The stars carry their own ill omens. Sometimes, they are not always distant sleeping beings, but terrestrial creatures of a different sort. This doesn’t stop them from being completely alien in other ways. Sometimes, these things are from our own world and remain just as frightening as things from beyond the stars. The borders between dimensions falter, as a dark matter begins to traverse into our own realm. All means of xenoforms manifest as a result, with us ill prepared for what is to come.
Author’s Note: War of the Worlds, Alien’s Xenomorph, Classic Conspiracy Theories. Those are the subjects of this post. Also, remember when I said I was done butchering German? Well, I guess I lied… Also, I wanted to fit a few references to the Alternity RPG’s Dark*Matter setting. Also, please don’t hate me for poking fun at the recent Aliens universe…
Beyond even the Great Wheel and known space, there are incredible creatures with equally incredible possibilities. Distant worlds and distant planes, both hold incredible secrets to ancient realms and alien beings. Some reach just beyond familiar material Crystal Spheres, while some are as incomprehensible and untouchable as the Far Realm.
Author’s Note: Let’s bring in some real science fantasy! This time, I’m reaching for Star Frontiers/Star*Drive/Dark*Matter for inspiration! For anyone familiar with either game, these monsters should be quite recognizable. As it is, the Yazirian already got its own set of stats… well, under its Spelljammer name. At some point, I might hope to bring the Star Frontiers aliens back as races. Though, I’m far from the first to think about that…
Githyanki. Like the Yuuzhan Vong, but not garbage
“So, you’re a fancy crew cruising around on your nice spelljammer. And then all of a sudden, some ghost thing makes your captain go mad and he’s killing all of ya! Then what? That’s why you prepare for the worse out in those spacial depths. Who knows what nasty things will be lurking out there! You certainly don’t!” – Glass-Eye Erg, Dwarven Trader from Rock of Bral.
This time around, a few homages to Spelljammer and Star Wars. Long and short, one of my friends showed me the revised d20 Star Wars. It’s better than I recall it being, still no D6 though. Needless to say, those very familiar with Star Wars will get some of my references. The same goes for Spelljammer, but I’ve been making a bit of spelljammer stuff for the past couple of months.
Author’s Note: I figure some more nods to Star Wars are a great way to transition to more science fiction inspired content. For the next couple of weeks, I shall continue to expand my endless bestiary. And no, this post isn’t about the Githyanki… I just wanted a swipe at how the Vong kinda look like them. While I plan for the future, here are two entries based on existing Star Wars monsters as well as my take on the Neogi (as I don’t care for the official take for 5e… but I usually don’t in general.)
There exists dimensions beyond our own. And what dwells in those realms? Entities far beyond our comprehension, of course! Only a fool would research too deeply into such theories, as they’re liable to go mad from either dark truths or being constantly called a liar and a fool.
Author’s Note: It’s been a while since I’ve done something truly inspired by H.P. Lovecraft’s brand of horror. While my personal campaign has inject Lovecraftiana into a Barrier Peaks homage (making it more Firestorm Peak), my blog has been lacking in that. So, let’s revisit Cosmic Horror by revisiting some of my older monsters! Enjoy.
“Where are we? When are we?”
It has been a bit of a hiatus, but we’re back! Hooray! The lands beyond Qvosfeir await, as our team etches closer through the rugged terrain of the bloodied wyvern peaks. And by lands beyond, I mean quite beyond! As always, things are about to get even weirder!
Born (Or Reborn) among Wild Realms
The Plant Folk were created within another reality known to scholars as “arcadia”. What exactly is this realm? Not fully known, except it is the origin source of several types of magic as well as the fair folk. Besides the native denizens, many fantastic creatures have been created through use of their alien magics. Among these mystical sights and strange places is the Wyld, a sprawling plane of untamed wilderness. Its alluring and inspiring atmosphere is quite deceptive, as terrible monsters and far worse curses dwell within the spacious demiplane. Those who become trapped are doomed to become one of the many kinds of wildlife that inhabit this realm. The plant folk are one such creation.
Native to a domain known as the “Wylds”, a planar place of natural beauty and (at times) savage brutality, the plant folk are at home within the bounds of their typically serene wilderness. Like the beastfolk, many of these created beings weren’t originally humanoids. In their case, they were merely plants that were animated and given new life through powerful sylvan magic. Many have taken after the realm that created them, in hopes of creating a utopia of the organic, while defeating the inorganic. Despite this, many are by no means evil and aggressive, some don’t even follow the cult-like ethos of their home plane. Many grow tired of the semi-comprehensible rules, hidden behind the alien chaos of the primal realm. As such, they’ve set out to explore other possibilities within known (and unknown) reality. Some still retain attachment to their original home, but hope to “put down roots” elsewhere.
Author’s Note: Looking back at what I made last year, I was wasn’t satisfied with my concept for races of magical plant people. They seemed really derivative and some decisions felt like rehashes of previous posts, with a different theme. Now, I’m still struggling a tad with the concept, but here’s my updated take on the idea! Some of the ideas are something I wanted to try and might be revised in another draft. Also, I’m sorry for that one pun… Really, I am.
“THEY ARE AMONG US!”
At long last, the players are ready to embark into the mountains ahead, unsure of what strange things await them within the jagged lands beyond. What dangers will they face? Will their ranks thin? Will some go mad? Will they awaken new horrors upon the land? Only time will tell!
Author’s Note: Due to a handful of things, part 2 was cut very short. As such, I decided to merge the recap with part 3. Stay tuned for more after the jump!