Ramon’s Guide to Positive Energy Planes

Libertad's Planar Revision Project

We have discussed all of this talk about fusion planes, however we have neglected two very influential and prominent parts of the Inner Planes, the Positive and Negative planes; forces of literal life and death.  And, as you’d expect, they too have their own alterations of the various planes beyond.  Travel forth if you dare, to witness lively and deathly versions of the elemental planes you know so well.

Author’s Note: I had to push things back.  I was gonna do a huge list of elemental things, and probably have a bunch of monsters by now.  But, I haven’t had the extra energy in me.  Plus, I’ve already referenced plenty of canon and custom monsters in previous posts, so that helps.  At the very least, with this one finished, I can create a bunch of cool elemental/inner planes themed monsters!  My own Planescape Monstrous Appendix III of sorts, if you will!  One last note, I have Negative Energy stuff split off into another post too.  Don’t worry, I’ll pop up a few days later.  I just needed to break things up…  It might prove to be a better format, to be honest.  And as always, classical and popular culture are mined and bastardized for idea fodder.

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Creatures of Law and Chaos

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Law, Chaos, diametrically opposed forces!  Is it not splendid?  To me, this is the true clash in the end.  People speak of the everlasting fight of Good vs. Evil, but just look at The Blood War!  It is multiple ideologies of badness competing for supremacy!  Simply fascinating!  But, of places less outwardly malicious, what of them?  Well, I would be happy to pop up this nice bestiary, which can be yours for simply a handful of jink-jink, chummer! – Gilbert Marazmus, Gnome scribe and former ghostwriter

The multiverse as plenty of mysterious forces, the forces of darkness and the light have already been discussed at length.  The means of order, disorder and everything in between.  These things can be quite concrete but also vague in other areas.  Here’s a sampling of monsters that exemplify the planes (and demiplanes) they call home.

Author’s Note: I know everything is taking a long time, I’ll do what I can to get back on track.  Recent times haven’t been easy.  That said, I hope many of you have found ways to still play from a distance.  Even if it’s through a digital space, doing things with people matter.  Stay connected and stay cool!

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Horrors of Xoriat – Daelkyrspawn

Xoriat, a realm of unspeakable evil. The native Daelkyr reside here, experts of sickening fleshcraft. Among their works were legions of warped and disfigured abominations, the daelkyrspawn. These things were once captured forces of Material plane fleets, the very races that attempted to repel the nightmarish plane. While Xoriat’s connection was ultimately severed from the list of coterminous planes, countless creatures were abducted and transformed into the sickening puppets of today. While many are simply stranded in the Prime Material, some seek methods of returning the tether to Xoriat and continuing the invasion from so long ago. Many of these atrocities prepare for battle in the depths of the dark realm of Khyber. From this hideaway, they all ready for an onslaught in the name of their aberrant creators.

Some, like the dolgaunt, for monastic cells to prepare a tactical strike. Other abominations are far simpler and mindlessly assault all creatures that may move too close to their grasp. Either way, their psychologies are far too detached from the mortal realm to properly figure what their current goal or aspiration is.

AUTHOR’S NOTE: More Eberron once more. Here is an updated take on my version of the Daelkyrspawn from a ways back. Also, if I may hop on my soap box. Please, support Exploring Eberron over Rising from the Last War. The former is purely Keith Baker’s voice, not the sanitized version released by Wizards of the Coast. So much was watered down to fit their new market model, but the guild allows fans to recapture what WotC decided to leave behind.  Back to this post, I realize an official Choker was published, but I always found them neat and weird… so they’re remade here too from their original days.

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Ramon’s Guide to the Lower Planes

Just… do as she says.  Fewer people get hurt that way.  Also, please don’t bring up Gehenna!  Other ‘loths anger her.  She won’t say why!

“The multiverse, she is a cruel mistress.  For much time, things have looked up for me.  But for so long, my luck is rather dreadful.  While my poems and records will be the stuff of legends, a break from this figurative and literal hells would be quite nice too!  I preferred my luck with just the King of the Cross-Trade in Sigil.” – Ramon DeLeon, Planar Traveling Bard

 

Of Bards and Bad Places

While I assure you that not all planes are mortifying and deadly, I tend to have rather bad luck.  This luck has sunk even lower, finding myself in the dark planes of the fiends.  Races of creatures built from pure literal evil, formed into physical manifestations.  Only the most noble and just and survive a trek into these wretched places.  As I can assure that I’m not, I have my work truly cut out for me.

Let us discuss The Lower Planes of the Great Wheel.  This is a place for not just creatures made of evil, but the most equally evil souls that find themselves punished or harvested for the creation of more fiends.  The most worthy petitioners even gain the chance to become fiends of their own!  To make matters more hostile, each plane has its own challenges within the environments themselves.  Acidic air, dueling erupting fissures, grey murk and more await the most intrepid and foolish of explorers.

Now, where do I fit into this?  A valid question!  An attempted escape from strange realities proved rather flawed.  My grasp on the planes is quite good, within my rules of reality.  Parallel versions of the Wheel has all sorts of alterations, to say the least.  With some level of luck, this is the “true reality”, however escaping the Lower Planes proves to be far harder than expected.  Even any portals and keys that should work mysteriously fail.  Well, through narrowly dodging fiends and escaping hostile environments, I’ve found my way across the Planes Below.  Impossible as it may be, I find myself not too damaged by this.  But, a Planeswalker has already seen a lot, no?

Author’s Note: I’ve been feeling a little down, so things have slowed a bit as a result.  Plus, I junked a previous post that I couldn’t find myself completing, which slowed things down more.  My apologies.  Anyway, here is something I have been sitting on for a while.  My Look at the Planes have focused too much on Ramon flailing about and finding danger, rather than describing locations and happenings in the planes, with Ramon as your guide.  Let me change that.  Also, I figure I may as well toss out a reference to the recent adventure.  In addition, plenty of references to classic D&D lore, as well as my own mad musings.

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Great Evils of the Underworld – Killer Fiends

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Behold, The Lower Planes!  These are places of divine punishment, the quarantine zones for the foulest evil next to Ravenloft, these lower planes are the birthplace of The Fiends and so much more.  It is inhospitable, destructive and the ultimate test upon the good soul!  Petitioners who find themselves upon these planes more often than not deserve their grim fates.  Those who fell into these lands of evil?  Far more sympathetic.  Many were merely curious travelers and clueless primers; now burning against the fiery walls of The Hells or within the acid swamps deep in Carceri.  – Ramon DeLeon, Plane Traveling bard

Within the Great Wheel, there are countless forces embodying equally countless ideas and visions.  Within the Lower Planes, evil thrives.  The Lower Planes contain Baator (the Nine Hells), The Smoking Towers of Gehenna, The Grey Wastes of Hades, The Tartaran Prisons of Carceri and the Endless Layers of the Abyss.  To some, the Eternal Battlefields of Acheron and the Howling Tunnels of Pandemonium certainly count too.  Whether or not they’re accounted for, the rest of this linked macrocosm is the most interaction forms of evil one could hope to find.  The Lower Planes are the home to true oppression, savagery, malice and more.  Each fiendish creature has their own way of causing ruin to all around them.

The powers of the Lower Planes are simply evil incarnate.  The Primer usually has a surface level idea of what horrors lie beneath.  Sure, some make their holy orders to fight off whatever might spill onto the prime, but that’s a mere trickle compared to the raging torrent on the Outer Planes.  Devils, Demons and other fiends have more than earned their dark reputations.  Even those who have prepared to take on these twisted adversaries have found themselves either falling in battle or falling in principles.  The pull of Evil is sometimes that strong.  Careful on your own journeys.

Author’s Note: FIENDS!  A lot of this post was because of the latest adventure for 5th Edition.  While I wasn’t a fan of the recent module, “Baldur’s Gate: Descent into Avernus”, I always look for an excuse to tackle all means of demons, devils and more.  So, there you have it!  So, let’s dive into the worst places imaginable to ring in 2020!  As the new year continues, let us descend into the void.  Well, in gaming, at least.

EDIT: The url was “__trashed”?  Aww, come on!  I’m usually better at spotting things than that.  But, the cat’s out of the bag.  I originally wasn’t gonna do this.  But, I’m glad I changed my mind.  I don’t wanna screw with the URL though, as it’ll mess up all links.

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Ramon’s Guide to Alternate Realities

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Upside Down, I have heard of this.  I hope to never go there.

The multiverse is already a confusing concept.  Now, couple that with the concept of parallel realities?  Your hurting mind now roars in a throbbing migraine at the thought.  But, believe me, such things are fact.  Many can attest that traveling through time is just the creation or accessing of a different reality.

Author’s Note: Oh boy, here’s a complicated concept I’ve been eager to tackle.  Also, here’s a chance to pay homage to various What If articles/adventures as well as fan-created takes on settings and lore.  Also, what if The Grand Conjunction succeeded?  Strahd and Azalin aren’t even the worst of it!  And, save for one published article or concept; all these make homage to some work of sci-fi or horror.

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Eastern Gothic – Creatures of Slavic Folklore (Part 1)

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Looks friendly enough.

 

Behold, the mother of hags! And with her, a cadre of mythical companions and foes.  As the autumn months roll on and witches gather, the foul mother of them all beckons you to her door.  Seek out the dancing hut and experience the horror of Baba Yaga!  And joining her, a cadre of creatures both benign and truly vicious!  And there are more where that came from, as always.

Author’s Note: Here is something long overdue! The folklore of Eastern Europe and beyond hasn’t been represented in media too much. So, let’s fix that. Speaking of fixing, here’s my new take on Baba Yaga and her magical dancing hut!  More creatures based on Slavic folklore will soon follow.  Also, both the Dancing Hut and Baba Yaga are extremely strong creatures!  As a rule of thumb though, don’t mess with Baba Yaga!

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