“Zam’dul is closing up shop for the great bazaar. Do hurry, the fumes of these locomotive devices are quite sickening. Search at your heart’s desire, but do be quick. And also, do be careful. Questions are welcome and can very well save your life!”
Zam’Dul returns once again to unleash a wide variety of fantastic artifacts, contraptions and concoctions sure to amaze and bewilder.
Author’s Note: I had some item ideas that I couldn’t fit in the prior items post, so they’re here instead! Also, I didn’t have the time to finish my one post for DM’s Guild. So, it is unfortunately delayed a smidge. All I’ll say is that it is a conversion of one of the few 4th Edition modules I really enjoyed playing with quite a few years ago. Despite all the guff I give 4E, it certainly had its moments. And for that reason, I’m “reanimating” it for D&D 5E! Once it’s available, hopefully you all check it out!
The monthly market at Granite Well Station’s market is rich with life as it always is. Amateur crafters alongside trade professionals, artisans both local and well out of region, even a few arcanists willing to share a secret or two. Among the oddest is that “metal head” fellow who just showed up at the last minute. He calls himself “Zam’dul”, sounds like some really far eastern name. Either way, he has a haul of junk to investigate. It’s all pretty odd stuff, I have a feeling he’s making dirty money on pick-pocketed goods, but that’s just me. – Constable Taranath Glistendawn, long time officer of Granite Well; a town known for its eponymous well, where an evil creature was thwarted decades ago.
The Granite Well Station sports a diverse rummage sale and market at the start of the month. As far as flea markets go, Zam’dul is no stranger to this. While a somewhat dusty, but sprawling city space; it already sports a diverse array of fascinating vendors to choose from. To compete, Zam’dul only brings the most fascinating odds and ends from around the world. As always, he promises quite the show!
Author’s Note: Zam’dul travels to a city anew! Since I’ve been doing a fair share of player options as well as monsters, why not items as well? Like before, they have a gothic, victorian, western, dime novel or relate theme to them. In addition, I wanted to add some more gun augmentations.
“Why do they always faint when they see me?”
The streets are seemingly cast in a dark and gloomy shade among the lit up lamps. Flittering insects cast sinister shadows on the cobblestones below. However, the chill down your back is far from a winter wind. You feel it, don’t you? A cross between a clacking of razor blades upon your coat mixed with the sharp feeling of exposure to ice. It’s right behind you. As to what it is? You dare not find out, but your doom is likely spelled out for you, regardless. Before you can react, the words, “I have use for you” buzz in your mind before all turns to black.
Author’s Note: Weird Western stuff is fun, but it’s only a single flavor of the Gothic. I’ve always been one for horror in an urban environment, such as jolly old London. Plus, I wanted to switch gears to something a little more traditional D&D. Also, I was really eager to bust out some references to Castlevania! (Yes, most of them are Symphony of the Night.)
“Howdy, friend. You also crawl out of Hell?”
“Lemme tell you ’bout this really freaky gent, just lingered outside of town for a bit. He got this big ol’ rictus grin, like someone who died clenching their teeth. He asked me about my evening. ‘Course, it was lovely. One of the men of the inn helped me relax real well upstairs a bit, hehehe. Anyway, the mad smilin’ man vanished after I told him off. Damn ghosts. I need some rest, so I don’t cleave off someone’s face…” – Booker L. Wyatt, Human Barber, owner of Wispy Cliffs Barbershop
Dark spirits gather in these parts. Maybe they love the sorrow and struggle that comes with developing frontiers; the lawlessness, the adverse environment, the lonesome people. All sorts of negative traits and qualities seem to lure all sorts of vicious monsters to prey on the miserable locals. Many of the monsters themselves were once the very same miserable locals, in some cases brought back from the grave to terrorize anyone who dares to live life well. Some are just manifestations of pure evil, formed upon this world to destroy.
Author’s Note: You can’t have most weird west tales without a degree of horror. So, let’s dive into some particularly nasty creatures. Some of them are homages and conversions of beloved and infamous monsters from various games; such as Darkwatch: Curse of the West and Deadlands: The Weird West. You could say, I like both… a lot. Also, good lord, are the Hangin’ Judges SOOOOOO 1990’s! I love them, but they are a trope of their era.
NEXT STOP, WESTWORLD, ALL A-beep-boop-beep!
I’ve seen plenty of things in my day, but none of them involved these divines darned machines taking over the place. I work for a living and some oiled up rust bucket won’t replace me! I’m a representation of the great folk who live here, at least out in Cascading Ridge, a real oasis if I do say! Now the place is probably gonna smell of bad oil. I’m gonna file a grievance to the mayor about this. I won’t be replaced!
– Gristle Pete, deceased cook for the Cascading Ridge Saloon and former miner.
“Shame about ol’ Pete. But, rumor has it that there’s an order hunting down folks who steal a fine explosive powder filled with magic. I heard Pete’s been hoarding it like something fierce. Plus, no machine can shoot with that level of precision, that bullet hole between the eyes? That’s masterwork! Hmm, certainly the act of an elite gunslinger, the wound is still somewhat fresh. I’d say maybe a couple of days old.”
– Jeanette P. Hoffman, Human Smokepowder Shootist, “Wandering Medical Examiner”.
The machines, they seem to be popping up everywhere. As long as there’s some hack scientist with some kinda idea, something automated will appear soon after. Gristle Pete, the saloon’s mad cook got strung up by something a couple of weeks ago after babbling about “automatons replacing him”. Poor ol’ loon. Plus, the owner of the bar seems a bit toooo friendly with his top of the line automaton staff, it’s downright disgusting. Plus, you got the mechanical miners too. Ol’ Pete used to be a miner once, ya know? No wonder he’s paranoid. Keep your distance from one of those wandering tin cans, if ya know what’s good.
Author’s Note: Machines, constructs, robots! I always love crafting something like that. Hell, I did an entire post dedicated to robots before. Plus, what better way to celebrate the Fourth of July than with some crazy, volatile machines!
“Yeah, Fangs Gulch is a place. I found my way there not long after being bewitched and I started turning into one of them. Anyway, the locals look like those animalmen out in the wilderlands, but they run shops, shoot guns and live life like us. The scotch was something great, I only passed out after two jugs mind you. The butcher served up a nice slice of meat he called ‘furless one’. Even the ladies of the night were good too, even if they’re all hairy and have like eight knockers, real bitey and growly too. Hey, don’t look at me like that! It’s no weirder than the bar owner who screws automatons off-hours! Aww shucks, I really am one of them… – Rawoo (Rowan T. Jammerson), Lupine (Ex-Human) Maverick Rogue
The Lupines, especially the Gray Runners, often receive harsh treatment. Life in the tribes prove hard, but life among the outsiders, exotic travelers and other oddities proves all the more frustrating. Hostility seems inevitable, whether in the realms of trade or battle. Sometimes peace is achieved, but it’s often to suit an agenda. Some have sold their wisdom and secrets to get ahead of the travelers, while others have taken to more vindictive approaches… some reactions truly wicked. Most care about the day by day, appeasing the forces above them while surviving in a harsh world. Until recently, the harvests and hunts have been good, as life has been normal.
Author’s Note: By popular demand, here is more content for the gray runners… or rather, what the concept got expanded into. While they feel not overly different than Mystara’s Lupins (I even made a NPC that uses Lupin mechanics), they seemed pretty popular here. Plus, anything to bring more attention to Spellslinger (in the naive hope that Fantasy Flight Games will convert it to D&D 5E! Ya hear that, FFG!? You’d gain money from joining the new edition!) I pondered on how to expand on serpentmen, based on a request on my Tumblr blog, but my previous post points out that Yuan-Ti work just fine. For more on The Lupines, please check out this post here.
Our dusty little library ain’t much, but it’s a miracle that we can bring literature to this equally dusty frontier settlement. All I care about is getting the know-how to these folk. An informed folk is a healthy folk. As it is, they keep their bodies active, nothing wrong with stimulating the mind too! While you’re here, check out some of these accounts from travelers. We’ve been collecting them here. Tons of stuff on some of the fearsome critters to wander these parts… Some even come from parts unknown! You’re a traveler, this sort of stuff will keep you in the loop. – Anna Von Hindervoltdheim, Gnomish librarian of Wispy Cliffs.
One need not travel far to see familiar faces out west. Sure, they’re a bit different in many ways, but something’s kinda uncanny. Creatures, like people, have a habit of traveling too. One could say their ancestors might have found their way much like we did. Lots of science folk wanna document these differences to put forth some big claim. I dunno what it is yet, but it’s probably as odd as dinosaurs flocking to some hole inside of the world. But hey, at least these folks don’t think the world is flat or something. Everyone knows it’s really a cube!
Author’s Note: A lot of existing monsters, as well as creations of my own, can easily be fit into this quasi-setting/idea I’ve been playing around with. So, let’s dive into it! If you have any other ideas, let me know! Also, yes I know, this isn’t really a full post from me… just a list of ideas that use existing stuff… I promise I’ll have some original stuff ASAP! Consider this an interlude of sorts!