Seelie, Unseelie, Four Seasons and a few minor houses. There is more from there. And by all means, all of them scheme and dream. All of them seek to triumph over the rest. And worst of all, to see one of them fully succeed would spell the end of the fey. Even those devout to Rhiannon would bring about their queen’s deepest fear. In the end, the politics and ways of these creatures are too alien to fully understand. How would they avoid absolute destruction? How would they rebuild? It would take a lot of speculation to imagine how pieces would be picked up by such truly unique creatures. But, a mix of Real Speak and Chant alike has been formulated into some well crafted notes. So, by all means read ahead and dare to discover how much of it is actual truth. Normally, I strive for truly gripping information that holds the tests of scrutiny. But, for cabals and corridors this deep, such endeavors are impossible. Perhaps I have been mislead by rivals? It is the fey way, after all.
Author’s Note: The last of them, at least for now. These remaining sects, like the three before, hold less overall political power and tend to be less centralized. However, most of them are some level of crazy, even by fey standards. Also, huge shout-out to The Piazza forums. Their ideas helped really bring this to life.
“Ah, setting sails on the high seas? Well, let me tell you of grim tall tales. I speak of ghostly vessels rising from watery graves. I have witnessed water beasts infused with the deadliest poisons known to man. I have seen angered spirits more than capable of sinking your ship, even from a distance. And this is to say nothing of the strange island you will find along the way. The ones I fear the most are controlled by wicked sorcerers who reject the divine in favor of their own prospects. And that’s to say nothing of the pirates. Even in distant lands, the brigands will emerge. One such heinous gathering caused me crew to run aground. And that was to say nothing of the horrors to come. I speak of flying creatures that resemble women, but only their top half! The accursed harpies had slain too many good men. I speak to you today, only thanks to some priests who witnessed the carnage. The life of a sailor is no kind one. Pray that it’s only nature you have to worry about!”
The old man, beleaguered by his past, sits back down. However, for the rest of the evening, he maintains a glassy stare that is equal parts ominous and worried. His staring is only interrupted by the loud slurping of grog from his mug, most of which staining his mostly white beard. Even as you ready to depart, the solemn and sorrowful figure remains haunted and scarred through the terrors of his own past. Pray that you do not suffer much like him.
Author’s Note: I’m back once more, since my previous post split off into another part all its own. I wanted to tackle a look at Sri Raji, as well as stealing from the new book to make their new domain feel more Ravenloft (though that’s a common complaint I have with the book). As a whole, I give my own remake to The Steaming Lands, now the Steaming Wrath, with the addition of two wholly new domains (one based off of a Bruce Heard article for Dragon of course). Likewise, I have returned with more Ravenscape crossover, detailing the fate of Antorek and how it relates to the Wildlands. Also, PIRATES! I love me some stuff with pirates.
Our dusty little library ain’t much, but it’s a miracle that we can bring literature to this equally dusty frontier settlement. All I care about is getting the know-how to these folk. An informed folk is a healthy folk. As it is, they keep their bodies active, nothing wrong with stimulating the mind too! While you’re here, check out some of these accounts from travelers. We’ve been collecting them here. Tons of stuff on some of the fearsome critters to wander these parts… Some even come from parts unknown! You’re a traveler, this sort of stuff will keep you in the loop. – Anna Von Hindervoltdheim, Gnomish librarian of Wispy Cliffs.
One need not travel far to see familiar faces out west. Sure, they’re a bit different in many ways, but something’s kinda uncanny. Creatures, like people, have a habit of traveling too. One could say their ancestors might have found their way much like we did. Lots of science folk wanna document these differences to put forth some big claim. I dunno what it is yet, but it’s probably as odd as dinosaurs flocking to some hole inside of the world. But hey, at least these folks don’t think the world is flat or something. Everyone knows it’s really a cube!
Author’s Note: A lot of existing monsters, as well as creations of my own, can easily be fit into this quasi-setting/idea I’ve been playing around with. So, let’s dive into it! If you have any other ideas, let me know! Also, yes I know, this isn’t really a full post from me… just a list of ideas that use existing stuff… I promise I’ll have some original stuff ASAP! Consider this an interlude of sorts!