Defenders of Arborea: The Eladrin

Arborea cover

All of this talk about Planescape has gotten me quite nostalgic.  Plus, I did a couple of Eladrin stats on a whim a year around two years back.  So, I figured it was time to update them for a whole new generation of gamers that hasn’t seen their Arborean incarnation.  But, enough rambling from me, check them out here.  Bring back some Planescape-y flavor for just a dollar!

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I’m back!

So, holiday season semi-hiatus is over!  In short, that was terrible.  It was a drunken haze of stress, sickness, depression, overworking and booze… mostly booze.  Like many Americans, holiday season, Christmas time, just whatever… it’s horrible.  Anyway, expect something a little different within the next couple of days and then it’s back on track.  I’m hoping to also revise a thing or two for another project.  More details later!

Gloomy and Gothic Story Hooks

Endless tomes tell tales of brooding beings locked in wretched crypts, of things we are not meant to know dwelling beyond the skies, of shocking creatures that terrify as they stun, of punishment for grievous sin and decedent folly.  These stories of old have fueled events to come for generations.  History has a habit of repeating, especially the negative…

Author’s Note: What?  Something non-crunch related???  That hasn’t happened in a long time, I know.  I prefer the mechanical bits, myself.  That said, I wanted to do something a little different.  I’ve made backgrounds, NPCs, monsters, class options, a race and then some with a gothic theme… why not stuff on the campaign itself?  Plus, this example is literally about literature.  So, here are some hooks inspired by various stories.  I’ll post something else later in the week, I promise.

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Lovecraftiana – More Items & Monsters from the Cthulhu Mythos

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Upon a distant plateau lies foul denizens of Leng.

While many horrors beyond our reaches have found their way into the material, other things creep into reality and bring chaos with them in more subtle ways.  Some lurk just beyond the veil, while others find others to do their bidding.  Whether they seek to destroy us or take over, eldritch powers are slowly becoming more pronounced.  It is unlikely that we’ll ever be ready for them. – Finnemin Cobblertoe, Halfling Archivist

Author’s Note: I wanted to make another contribution to the December ’17 blog carnival.  So, true to Doc tradition, here’s some more H.P. Lovecraft creations for 5E!  You can find more cosmic horrors throughout my blog via relevant tags like ‘lovecraft‘ and ‘cthulhu mythos‘.  Read more about the RPG Blog Carnival Blog here.

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Spirit of the Festive Season – The Ghosts of Christmas Past, Present and Future

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It is not certain if these spirits are of the deceased or the emotion of yuletide joy that persists after one is lost.  Perhaps they’re not even ghosts at all, but a powerful embodiment of the season itself!   Perhaps they’re divided courts of the fey, likely a Winter Court.  It is quite likely that they’re spiritual manifestations of Celestials and Fiends, who take a different role in good and evil.  No matter their origin, these beings are dedicated to their cause of taking part in a yuletide celebration.  All of these spirits are decorated with assorted garb.  Crowns of wreaths, fanciful ball costumes, monk robes, simple cloth, peasantry garments, regal/noble outfits, etc.  It’s rare that any two spirits at all resemble each other.  In fact, they often go out of the way to look different from each other.

Their other reason for appearing, beyond overseeing festivities, is to visit those in dire need.  In the case of good spirits, they lead the subject on the right path through showing them the error of their ways.  In other cases, they give rewards to the just and noble.  In the case of bad spirits, they torment souls who have dared to stray away from the spirit of the season, rendering them horrified or mad.  Or even worse, they might even further a victim’s descent into damnation.  No matter the case, they materialize during season festivities and carry a certain power allowing them to perform incredible feats.

All are tied to a point in time, capable of incredible feats of divination and conjuration.  Memories of the past, mirrors of the present and visions of the future.  When such abilities prove to be not enough, they are even capable of gathering more spirits to aid them.

Author’s Note:  Faith from Brynvalk is hosting RPG Blog Carnival and I’m more than happy to contribute again!  Last year, it was all about the faerie folk.  This year?  Literature.  So, with a dash of “novel inspiration”, I’m focusing on Gothic literature (and some related genres and authors, like more Lovecraft!)  For starters, I’m going to do something in the name of the yuletide season and make a semi-modular creature based on Charles Dickens’ “A Christmas Carol”.  I might do one more entry to fit the general season, who knows?  (That said, I’m busy with work being a real pain, so it’s hard to say.  Hopefully, I won’t delay too much.  We’ll see!!)

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Holiday Delays.

I was trying to avoid this for the first post of the month, but a culmination of work stress, personal issues and the holiday season have once again caused me to delay my content.  I’m sorry, I’ll try my best to maintain a proper schedule through Christmas/New Year’s.