I loves me some Planescape and I wanna make sure my creations get out there to an audience who loves it just as much! So, here’s a look at what my three posts have to offer! Part of this is to help drum up interest in a revival for one of my favorite settings and prove that planar versions of these races are still viable in the modern era of D&D! Please, take a look and help to spread the word!
- Angel Bloodline
- Astral Deva Bloondline
- Guardinal Bloodline
- Eladrin Bloodline
- Basic Inner Planes (Fire, Air, Water, Earth)
- Hybrid Elemental Planes (Ooze, Magma, Ice, Smoke)
- Positive and Negative Planes (as well as their variants)
- Various Devils and Infernals (including variants of the PHB)
- Demonic Bloodlines
- Daemon/Yugoloth Bloodlines
- Other Fiends/Lower Planes related creatures
Other Race Variants:
- Celadrin (Elf)
- Fey-Ri (Elf)
- Tanarukk (Half-Orc)
- D’hin’ni (Halfling)
- Azer-Blood (Dwarf)
Greetings, goblins and ghouls. I added a small handful of spells to my Planar Grimoire document. It’s a heaping helping of darker spells throughout the multiverse, as detailed below. Enjoy.
- Jutting Bones – Conjure bones from the ground to pierce foes
- Sylvan Soul – Sample an aspect of the fair folk for a brief moment
- Psychic Projectile – Reach into the Far Realm and pull out some power to hurl at a foe!
- Rolling Skull Army – An entourage of skulls come from seemingly nowhere and slam into all in their way
- Abyssal Kiss – You blow a deadly kiss to a foe, possibly destroying their very soul
- Visions from the Stars – Everyone around you sees a horrific vision from the cosmic depths
- Shadow King’s Drain – A draining magical effect, crafted by a dreadful lich
Also, I tied up some loose ends. I dunno why this one stumped me!
- Detect Portals – Does what it says on the tin! Admittedly, I had a similar idea to the Horizon Walker Ranger. The only difference was involving size and distance.
While I got a fair bit more last year, I still enjoyed this theme quite a bit! The GRIMDARK theme might not have been everyone’s cup of tea, perhaps less than science-fantasy. But, oh well, this was a theme I wanted to do for a long time. None the less, this has been a learning experience. All the same, some of the bloggers who participated last year weren’t able to join in for this year. But, to those who were able to join in? You have my thanks! Thanks for making this celebration of the dark and dreadful a truly fun one! That said, onward to other things. But in the meantime, here are this month’s contributors for my theme! Please, check out what they have to offer! And as always, give the RPG Carnival a try yourself! It’s tons of fun and well worth the effort!
Anyway, enough babbling out of me! Here are the contributors for “Doomsdays & Dystopias”:
Stay tuned for Kobold Press and their theme of “Magic” for August 2017! You can find out more here! Again, a big thanks for everyone who was interested in the darker side of gaming fiction! Till next time, gamers!
IMAGE CREDIT: Wasteland 2 Promotional Image – Obsidian Entertainment
Incoming transmission! “There’s even more of them captain! We thought we were finished, but they’ve only just unleashed even more of the damned things upon us! Many of these wretched hell things feel even stronger than the last ones we fought! We can’t hold out for mu-” Transmission ended!
Author’s Note: Sorry for being late on this one. I found out last minute that my group wanted to postpone my game, so I would have had a game synopsis last week. I also got very sick following a busy work week. With that, here’s a handful of more DOOM monsters. I might do an update later on with another popular monster in mind… Arachnotron… Mancubus… Something like that!
Hell. Many thought of it as a mere theological concept, written in ancient scripture. A team of scientists, corporate representatives and military conglomerates one day discovered that there was so much more. On martian base, an experiment was conducted to reach into other realities. They got an alternate dimension the denizens called Hell. Perhaps it wasn’t what many considered, but Hell had come to that reality and tore it asunder. Thanks to the impossible efforts of one space marine, referred to as “The Doom Guy”, the forces were pushed out of our world… for what we hoped was for good.
Since that incident, the malevolent armies of this underworld realm have discovered other Prime Material Planes and have continued a campaign of multiversal conquest! Parallel realities and other planes entirely have faced off against these things. It has even been rumored that some of these fiendish terrors have faced off in the eternal battleground known as The Blood War.
Author’s Note: I wasn’t too satisfied with my original creations, so I decided to have a bit of a do over! On top of that, I wanted to expand the monster list a little more by adding a few essential classic creatures. Enjoy.
We don’t go to Durlag’s Tower.
Durlag’s Tower, an abandoned dungeon that sends shivers down the spines of many. For some, it’s a cautionary tale about love, obsession and paranoia. For others, it’s a giant grave that acts as a memento for dwarven kind. For some, it’s the ultimate treasure trove that’s just waiting to be explored! Eternally notorious for a variety of reasons, this accursed place rests a distance from both Beregost and Nashkel. If traps aren’t the cause of death, the terrible monsters that lurk in the depths likely are. Or worse yet? It could the party’s very vices that lead to their own downfall. Needless to say, the only people that would explore such dangerous ruins have a death wish.
Author’s Note: The Adventurer’s League has recently released an adventure inspired by the classic Durlag’s Tower dungeon from the Forgotten Realms… but more specifically, Baldur’s Gate. So, I figure, what better time to revive some of the classic monsters from the original dungeon! Granted, most of them were easy to build variants of classic/existing monsters already in 5E. So, without further ado, enjoy! Also, pardon this one being a bit sparse, I’ll post something for the weekend too, I promise!
For some, the antipaladin and the oathbreaker represents a fall from grace. These are the exiles and the heretics whom must be stopped at all costs! But, what happens when an entire oath is distorted by gradual influence of the darkness itself? The Order of the Blasphemer is one such atrocity that arises. These distorted paladins have lost their way much like the blackguard, but are convinced they serve a divine or holy cause. This could be from sheer madness or from a dark revelation that the order itself is corrupt.
While many devotees of dark forces are aware of how far from grace they have fallen, the blasphemer order is tragic and ironic in their ignorance. Driven mad by their past oaths and ideals, they have become delusional in the corruption they carry. Many mad blasphemers have reached a level of insanity typical in the most devout of abyssal followers as a result of their broken minds doing all they can to refute their wretched existence. Those who manage to break free of their mania typically become oathbreakers. Some try to atone and become cynics. The rest die from despair or failure to absolve themselves of their sins.
Author’s Note: Ah, deconstructing the Paladin… it’s always fun! As written above, I’ve done this before with the Cynic. Here, I have a new twist on the antipaladin/blackguard, a reluctant one who clings onto their old hopes and views while unwittingly (or perhaps willingly) committing great evil. Also, take note! This concept was an experimental idea I came up with to expand the oathbreaker archetype. Some of the ideas are volatile and will be patched up in the weeks following. Also, the original idea was far closer to Artorias from Dark Souls, but I figured it would have been too much of an homage. But enough from me, subscribe today and a faustian bargain can be yours!