Ramon’s Guide to More Elemental Planes

Cloud Elemental ∙ Magic: The Gathering ∙ R. MICHELSON GALLERIES

The search for all that the elements have to offer continues.  To put things simply, the elemental planes converge into their own realms of sorts.  These fusions act as elemental planes in their own rights, the para-elemental as they are known.  In addition, I can’t help but research some hypothetical planar fusions that come up in various lectures and notes across the planes.  Someone’s idea of a practical joke?  A sinister piece of the chant?  Who knows?  Either way, there is knowledge to find!

Author’s Note: The Inner Planes.  Yeah, you gotta stretch the imagination a bit.  All the same, I hope this thought exercise proves you can mold something out of a tough template.  Hopefully, you’ll find some inspiration too.  Though, not necessarily references to say /tg/ classic lore, DOOM or Warhammer or many other things either.  Also, shout out to The Pathology Guy, whose take on the Inner Planes has been a large inspiration for me.

 

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Ramon’s Guide to the Inner Planes

The inner planes | Fantasy map making, Sigil, Astral plane

Details on more comes later!

Circling the prime are realms where natural life is abundant, even the opposite is present too! This is the circle of the Inner Planes. Looping forms of elements dancing endlessly, the fabric of natural matter locked in a glorious display. So, why not explore them? A novel idea, and what better host for such an adventure? If I do say so, myself. Follow my mad scribblings and even madder musings as we quest to see the workings of the Inner Planes, uncovering many secrets and hidden goodies along the way.

A word of warning, many of the inner planes are truly primal. You feared the forces of the Outer Planes, but many of these are broken into base primordial essences. And no, I don’t mean like Primordium; such a strange place is still rather dangerous in its own right. I talk of the place that gave the inspiration to build Primordium in the first place! It’s amazing how something so simple can be so awe inducing. To me, those are the Elemental Planes. Let us not dally.  Admittedly, my venture to the Upper Planes lasted quite a while, the better part of many primer yearly calendars. So, do stay close and protect yourself against the correct force, one of many elemental vortexes are just a jump away!

Author’s Note: Before we continue, because I don’t say it enough, a big thanks to Todd Stewart for being a huge inspiration.  His work in pathfinder’s planar content gets a nod from me partially because of it!  While I doubt I’ll ever really jump back to Paizo, I can appreciate the work the some of the people over there are doing.  Besides, I’m more so feeling Cyberpunk 2020 or one of many other seemingly relevant dystopian games for this day and age…  Anyway, jokes and other topics aside, the Inner Planes always felt like they needed more to them.  The Inner Planes book itself jokes about this while giving some neat suggestions, but I want to add my own touch.  Hell, it calls out the people who aren’t imaginative enough to make those planes work.  I’ve seen too many silly complaints about the Inner Planes too, in part because it puts your mind in a challenge…  Anyway, here are the results of my own elemental plane challenge.  Well, part of them.  I have much more where this came from!

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Ramon’s Guide to Realms of Goodness

At long last, an expedition I can embark on without fear of certain demise at every corner!  Salvation, at last?  Perhaps.  As it is, several forces and powers would practically salivate at the chance of stopping my addle-coved quest to document taboos and forlorn places.  I’m surprised The Mists, as the denizens of Dread call them, haven’t taken me back and rubbed me out of planar existence.  Know-how of the Demiplane of Dread is something the best greybeards can speak little on.  And, the forces below!  The Lower Planes would thrill at the chance of claiming a chronicler, either to enforce their own propaganda or a glorious poaching prize.

But, no matter.  That isn’t to say that the Good planes are inherently easy to traverse.  No, friends, quite far from it.  Shadow wars and clashing ideologies still rear their heads.  However, the planars within these realms tend to be more discreet and friendly about it.  That isn’t to say that a leather-headed move won’t be costly.  Plus, there is an inherent trap within the allure of the Upper Planes.  It’s easy to get as lost as one would within the Sylvan Realms.   But, matters could always be worse.

Author’s Note: Hmmm, what do I do from here?  I was hoping I could wait out isolation by writing tons of blurbs on the Great Wheel?  I suppose I could tackle the Inner Planes and bring more ideas to that.  Primordium is just the beginning of that, I guess.  Also, I always felt like the Upper Planes could use a little more umph in some spots.  The Lower Planes are much cooler to adventure in.  And to be honest?  The Upper Planes need the most improvement, especially the top middle three!  Let’s see if I can’t come up with a few cool ideas, huh?  Also, don’t mind the many squeezed in references to things…  D&D has been guilty of it throughout time.

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Ramon’s Guide to Realms of Order vs. Anarchy

Image result for AD&D cosmology

“Law and Chaos, two diametrically opposed sides, no one will refute this.  However, what oddities and secrets do they hold?  Why, I’m happy to show you.  While I have covered a little on Pandemonium and Acheron, it’s only fair to look at the other mostly-neutral planes of Law and Chaos… plus a few looks at other related realms, and a few returns to some less than savory burgs and blights.  But, all in the name of granting knowledge to you, fair scholar!” – An introductory speech for Ramon’s Lecture on Planes of Law and Chaos, at the Civic Festhall, in the Clerk’s Ward of Sigil

Planes of Law, rules taken physical form!  While Acheron has shown the order of war at its most harsh, there is far more to explore within the possibilities of Law.  One must account for concepts of atruism, unity, conformity and direction.  While these topics can overlap between planes; they all have their respective places.  Likewise, their inevitable counterpart is the eternal testament to disorder.  The Planes of Chaos are a lack of rules turned physical.  Chaos need not be just madness, like Pandemonium.  Plenty of free thinkers are driven by many other passions.  These don’t have to be completely selfish either.  Some people just want a good time, consequences be damned!  Others just want free reigns to express themselves, judgements be damned.  So, as these two forces butt heads, let’s take a deeper look at some overviews as well as some of my own dug up finds.  Join me as I return to the planes once again!

Author’s Note: More Planes!  This time Law vs. Chaos.  This was a fun chance to revisit my fey post from last Summer!  (Shout out to Brynvalk for partially inspiring this brief revival!) Also, yes, Augmental probably won’t see use in MOST sane campaigns, considering it’s supposed to be a blend of Phyrexia, Hellraiser and H.R. Giger art in a blender.  Though, I can hope some more tongue-in-cheek segments make up for my usual delves into grimdark.

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Ramon’s Guide to more Incredible Planes

Image result for "Planescape"lecture -torment

Some planar experiences are weird.

Salutations, friends.  Following my excursion into the depths and chronicling unseen sights of the lower planes, I return once more!  Consider this entry and future presentation and addendum to many previous treks across many realities.  At this point, I have become rather adept to the dangers beyond.  But, for the enterprising primer looking to handle all that the planes can offer, hopefully I can pass plenty of advice and knowledge on.  So please, travel with me (in spirit) as I unravel more mysteries and wonders floating beyond the prime material plane.

Author’s Note: More planes abound!  I wanted to return to my idea of the Hag Countess ascending, what an aftermath would be like.  Also, I recalled that 4th Edition touched on Evard a few times, so it’s worth taking some notes from various later creations (such as a somewhat obscure Dungeon adventure) for inspiration.  Hopefully, I can find myself back in the swing of things as well.  I haven’t been nearly as motivated in the new year, but I’ll see what I can do.

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Eastern Gothic – Creatures of Slavic Folklore (Part 2)

Image result for siberian wilderness photograph

“You understand the risks of joining our hunting team, yes?  There are many things in the woods that would stop our enterprise, but we’re among the most elite in the lands.  Our skills are legendary.  Some angered spirits don’t threaten us!” – The last words of a foolish trespasser

The forest holds many mysteries beyond the fabled Grandmother of the Witches.  Life grabbing wolves, tree-like giant men, three headed dragons!  Such terrors and more lie over the mountain side and into the forest.  Travel with caution and tact.  And of course, show respect to the spirits around you.

Author’s Note: My exploration into Slavic folklore creatures continues.  Also, I’m gonna cover some weaker monsters for lower tier adventures later.  So far, all of these have been at least pretty strong.

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Eastern Gothic – Creatures of Slavic Folklore (Part 1)

Image result for baba yaga's dancing hut

Looks friendly enough.

 

Behold, the mother of hags! And with her, a cadre of mythical companions and foes.  As the autumn months roll on and witches gather, the foul mother of them all beckons you to her door.  Seek out the dancing hut and experience the horror of Baba Yaga!  And joining her, a cadre of creatures both benign and truly vicious!  And there are more where that came from, as always.

Author’s Note: Here is something long overdue! The folklore of Eastern Europe and beyond hasn’t been represented in media too much. So, let’s fix that. Speaking of fixing, here’s my new take on Baba Yaga and her magical dancing hut!  More creatures based on Slavic folklore will soon follow.  Also, both the Dancing Hut and Baba Yaga are extremely strong creatures!  As a rule of thumb though, don’t mess with Baba Yaga!

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Ramon’s Guide to The Mists

https://daemonsanddeathrays.files.wordpress.com/2019/09/5f28c-ravenloft.png

Ravenloft!  The Demiplane of Dread!  The Mists!  All names for the same prison dimension for the foulest in the multiverse!  Those within the clutches of the Dark Powers must suffer, whether or not they deserve it.  These Dark Powers overseen all sorts of truly awful Domains of Dread, plots of artificially constructed spaces where the Powers observe the truly damned in the places of their own damnation.  The Darklords are those who have doomed themselves through acts of ultimate evil.  They preside over the aforementioned domains to remind them of their sins.  Usually, they don’t take kindly to visitors like myself.

Author’s Note: The Lovable World Traveling Bard vs. The Demiplane of Dread!  I always love writing bits on Ravenloft and this is a good way of introducing some of my favorite domains to players who might not be as familiar with them.  Of course, there are MANY domains that I wish I could ramble about, but I have only so much space and time to play with, unlike the Dark Powers.  In fact, their ability is limitless!  Plus, this is a good way of building up my own domains, Dawnsveil, Within the Woods and Feuer!  (Yes, the second one is Evil Dead 1 & 2.)  Keep an eye out for those new domains, by the way…  Also I continued a piece cut from my prior post.  The Black Lanterns was part of my Shadow Fell to Planescape conversion concept from before.

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June 2019 Blog Carnival – A Fair (Folk) Addendum

Hark, fine scholars, bookworms and those who crave knowledge!  Boskov’s Books has a sale unlike any other.  Gain the recipes of the Gold Bariaur Inn, read thrilling works written by well-known factotums, be the first to buy the collected lectures of Ramon DeLeon!  Only here, only at Boskov’s Books!  – A crier, advertising a book sale in the Clerk’s Ward.

Boskov is best of house spirits, here to serve you, discerning book seeker!  Why is Boskov Boskov?  Simple, original owner of book store, also called Boskov, bestowed name before death!  It was most sad, but the duty of the store continues!  What is the book you are doing the seeking for?  Boskov can find it with no time spent!  You heard of the sale, have you?  Luckily for you, gracious patron, there are many excellent titles for next to none.  Among them is an exclusive title that the store are premiering, many weeks ahead of the competition!  This is because Boskov has exclusive connections with a printing press in the Lower Ward.  Let’s say that both parties using knowledge to liberate an ignorant multiverse, views align and whatnot!  But, you are obvious well read, fair traveler!  You may think, such mannerisms and speech patterns are befitting of other great sellers in the Cage and beyond!  Very astute!  Boskov helped within the house of the Merchant Zam’Dul too!  Such service inspired Boskov to be in charge of sales work too, much like old master!

Please, let Boskov show you some excerpts of lectures of the faerie folk!  Boskov assures, it is a great and enlightening read!  Besides, this elaborates on those lectures, new content to behold!

Author’s Note: Quite a few people enjoyed my concept for the Fey in the classic Great Wheel.  The Deep pockets of the Ethereal proved to work well.  Plus, having Seasonal creatures not too far off the Inner Planes made enough sense, in my opinion.  Anyway, I wanted to expand upon a few ideas.  A couple have stated that for a hideaway for the fey, many D&D fey races didn’t get too much attention.  And you know what?  That’s a fair assessment… Hehe.  Plus, I’m back with another quirky NPC who talks in 3rd person.  My reason for this one?  I won’t deny it, I’ve been meaning to do a monsters post based on Slavic folklore.  That will get done sooner or later, especially since one of the creatures is floating around Sigil now!  As always, be sure to check out the June 2019 RPG Blog Carnival by Brynvalk, which this was made for!  Also, the only reason I put this in bold is because anything put in Boskov’s voice is meant to be in just italics.  In retrospective, not the best idea, but oh well…  Anyway, enough bolded text!  ENJOY!

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June 2019 Blog Carnival – Ramon’s Look at the Fey

ecstasy_by_Jeff_Laubenstein

Ramon speaks to guests in the Gatetown of Ecstasy

The marvel and whimsy of the fair folk, is it not breathtaking? Ah, magnificent! Incredible! I tell you, there is much to tell. However, the Primers have it all wrong. That is something I wish to set straight, for all of you. Please, indulge me a moment as I tell you all there is to know!

The fey, alien and majestic. They follow a sense of wonder that is mostly alien to material plane denizens. However, despite being distant from the creatures of the mortal realm, these spritely spirits embody many emotional extremes and ideals. But, where would such creatures dwell? A Mirror Plane, some say. That is poppycock, mere propaganda made by Lords of the Courts to seem akin to true deities. That isn’t to say that fey gods don’t exist, but many of the leaders of the courts are far from gods themselves. Sure, you can find them on Arborea, Ysgard, Limbo, Pandemonium and even the Abyss… But, what other such wondrous places might they hide? I have just the answer for you!

Author’s Note: Another post for the June RPG Blog Carnival? Why not!? Find out more here!  And by all means, this might be one of the longest things I’ve made yet!  As in, Wall of Text long!  Why?  Because I like to challenge myself with new ideas and new things to tackle.

This time, my relatively grognard-y ways revive an old character of mine while trying to figure out a greater place for the fey in the Planescape/AD&D Great Wheel. As I’ve made it clear, I don’t care for the 4th edition take on things and care less for stuff like Feywild being in the Great Wheel.  Okay, that’s a lie…  I like to modify some things when I do the Nentir Vale, especially with making the planes more alien and hostile. Despite being a curmudgeon for old school lore, I figure it’s time to make do and repurpose things!

In this, I try to sample the Fey Wild books themselves, alongside Planes of Chaos, Legends & Lore and The Tall Tales of the Wee Folk (from BECMI); in order to build my own Planescape-y proof of concept. Plus, this allows me to tie in some new ideas brought in through 5th edition as well!  So, for those who’d like to indulge my experiments in world building, here’s a lengthy prose about the life of the fey in the Great Wheel.  Enjoy the words of Ramon DeLeon, Priest and Planes Traveler.

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