Heroes of D&D meet their match!
Among the most foul creatures within the realms of D&D is the aberration. Some hail these terrors of entities spawned from a distant realm unlike anything else; The Far Realm. Others fear that they are perversions of our own reality, distortions that prove how horrible magic can truly be. No matter the case, they lurk in dark shadows and hover beyond the veil, as the fabric of reality is slowly torn asunder.
Author’s Note: I haven’t really tackled too many aberrations in a while. Considering they’re among my favorite monsters, I need to fix that! This time around, I have conversions of 3rd edition creatures, as well as some of my own creatures. Star Vampires, Hulking Illithids, Dragon Illithids and one of the most nefarious parasites to show up in D&D! Ready yourself for some truly menacing Elder Evils!
I’ve been quite busy, especially with an expo. However, here’s my means of catching up on things. In fact, two critters popped out to me when I was combing through the Monstrous Compendiums for Planescape. Here are my takes on the Rast and the Bloodthorn. Enjoy!
Author’s Note: In which the author covers up his posterior by posting two new creatures.
A Book of Monsters? A good choice! Zam’dul is happy to bestow such a tome upon you. The cost is effective too, for you invest in knowledge! Even with such knowledge, be quite careful. The planes themselves are very unforgiving and care not for visitors. – Zam’dul, planar merchant.
As you might have guessed, I love the multiverse created by AD&D 2nd Edition and tend to have a bias in favor of it in some capacity. By all means, you are correct…. Not that there’s anything wrong with my favoritism, of course! Anyway, I wanted to convert over a few more creatures featured in Spelljammer and Planescape before I hop over to other things. That said, there are a fair number of D&D-adjacent things outside of both of those settings that would be fun to tackle. So, I’ll probably consider some of that too.
In the meantime, I wanted to bring back some other favorite creatures of mine. As always a healthy mix of aberrations, constructs, undead and the like. Don’t worry, no fiends this time.
Author’s Note: I’ve covered the whole Planar theme for a while. I might do a few more things before I switch gears. Personally, I’m feeling a return to either Gothic or something else entirely soon. Who knows? I certainly don’t! I just pull ideas either out of my brain or out of my bum and go from there. If I actually had a plan, I’d probably have a production studio by now…
Beelzebub has a devil put aside for me for me for me
The campaign pushed into the Grey Wastes themselves. We were readied for countless fiends, all battling in the name of their dastardly causes. We even were readied to control the sinister magics of the Night Hag. But, something unexpected and foul caught many by surprise… Aberrations formed and mutated through necromancy. Surely, these beasts weren’t native to the plane, but something brought them there. Something perfected them. The casualties within my own legions became astronomical, even with pushing the abominations back long enough. – Lucien, an angel-blooded aasimar paladin, captain of The Indefatigable.
My series of planar monsters continues with a healthy mixture of folklore, pop culture and crazy custom creatures. This time, a post devoted to horrible things to crawl up from the Lower Planes! Fiends, hellish constructs, necromantic mind flayers, cursed souls and more!
Author’s Note: In addition to some more planar threats, I wanted to ramp things up a bit with some more out there experiments. Also, shout out to Brynvalk for inspiring one of the scariest things I’ve ever heard of. Also, I’m back to bringing in a fair number of fiends to horrify my mini-bestiaries! I love making fiends! Also, pardon the classic rock references. But, it wouldn’t be my first time.
“Today, you have entered as cadets, mere trainees with little knowledge of the cast worlds beyond and the infinite stars that surround them. Through extensive courses and simulations, you exit as readied soldiers. The vast empty void is your grounds to explore, to understand, to build upon. Be brave, mighty warriors, mages and more! Go forth, into wildspace!” – Graduation at the Rock of Bral Spell Flight Academy
To some, a trip into fantastical space is a simple feat. They’re quite far from the truth. In reality, it proves to be quite the challenge for those who aren’t initiated. And even once one travels into space, that’s not to say it’s just a lifeless and black nothingness. Countless hazards threaten the discerning traveler. Most poorly calculated move and you sail into a deadly trap! While not all life beyond a material world is inherently deadly, there is still much to be weary of.
Author’s Note: More Spelljammer! This time, I’m sampling a little bit of Star Wars influence too. Starweirds, Ysalamiri, maybe a few others. Also, there seems to be an unintentionally recurring theme of racial tension in this post. I guess the theme for this post is part Star Wars, part “racism is bad”? I dunno.
The Fair Folk. The Good Kingdom. The Sidhe. The Far Wanderers. Whatever you want to call them! They’re a blight! Sour my milk and rot my crops, snatch up the neighborhood infants, turn the trapper inside out like a dinner food dish. Can’t stand ’em, they must be pure evil! You seen the mad witch beyond the hill? Surely, she’s in league with them! SHE IS! – Jerick Cormant, local farmer and general curmudgeon
The Fey, a description for mythic spirits of many kinds. There’s even overlap with other planars and creature types too! The undead, fiends, celestials, even elementals. To some, fey is just a label for the spiritfolk from ethereal realms beyond, fascinated by our mortal world. Many have taken permanent residence beyond the mainstays of mortal civilization. Often hidden, the fey watch and observe for a variety of reasons… some more benign than others.
Author’s Note: Faith of Brynvalk is hosting the June 2019 RPG Blog Carnival with a Fae theme to it. So, I figure that it’s not too much of a divergence to make a fey themed post in the middle of my planar theme. You’ll see a mix of updated old monsters and a few new ones! Enjoy!
Unification. Usually, this concept is seen as a positive. Coming together for a common cause. However, not all things use it for the betterment of all life. Some use it for the betterment of themselves, sometimes to literally propagate themselves; an all out cosmic domination campaign. For survivors sane enough to resist its curse, they will recant tales of an entity more than capable of unraveling all reality… and rebuilding it in a gruesome image.
Despite hailing from some alien dimension, accessed through planar loopholes and demiplanes, this entity is not driven by chaos or randomness, as we might assume. Scholars believe that this thing has taken interest in our takes on law, order and of course unity. However, it strives to perfect it. To material plane minds, the result is a sickening perversion that inspires madness and revulsion.
Author’s Note: The culmination of all sorts of cosmic and body horror. Here are a few powerful creatures that could make for some truly horrifying end game baddies, short of an elder god itself. Mix a little Dark Souls, Halo, Innistrad and Warhammer 40K and you have these abominations. Also, I realized that my homage to Hanweir is quite similar to Kor-Artificer’s. Great minds think alike, I guess. Either way, I can certainly say that I’ve created one of he most horrifying things I can imagine. All for a part of the Unity!