At long last, an expedition I can embark on without fear of certain demise at every corner! Salvation, at last? Perhaps. As it is, several forces and powers would practically salivate at the chance of stopping my addle-coved quest to document taboos and forlorn places. I’m surprised The Mists, as the denizens of Dread call them, haven’t taken me back and rubbed me out of planar existence. Know-how of the Demiplane of Dread is something the best greybeards can speak little on. And, the forces below! The Lower Planes would thrill at the chance of claiming a chronicler, either to enforce their own propaganda or a glorious poaching prize.
But, no matter. That isn’t to say that the Good planes are inherently easy to traverse. No, friends, quite far from it. Shadow wars and clashing ideologies still rear their heads. However, the planars within these realms tend to be more discreet and friendly about it. That isn’t to say that a leather-headed move won’t be costly. Plus, there is an inherent trap within the allure of the Upper Planes. It’s easy to get as lost as one would within the Sylvan Realms. But, matters could always be worse.
Author’s Note: Hmmm, what do I do from here? I was hoping I could wait out isolation by writing tons of blurbs on the Great Wheel? I suppose I could tackle the Inner Planes and bring more ideas to that. Primordium is just the beginning of that, I guess. Also, I always felt like the Upper Planes could use a little more umph in some spots. The Lower Planes are much cooler to adventure in. And to be honest? The Upper Planes need the most improvement, especially the top middle three! Let’s see if I can’t come up with a few cool ideas, huh? Also, don’t mind the many squeezed in references to things… D&D has been guilty of it throughout time.
I loves me some Planescape and I wanna make sure my creations get out there to an audience who loves it just as much! So, here’s a look at what my three posts have to offer! Part of this is to help drum up interest in a revival for one of my favorite settings and prove that planar versions of these races are still viable in the modern era of D&D! Please, take a look and help to spread the word!
- Angel Bloodline
- Astral Deva Bloondline
- Guardinal Bloodline
- Eladrin Bloodline
- Basic Inner Planes (Fire, Air, Water, Earth)
- Hybrid Elemental Planes (Ooze, Magma, Ice, Smoke)
- Positive and Negative Planes (as well as their variants)
- Various Devils and Infernals (including variants of the PHB)
- Demonic Bloodlines
- Daemon/Yugoloth Bloodlines
- Other Fiends/Lower Planes related creatures
Other Race Variants:
- Celadrin (Elf)
- Fey-Ri (Elf)
- Tanarukk (Half-Orc)
- D’hin’ni (Halfling)
- Azer-Blood (Dwarf)
Planescape is property of TSR Inc./Wizards of the Coast. Created by Doctor Necrotic, for Doctor Necrotic Media. All rights and copyrights belong to respective owners.
Since I made my post on Eladrin, I wanted to do another thing or two. For starters, I thought the Lilend from Tales of the Infinite Staircase were pretty cool, so I wanted to bring them back. Also, I pondered about a thematic spell to add to my planar spellbook. This being “Arborean Liberation” (to keep up with the theme of some of the other spells).
You can view A Planar Grimoire here and Defenders of Arborea: The Eladrin here.
All of this talk about Planescape has gotten me quite nostalgic. Plus, I did a couple of Eladrin stats on a whim a year around two years back. So, I figured it was time to update them for a whole new generation of gamers that hasn’t seen their Arborean incarnation. But, enough rambling from me, check them out here. Bring back some Planescape-y flavor for just a bit over a dollar!
Forgotten Realms and related Outer Planes belong to TSR/Wizards of the Coast. The following is made within accordance to the DM’s Guild rules. Created by Doctor Necrotic, for Doctor Necrotic Media. All rights and copyrights belong to respective owners.
UPDATE 2018 MAY: Not a fan of what Mordenkainen’s Tome of Foes had to offer? Check out my take with “Defenders of Arborea” today!