Ramon’s Guide to Realms of Dream and Nightmare

Image result for surreal dream art

Dream big.

“Hark!  Dear scribe, should you find this letter, I have likely been lost to The Dream.  A dream, you ask?  Preposterous!  But, not at all!  The Demiplanes of Dream and Nightmare are more than true.  To find them, one must traverse into the depths of the fair folk dominions, already a deadly task.  In truth, the dream creatures are primordial entities, predating even the sylvan folk.  They’re something raw, primal, coalescing into parallel creatures far more detached from logic.  Tread carefully, friend.  Even within the confines of this letter, its eldritch energies stir.  Do not try to look for me, lest you become stuck too.” – A letter from Ramon DeLeon, planar traveler and bard.

The Dream, an essence of energy so wild we can never truly ponder it.  It’s far more morphic than even Limbo!  This energy is neither chaos nor law, but something perhaps beyond it.  Scholars speculate its relation to a distant void known as “Far Realm”.  Currently, the forces of darkness are on the warpath to completely control all that is light within the Dream.  Should this happen, no one shall sleep soundly again.  Already, the Dream is a strange place full of the impossible, with logic far beyond anything akin to reality.  However, shaping dreams comes with its own dangers.  Particularly powerful minds are sought out… and not necessarily by forces for good.

Author’s Note: A mashup of faerie mythology and H.P. Lovecraft Mythos!  Would you expect anything less than me?  Plus, I figure this is a way to drag things into my yearly horror theme while revisiting my Planescape Fey lore by request!  (Also, no more robots for a while!  I promise!)

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Horrors of Khorvaire and Beyond – Dal’Quor

The Darkness Comes
“Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.” – Edgar Allan Poe

Beyond the realm of Khorvaire lies many horrible things. Some exist upon the Prime Material Plane, while others are haunted remnants of old conflict. The wasteland of Cyre lures curious onlookers hoping to know more of the Last War. An empire of the undead waits patiently while assembling its forces. A deadly draconic power below prepares for an onslaught like none have seen. However, these threats and more are far more terrestrial. Within the realms of a sleeping mind lies a gateway into a dark unknown. It is here that the Mi-Go flutter, elementals of dream gather and the Quori plan their dreadful deeds.

AUTHOR’S NOTE: I love Eberron… a lot! Now, I wasn’t the first to convert some monsters over to 5E and I won’t be the last! Given my posts about dream-related content, it’s likely Dal’Quor content will show up in something else if Eberron isn’t unleashed to the public any time soon. So as always, continue to divine in the realm of dream and you too might learn a thing or two. For more dream wandering content, check out The Dreamlands tag.

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Strange Things in Bloodied Wyvern Peak Adventure Report: Part 6

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͘ ͕̟͙̖̼͎ͭ̈ ̞̩̱͔̈͒̂ͧͮ͛̍ ̻͖̎̉͐̃́̽͡2̨͔̩͇̘́̐̚ ̰̝̦͔̰͙̞̏0͍̮̠͕͖͑̍̀ ̢̱̬̰̎̃̄̆̈́4̶̩̮͉͎̺̗̂ ̑̔̑8̘̮ ̱͎̭̠̬͠6̫̬̯̳͍̥͎͘ ̘̽̋ͬͩ̈̚3̧̥̟̬͎̈ͪ̾

We return, from yet another time gap, to exploring the strange terrors in and around the Bloodied Wyvern Peaks… and the multiverse of the Bloodied Wyvern Peaks.  After breaking away from “Purple World” as the team calls it, everyone lounges at a royal lodge…  Nothing suspicious at all!  It all feels like a dream.

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Bloodlines of the Planes! – More Planetouched PCs!

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Planar-based parties are weird.

Planetouched.  Such a term can be used to describe humanoids that have an ancestry shared with an extraplanar creature.  The blood of fiends runs through a Tiefling, the blood of celestials in a Aasimar and the blood of elementals in Genasi.  But, these are but a handful of creatures gifted by strange sources lurking in the known multiverse.

Among their ranks are other creatures, either blessed or cursed by their strange bloodlines.

  • The Changeling is the result of a union between a mundane humanoid and an ancient magical creature empowered by corrupting sorcery, a hag or a bodach.
  • Dream-Touched are born from the powers of two fallen archfey; one of pleasant dreams and one from nightmares.
  • The Eldritch-Touched is an unfortunate creation of mad cultists, victims of dark gods and overly curious lunatics.
  • Fey Dog Barkers are the result of Fey Dogs who wandered too far into the Maddening Winds of Pandemonium… those who didn’t go insane were changed, perhaps for the better.
  • Finally, the Vitalborn are a race of creatures much like the Genasi.  Their elemental nature, however, comes from the Positive and Negative planes.

AUTHOR’S NOTE: Not 1, but 5 new races!  (Well, 3 new races, a sub race and a remake)  I wanted to continue my planar/weird fantasy theme with some more player options.  Most of this started with a player wanting a hag-blooded tiefling in an early 5e game… which didn’t quite feel thematically right to me.  Though, it ended with the loss of famous meme “Gabe the Dog”… otherwise, the sub-race wouldn’t exist.  Granted, Fey Dog was a meme-based joke creation to begin with.

All in all, I got carried away with a whole assortment of planar themed racial options at your disposal!  While they need some playtesting (and some more than others), I’m still happy I managed to get all of this done.  Enjoy.

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Dreams Bloodline – An Ethereal Sorcerer from beyond the Veil of Sleep for D&D 5th Edition

Come to the Dreamlands!  It’s like Inception, but less convoluted!

Some arcanists travel over countless planes of power and thought throughout the multiverse.  Infinite realms within these dimensions hold infinite possibilities.  Some planes are manifestations of ideas come to life.  The Plane of Dreams is, quite literally, one such plane.  A realm where all matters of the mind run wild dwells, the traveler moves through this surreal realm in a semi-conscious state of being.  Those who stay too long notice their magic is directly effected, as dream stuff changed the fabric of their being.  Their ability to sleep is enhanced, visions in their dreams are more vivid and a piece of that planar power is sometimes inherited by the next of kin… or even themselves.  Thus is the origin of the Dreams bloodline.

Dream Sorcerers sculpt their powers from the subconscious mind, creating incredible mystical shapes and forms.  Some craft whole realities from the surreal images of the resting mind.  Others are content with exploring the Dreamlands in their entirety.  Some embark on dream quests, fighting creatures of dream stuff and more corporeal things like the Mi-Go.  To some, the potential to rival the dark dream denizens of Dal’Quar in power is all too tempting.  Some decide to forgo an absolutely mystical route in favor of the sciences, examining the nature of the mind itself and the effects of the sub-conscious.  Those who maximize such powers to their benefit, no matter the motivation, are a force to be trifled with.  Of course, Powers of the Dreaming are not to be taken likely.  Those who abuse them could very well lose all grip on the difference between dream and reality.

Author’s Notes: I didn’t like how the original draft came out, it felt very un-sorcerer like…  so I’m gonna fix that to the best of my ability.  In short, some the abilities felt a bit dry; cut right out of some of my other work.  Not to mention, I looked over the negative feedback the Favored Soul received from Unearthed Arcana, especially in regards to expanded spell lists.  In the end, I felt like it needed some modification. 

Beyond the mechanical, I wanted to expand on my Night Terror bloodline thematically too!  I made it more general after reading up on all sorts of inspirations: H.P. Lovecraft’s dreamlands, dreams and their connection to the faerie folk, the Changeling setting from World of Darkness, various cultural looks at dreaming and divination and many more things!  No matter, here’s my update of the “Night Terror Bloodline” from Halloween 2015.

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