From thresholds and barriers, many terrible things break free to cause mayhem. Among them are things from a digitized and electronic world. These monsters may have strange origins, but the evils they unleash are no less dangerous.
Welcome to the realms of electronic terrors, creatures that originate from incredible devices known to some as “video games”. These creatures hail from a variety of supposedly fictional universes and realities, where they do all in their capacity to torture brave and cunning protagonists within a digital landscape. These tales may just be works of fiction, but they could very well be alternate worlds held back by a pixelated veil. Perhaps this could mean an expansive frontier within the Prime or perhaps a demiplane of its own.
Author’s Note: Another blog carnival post! This time, it’s a bunch of monsters from horror (or at least suspenseful/horror-related) video games! Yes, the Zombie Dog is a repost…
As the fog begins to roll in, a comforting light barely breaches the blanket dead ahead. A vardo wagon sits idly, alongside a crackling fire pit. One lone man clad in ornate robes and a ceramic plate covering his head beckons you over. His body language seems friendly, but he is clearly interested in business. A quick wave of an arm showcases all means of strange and wondrous trinkets to behold. The cloaked humanoid shape picks itself up, addressing the party, “Ah, well met! All of you seek to fight off the legions of the damned? Surely, you are in need of proper supplies. You are fortunate to stumble upon this traveling merchant!”, hoarsely croaks the muffled shape through his sculpted helmet.
Author’s Note: While Castlevania is more action-horror, it’s still very much part of the history of horror gaming. One could argue the early entries are a proto-survival horror too! Plus, there’s the classic fiasco of Konami supposedly taking from TSR for their box art. In general, Konami sucks and will probably always suck (unless some day they magically don’t), but we can still appreciate the classic franchise. While this one focuses on the first game, fourth game and Symphony (because those are my favorites, I know… original); I might come back and do some items based on other titles at some point… not just the most popular ones. So with that, here are a couple of items that pay homage to the franchise! Enjoy and happy vampire hunting! Also, I’m aware I reposted the solomon seal.
The monthly market at Granite Well Station’s market is rich with life as it always is. Amateur crafters alongside trade professionals, artisans both local and well out of region, even a few arcanists willing to share a secret or two. Among the oddest is that “metal head” fellow who just showed up at the last minute. He calls himself “Zam’dul”, sounds like some really far eastern name. Either way, he has a haul of junk to investigate. It’s all pretty odd stuff, I have a feeling he’s making dirty money on pick-pocketed goods, but that’s just me. – Constable Taranath Glistendawn, long time officer of Granite Well; a town known for its eponymous well, where an evil creature was thwarted decades ago.
The Granite Well Station sports a diverse rummage sale and market at the start of the month. As far as flea markets go, Zam’dul is no stranger to this. While a somewhat dusty, but sprawling city space; it already sports a diverse array of fascinating vendors to choose from. To compete, Zam’dul only brings the most fascinating odds and ends from around the world. As always, he promises quite the show!
Author’s Note: Zam’dul travels to a city anew! Since I’ve been doing a fair share of player options as well as monsters, why not items as well? Like before, they have a gothic, victorian, western, dime novel or relate theme to them. In addition, I wanted to add some more gun augmentations.
“Why do they always faint when they see me?”
The streets are seemingly cast in a dark and gloomy shade among the lit up lamps. Flittering insects cast sinister shadows on the cobblestones below. However, the chill down your back is far from a winter wind. You feel it, don’t you? A cross between a clacking of razor blades upon your coat mixed with the sharp feeling of exposure to ice. It’s right behind you. As to what it is? You dare not find out, but your doom is likely spelled out for you, regardless. Before you can react, the words, “I have use for you” buzz in your mind before all turns to black.
Author’s Note: Weird Western stuff is fun, but it’s only a single flavor of the Gothic. I’ve always been one for horror in an urban environment, such as jolly old London. Plus, I wanted to switch gears to something a little more traditional D&D. Also, I was really eager to bust out some references to Castlevania! (Yes, most of them are Symphony of the Night.)