a seemingly all powerful alien force.  For ages, they’ve been behind much of the tension and turmoil in Eberron.  Some suspect that they control the realm best known in the multiverse as the “Far Realm.”  In fact, some scholars think it to be the very same plane as Xoriat.  No matter the truth, this fleshcrafting menace has goals still mostly unknown to everyone else.  For all we know, the denizens that visit the material plane could just be foot soldiers…  The worst could be yet to come!  Perhaps even more disgusting mutants and experiments await those unfortunate enough to get too close to their clutches.  And that’s not the most disturbing things about the Daelkyr.  The most disturbing part is they look like us!  Or should I say, WE look like THEM!

Is this a Daelkyr lord or one of their warriors that slipped through reality?  You decide!  Either way, get ready to lose A LOT OF SANITY!

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Monsters of Eberron – Horrors of the Daelkyr P.2 – The Symbionts

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Fun in the Sun with Daelkyr Fleshcrafts, now in designer colors!

Among the grotesque “fleshcrafts” of the Daelkyr, the Symbionts are indeed a malevolent breed.  These warped monstrosities were likely creatures captured from Eberron, much like the far spawn.  Destroyed by the Daelkyr’s alien minds, these creatures obey their commands and try to force the Daelkyr agenda upon anyone falling victim to their parasitic evil.  These hosts inevitably become puppets for the plane of Xoriat, as the power their fleshcrafts offer is often too tempting.

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Monsters of Eberron – Horrors of the Daelkyr Part 1. Far Spawn

“Come at me, Primer Berk!”

The World of Eberron faces no extraterrestrial menace so great as the Daelkyr!  These alien beings may look uncanny and familiar, but they’re anything but.  Fortunately, they’re sparsely seen.  Those who have had contact with their home realm of Xoriat have ended up permanently mad, horribly mutilated, or warped by vile experiments.  Among those experiments were the victims of the Daelkyr War; goblinoids and other such creatures that valiantly fought against these eldritch horrors.  Those who failed were captured and mutated into unique horrors of their own.  Countless hobgoblins, goblins, bugbears and more were destroyed beyond recognition.  Their old identities were lost to history as their new horrid forms began to surface from dark depths and wicked wastes.  Few understand the meanings behind these atrocities.

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