Ramon’s Guide to more Incredible Planes

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Some planar experiences are weird.

Salutations, friends.  Following my excursion into the depths and chronicling unseen sights of the lower planes, I return once more!  Consider this entry and future presentation and addendum to many previous treks across many realities.  At this point, I have become rather adept to the dangers beyond.  But, for the enterprising primer looking to handle all that the planes can offer, hopefully I can pass plenty of advice and knowledge on.  So please, travel with me (in spirit) as I unravel more mysteries and wonders floating beyond the prime material plane.

Author’s Note: More planes abound!  I wanted to return to my idea of the Hag Countess ascending, what an aftermath would be like.  Also, I recalled that 4th Edition touched on Evard a few times, so it’s worth taking some notes from various later creations (such as a somewhat obscure Dungeon adventure) for inspiration.  Hopefully, I can find myself back in the swing of things as well.  I haven’t been nearly as motivated in the new year, but I’ll see what I can do.

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Ramon’s Guide to Realms of Dream and Nightmare

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Dream big.

“Hark!  Dear scribe, should you find this letter, I have likely been lost to The Dream.  A dream, you ask?  Preposterous!  But, not at all!  The Demiplanes of Dream and Nightmare are more than true.  To find them, one must traverse into the depths of the fair folk dominions, already a deadly task.  In truth, the dream creatures are primordial entities, predating even the sylvan folk.  They’re something raw, primal, coalescing into parallel creatures far more detached from logic.  Tread carefully, friend.  Even within the confines of this letter, its eldritch energies stir.  Do not try to look for me, lest you become stuck too.” – A letter from Ramon DeLeon, planar traveler and bard.

The Dream, an essence of energy so wild we can never truly ponder it.  It’s far more morphic than even Limbo!  This energy is neither chaos nor law, but something perhaps beyond it.  Scholars speculate its relation to a distant void known as “Far Realm”.  Currently, the forces of darkness are on the warpath to completely control all that is light within the Dream.  Should this happen, no one shall sleep soundly again.  Already, the Dream is a strange place full of the impossible, with logic far beyond anything akin to reality.  However, shaping dreams comes with its own dangers.  Particularly powerful minds are sought out… and not necessarily by forces for good.

Author’s Note: A mashup of faerie mythology and H.P. Lovecraft Mythos!  Would you expect anything less than me?  Plus, I figure this is a way to drag things into my yearly horror theme while revisiting my Planescape Fey lore by request!  (Also, no more robots for a while!  I promise!)

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Jump Into the Faerie Ring!

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“Step inside, what’s the worst that could happen?”

In an effort to keep this blog from being stranded in a theme for too long, I’ve decided to change things up starting in February.  For the next little while, I’m going to do creations based on “The Fair Folk”.  By Fair Folk, I refer to magical creatures of myth and legend.  For the most part, I refer to faerie creatures from folktales and folklore; fey, spirit folk, magical nature beings, etc.  Some dwell in the faerie realm of Arcadia, some are native to the material plane.  In this regard, it relates to my previous planar/science-fantasy theme, but fey creatures don’t have to come from other planes per se.  They can be very much a natural part of your realm.  So with that, be on the look out for a helping of mystical and magical things to come.

IMAGE SOURCE: Martin Eager