Spelljammer’s Steamspace – Beyond Steam Titan

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The Steam Titan is a curious host. The world itself is hostile to most life, but its moons offer a diverse array of habitats and beings. None the less, the gases within the world have proved most useful in propelling already technical societies far forward, with fascinating innovations. But, what of other worlds within the sphere?

Author’s Notes: To keep in line with the fiction of the era, many of the worlds refer to various dime novel/pulpy tropes and then some, such as the lost world, masked heroics, divine revelation, proto-cosmic horror and then some.  Likewise, a poke at the genre mashup and rules-Frankenstein needed to make all of this possible.  Hell, one of the worlds is even more tie-in to my RavenScape stuff.  Anyway, here’s a post JAM PACKED with content!  Enjoy!  Perhaps at some point, I’ll return to Steamspace.

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Spelljammer’s Steamspace – Light and Dark

Take heed, mighty explorer!  Danger is afoot!  Always prepare!

Free D&D playtest hints that Spelljammer reboot is on the way - Polygon

You are among the brave few, those who readied themselves for the great journey into a breathtaking new world, one of many that swarm around the very source of much great power.  The Steam Titan, as many call it, as a colossal body that anchors the many sites we aim to use for our cause.  Far from alone, there are others like us who remain friendly for now.  Likewise, other beings have existed on the micro worlds far before us.  Tread lightly and with caution.  For the environments beyond and their lifeforms?  Steady and prepare.  A carefree adventurer is a dead adventurer.  The Queen’s Voyage Adventure Charter will explain more.  Please report to them post-haste.

Author’s Note: Obligatory Victorian steampunk, almost arbitrary…  Likewise, far more grimdark steampunk, because that’s really the only way I like the genre.  Though, not enough look at over industrialization, to complete “Victorian High Tech, Low Life”.  Well, here’s a continuation of my mess.  Why am I tying all of these things into Spelljammer?  I’m not sure.  At least steampunk isn’t super trendy anymore, if I wanna be all hipster about it.

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Spelljammer’s Steamspace – Desert Winds

Steamspace

A fascinating cluster of worlds unlike any other.  There is one true world within steamspace, an incredible Gas Giant that bounced between several sun-like star shapes.  Orbiting the giant are many moons which foster life, while acting as a means of sampling the greater world for the benefit of the denizens below.  This charter details the various inhabitants upon each of the moons.  The Known Moons of the Gaseous Body, a cosmic cradle that harbors a bubbling and steaming watery world below known as “Steam Titan”, are as follows: Bashar, Destiny Expanse, Victoriana, Noire, Metallum and maybe even more.  Splinter from the Iron Coil Gnome crew became a vital part in the infrastructure and well being of the moons themselves.  While the company presence in the Crystal Sphere fizzled as fleets of Minoi entered roughly ten years ago, they left behind means of survival on otherwise hostile worlds.  Enter moons built on extremes and oddities.  Behold a fantastic gas giant that tethers all of them together, the very source of wondrous power here.  But for today, let us look at the first two moons.

Author’s Note: Remember my Weird Western?  Al’Bashar?  Bits on Space Victorian British?  Blatant Stephen King rip-offs?  Well, it’s all part of the same world cluster!  Also, expect a handful of homages to bits of pulp, sci-fi and then some.  In fairness, this is the kind of insane crack I’d come up with when I did more with 2E AD&D.  In short, mixing Spelljammer with Masque of the Red Death Ravenloft and Gamma World 4th Edition mechanics together would make something like this.

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Planes of Terror and Madness: Dark Shadows of the Wheel

Some mad scholars and greybeards speak of the Demiplane of Dread in hushed whispers. But, this is not the only accursed place to float within the Wheel. No. Other planes have been covered, including rather lightly from Ramon the Planes Chronicler. But, his information is too sparse to be helpful to many. I, a humble scribe assisting “The Narrator” shall regale you with wonders and horrors alike. Know that the planes isn’t just dangerous at times, it’s an unending nightmare.  Prepare to never wake up again and let us continue our journey.

Author’s Note: Happy Halloween from The Planes!  I figure it’s time to mix things up.  So, RavenScape madness continues as I also look at nightmares of the Great Wheel both canonical and fanon.

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Rumors in Mists, Endless Whispers

skulls | Skeleton art, Art, Skull art

Autumn harvest draws towards a close as the heat dies down.  A dull wind wraps along the lands, bringing in disquieting eeriness and a spine-chilling cold.  The time of phantoms returns, as the bridge between worlds living and dead lowers once again.  This is a time when spirits observe our realm, or so the stories say.  Those within Darkon are clever enough to document and comment on such things.  You would be wise to as well.  Beware, for upsetting the souls of the damned is a fool’s task!

Author’s Note: Whispers of secrets always travel the mists, at least as long as I can think of cool characters and places.  Also, more Prisoners of the Mists references.  Likewise, my homage to the Overlook Hotel from The Shining.  On one more note, please pardon the previous post, I was on vacation and was very tired.  Hopefully, all of the goodies in here make up for it.

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Mist-cloaked Ways – Traditions, stories and beliefs of the Lands

Ravenloft by Stephen Fabian | Fantasy art, Concept art, Painting

Storytelling, it is a tradition.  For Vistani wanderers, there is no exception.  The spoken story has helped keep tribes and clans together.  And by all means, those of different clans have collected countless tales across travels.  Some speak of taboos, others of strange secrets, others purely bizarre.  Tonight, you are invited to hear some of these tales and decipher what is fact and what is mere myth peddled along for entertainment.

Author’s Note: Huge thanks to Matt Doyle alias “strahdsbuddy”.  His own creation got my own creative juices flowing, even if a few ideas were looted.  This one is a bit shorter, but that’s partially because I’m on vacation and need a break from life for a little bit.

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Within Doors of Darkness Everlasting – Misty Prisons within a Misty Plane

Horror House by Metalius666 on DeviantArt

Dare you seek shelter in places where solace cannot be found?  They have roofs and walls, but they are not homes.  They are prisons all their own, where cries of horror and derangement mix with the maniacal methods of their overseers.  Enter through these doors and never leave, for your caretakers have other plans for you now.  Below are a few buildings designed to ensnare, persecute and afflict.  They are not prisons in the traditional sense, but the dark powers have a habit of changing all to accommodate the punishment of another.  Some existed prior, such as a place of holy contrition and a house of state security.  Others came about as domains are built from a darklord’s sins or as a consequence of them.

Author’s Note:  This one slides a bit into mature content, warranting a word of warning.  As it is, one of the domains was built on a dare to make something quite disturbing.  It is disturbing.  Is it wholly original?  Not really, it’s basically The Golden Cat from Dishonored meets dark aspects of Planescape and Ravenloft; plus the House of Lament.  Will I use it for something?  I don’t really know, but it’s now a piece of the Demiplane either way.  Likewise a few other things slide well into proper Ravenloftian grimdark.  Debauchery, zealotry and totalitarian horror await.  For what it’s worth, more Planescape and Mystara references are here as well.  And while I’m at it, very very few WotC-era references, hehe.  But, even if this version is slightly tamed down, some viewer’s discretion is advised.

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The Cluster Sphere: Spelljammer… in the Mists?

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Fantastical Space would be one of the last things people associate the Demiplane of Dread with, but it exists even there.  The recently discovered “Castle Darkspace” is a testament to that.  While T’laan stews and broods in nihilistic apathy, he knows that it’s possible to break the veil into greater space.  But, this is but a facade meant to give false hope.  And by all means, others who have touched a Spelljammer have fallen to the Dark Powers.  Even the maligned and much ignored “Port Barmy” has its roots in a Spelljammer ship.  Save for the latter domain, all things Spelljammer have found their way into a unique “Cluster” or rather “Mist Sphere”.  The Mist Sphere works much like a Crystal Sphere, complete with Wildspace connecting the worlds.  However, there is no true world, solely the domain and lands trailing off into mists.  However, they can be accessed by spelljamming.

Be warned though, for those who sail their incredible ships in this sphere cannot leave normally.  Trying to seek the Phlogistan has disastrous results.  Consistently, a spelljammer will explode upon impact.  Likewise, entering other domains and clusters beyond this one spells doom.  Doom already comes for all who dare to trifle with the mists.  As of 740, even arcane space (excluding the phlogiston beyond) was not immune.  Tower Darkspace was taken into the mists.  By 743, Rogerport and Gnomonia had joined.  Primordium Station was taken in 748 and The Chariot fell in 757.  By 758, these were no longer islands of terror.  The Mists unveiled that the spelljamming days of yore had returned, but with a dark twist.  A new Sphere of sorts revealed itself, but those within were very much trapped.  And worse, new locales and minor domains continued to appear, such as the Sparkling Halls in 759.  Perhaps the Arcane Space is doomed to fall to the Dark Powers in due time?

Author’s Note: Spelljammer in the Mists! They said it couldn’t be done, but I proved them wrong! Ahahahahah!  I know Ravenspace has been a thing for years, but here is my own take on a cluster in the style of a Crystal Sphere.  Also, there is plenty of opportunity to reference bits of space horror, such as System Shock!  Also, more Eberron crossover!  And even more crazy, Returned Blackmoor makes a cameo as a domain all its own.  Is it canon for my Threshold series?  Hard to say, but it’s certainly a possible ending for it!  Also, Port Barmy remains a joke.  I have no plans to do much else with it, maybe I’ll add it to here one day.

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Conspiracies and Terrors of Wildspace and More

I realize that my lesson started and shifted a but abruptly.  But, you seek the worst and weirdest that arcane space has to offer.  Why would I slouch on a golden opportunity to explain all that is delightfully dooming in the stars beyond?  Ah, yes.  Do stop me at any moment.  As much as I relish spreading nightmares, it could be bad for the tutoring contract.  So, young one, let us talk particular subjects involving space today.  After all, fear not when being taught by the famous Jermaine the Arcane.  I always provide means of rescue advice.

Author’s Note: Spelljammer, at last!  All the same, October kinda of usurped a bit of that.  And so with that, have some RavenJammer!  Likewise, conspiracies and mysteries within the setting too.  Also, the largest heresy to the alternate cosmologies, they’re just Crystal Spheres with Planar elements…  Don’t be mad at me!  Plus hey, I love a good conspiracy angle, the retcon fits the Great Wheel and its many mysteries to some extent.  Primers be damned!  (But, mostly Clueless.)

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A Day in the Planar’s Life – Of Sigilian Happenings

Planescape: Torment Online Walkthrough - The Hive: Overview - Sorcerer's  Place

More day-to-day life with the Cage.  Turbulence looks to be a recent norm, but life finds a way of adapting or addressing such matters.  Those who aren’t content with being clueless eventually find their way here, lest they give up or fall.  Life ain’t easy, but many have carved a niche out of it.  Plenty either just use others or get ahead in some other negative way, but that ain’t the city as a whole.  Plenty of bashers take the honest and noble route, even some Hardheads and Guvners really are good at heart.  Likewise, Signers and Ciphers can ante up good too.  And should one need the aid, new means are emerging.  Bleakers have their kitchens, plus some barmies wanna try to help others like them to help keep the Gatehouse from clogging so bad.  So, life here.  It is what it is.

Author’s Note: I always find myself coming back to this font of inspiration.  Sigil has been a favorite of mine.  I’ve been musing on making my own planar hub.  As a previous picture would tell you, perhaps something with more Grimjack inspiration.

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