Sylvan Strangeness – Weird Courtly Business

I've Seen Your Tears Before by Eriyal on Newgrounds

This is all I have to offer for now.  I assure you that much more lurks beyond.  There is much yet that they fair folk would prefer to presently keep hidden.  Is there something worse than a nightmare conspiracy, cross planar war or the elimination of countless lives?  Hard to say.  The fey will remain an eternal enigma to even most planars.

Author’s Note: Special thanks to King Corn and ripvanwormer of thepiazzaforums for some incredible ideas!  Anyway, that’s it for me in terms of fey politics, intrigue and factions.  Additional thanks to everyone who participated in the January 2022 RPG Blog Carnival!  More after the jump.

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Spelljammer’s Steamspace – Beyond Steam Titan

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The Steam Titan is a curious host. The world itself is hostile to most life, but its moons offer a diverse array of habitats and beings. None the less, the gases within the world have proved most useful in propelling already technical societies far forward, with fascinating innovations. But, what of other worlds within the sphere?

Author’s Notes: To keep in line with the fiction of the era, many of the worlds refer to various dime novel/pulpy tropes and then some, such as the lost world, masked heroics, divine revelation, proto-cosmic horror and then some.  Likewise, a poke at the genre mashup and rules-Frankenstein needed to make all of this possible.  Hell, one of the worlds is even more tie-in to my RavenScape stuff.  Anyway, here’s a post JAM PACKED with content!  Enjoy!  Perhaps at some point, I’ll return to Steamspace.

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Spelljammer’s Steamspace – Always Weirder Pastures

What Really Happened at Roswell? - HISTORY

“So, what you’re trying to tell me is that you’re not an elf?”

-“No, sir.”

“And this isn’t the North Pole?”

-“It could be!”

“So… Sargent, have you been trying to mess with my goddamn mind this whole time?”

*”I’m in the fog as much as you are, Major!  This ain’t Earth, it’s aliens.  Roswell and all!  Aliens!”

“Get a grip of yourself.  This, err, non-elf can help us.  Now, isn’t that right?”

Author’s Note: Two instances of New Jersey in the multiverse.  Why?  Because it ain’t as bad as everyone likes to say!  Also, it’s a little smaller this time.  Look out for next time, it’s a big one!

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Spelljammer’s Steamspace – Light and Dark

Take heed, mighty explorer!  Danger is afoot!  Always prepare!

Free D&D playtest hints that Spelljammer reboot is on the way - Polygon

You are among the brave few, those who readied themselves for the great journey into a breathtaking new world, one of many that swarm around the very source of much great power.  The Steam Titan, as many call it, as a colossal body that anchors the many sites we aim to use for our cause.  Far from alone, there are others like us who remain friendly for now.  Likewise, other beings have existed on the micro worlds far before us.  Tread lightly and with caution.  For the environments beyond and their lifeforms?  Steady and prepare.  A carefree adventurer is a dead adventurer.  The Queen’s Voyage Adventure Charter will explain more.  Please report to them post-haste.

Author’s Note: Obligatory Victorian steampunk, almost arbitrary…  Likewise, far more grimdark steampunk, because that’s really the only way I like the genre.  Though, not enough look at over industrialization, to complete “Victorian High Tech, Low Life”.  Well, here’s a continuation of my mess.  Why am I tying all of these things into Spelljammer?  I’m not sure.  At least steampunk isn’t super trendy anymore, if I wanna be all hipster about it.

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Spelljammer’s Steamspace – Desert Winds

Steamspace

A fascinating cluster of worlds unlike any other.  There is one true world within steamspace, an incredible Gas Giant that bounced between several sun-like star shapes.  Orbiting the giant are many moons which foster life, while acting as a means of sampling the greater world for the benefit of the denizens below.  This charter details the various inhabitants upon each of the moons.  The Known Moons of the Gaseous Body, a cosmic cradle that harbors a bubbling and steaming watery world below known as “Steam Titan”, are as follows: Bashar, Destiny Expanse, Victoriana, Noire, Metallum and maybe even more.  Splinter from the Iron Coil Gnome crew became a vital part in the infrastructure and well being of the moons themselves.  While the company presence in the Crystal Sphere fizzled as fleets of Minoi entered roughly ten years ago, they left behind means of survival on otherwise hostile worlds.  Enter moons built on extremes and oddities.  Behold a fantastic gas giant that tethers all of them together, the very source of wondrous power here.  But for today, let us look at the first two moons.

Author’s Note: Remember my Weird Western?  Al’Bashar?  Bits on Space Victorian British?  Blatant Stephen King rip-offs?  Well, it’s all part of the same world cluster!  Also, expect a handful of homages to bits of pulp, sci-fi and then some.  In fairness, this is the kind of insane crack I’d come up with when I did more with 2E AD&D.  In short, mixing Spelljammer with Masque of the Red Death Ravenloft and Gamma World 4th Edition mechanics together would make something like this.

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The Cluster Sphere: Spelljammer… in the Mists?

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Fantastical Space would be one of the last things people associate the Demiplane of Dread with, but it exists even there.  The recently discovered “Castle Darkspace” is a testament to that.  While T’laan stews and broods in nihilistic apathy, he knows that it’s possible to break the veil into greater space.  But, this is but a facade meant to give false hope.  And by all means, others who have touched a Spelljammer have fallen to the Dark Powers.  Even the maligned and much ignored “Port Barmy” has its roots in a Spelljammer ship.  Save for the latter domain, all things Spelljammer have found their way into a unique “Cluster” or rather “Mist Sphere”.  The Mist Sphere works much like a Crystal Sphere, complete with Wildspace connecting the worlds.  However, there is no true world, solely the domain and lands trailing off into mists.  However, they can be accessed by spelljamming.

Be warned though, for those who sail their incredible ships in this sphere cannot leave normally.  Trying to seek the Phlogistan has disastrous results.  Consistently, a spelljammer will explode upon impact.  Likewise, entering other domains and clusters beyond this one spells doom.  Doom already comes for all who dare to trifle with the mists.  As of 740, even arcane space (excluding the phlogiston beyond) was not immune.  Tower Darkspace was taken into the mists.  By 743, Rogerport and Gnomonia had joined.  Primordium Station was taken in 748 and The Chariot fell in 757.  By 758, these were no longer islands of terror.  The Mists unveiled that the spelljamming days of yore had returned, but with a dark twist.  A new Sphere of sorts revealed itself, but those within were very much trapped.  And worse, new locales and minor domains continued to appear, such as the Sparkling Halls in 759.  Perhaps the Arcane Space is doomed to fall to the Dark Powers in due time?

Author’s Note: Spelljammer in the Mists! They said it couldn’t be done, but I proved them wrong! Ahahahahah!  I know Ravenspace has been a thing for years, but here is my own take on a cluster in the style of a Crystal Sphere.  Also, there is plenty of opportunity to reference bits of space horror, such as System Shock!  Also, more Eberron crossover!  And even more crazy, Returned Blackmoor makes a cameo as a domain all its own.  Is it canon for my Threshold series?  Hard to say, but it’s certainly a possible ending for it!  Also, Port Barmy remains a joke.  I have no plans to do much else with it, maybe I’ll add it to here one day.

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Conspiracies and Terrors of Wildspace and More

I realize that my lesson started and shifted a but abruptly.  But, you seek the worst and weirdest that arcane space has to offer.  Why would I slouch on a golden opportunity to explain all that is delightfully dooming in the stars beyond?  Ah, yes.  Do stop me at any moment.  As much as I relish spreading nightmares, it could be bad for the tutoring contract.  So, young one, let us talk particular subjects involving space today.  After all, fear not when being taught by the famous Jermaine the Arcane.  I always provide means of rescue advice.

Author’s Note: Spelljammer, at last!  All the same, October kinda of usurped a bit of that.  And so with that, have some RavenJammer!  Likewise, conspiracies and mysteries within the setting too.  Also, the largest heresy to the alternate cosmologies, they’re just Crystal Spheres with Planar elements…  Don’t be mad at me!  Plus hey, I love a good conspiracy angle, the retcon fits the Great Wheel and its many mysteries to some extent.  Primers be damned!  (But, mostly Clueless.)

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Worlds and Cosmos of Spelljammer – Fantastic Space!

 

Spelljammer" cover art by Jeff Easley. | Scifi fantasy art, Dungeons and  dragons art, Fantasy art illustrations

Arcane Space, a strange place for those not initiated.  Plus, for those lacking the essential tools of travel, it’s deadly.  There is no natural air here, likewise the heat is very unnatural.  This is especially the case within the traveling warp known as the phlogiston, a realm of burning energy that can shuttle protected spelljammers in rapid time.  Yes, it truly is wonderful.  And for many, it’s a far more logical alternative to the planes beyond.  Why discover what lies beyond life when you can learn all that life truly has to offer?  There are countless worlds already out there, all within the Prime material.  Plus, the metropolitan space hubs prove far less pretentious than the likes of Sigil anyway.  No weird slang to make yourself feel smug.  Or well, less of it.

Author’s Note: Spelljammer?  But of course!  October will probably make a shift back to Ravenloft, but Spelljammer always needs love.  And past that, more Docker’s Catch, crossover with other settings and a massive reference to Sea of Thieves (again). So with that, have a double post… IN THE SAME WEEK!  Give or take.

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Planar Explorations, by [REDACTED] or “The Narrator”

“I hate this Ramon DeLeon, barmy liar has brought many to their dooms!  My brothers feel it’s in best interest to visit the bard, as well as his monastery friends in due time.  I lack the muscle of some compatriots, but I can only hope my word craft and reason is enough to get this menace to stand down.  And if he doesn’t, may his long ears be ripped off his head!  Now, where’s my wine?” – Gerard Claude Dupois, Renardois-folk Lupin of Petite Renardie

Where’s a primer to go to learn all there is upon the planes?  Why, to Sigil of course!  And where from there?  Well, competition has floundered in the claws of a beast named Ramon!  His biased words paint a different story of the planes, bringing glory to some and chastisement to others.  But, be assured there are far stranger truths than those cooked up by some hairball hacking mutant with a knack for storytelling.  And within such stories, many things are best left alone.  Because of his foolish idealism, a racial war begins to boil… not unlike that of the gith.  But, enough tearing of one’s fake character.  It’s time to explore the planes with a tighter focus and sense of scrutiny.  Dare you discover what truly happens within realities beyond?  Of course you do, that’s why you’re here!

Now, who might I be?  Why, the Narrator, of course!  Do you think I’m like the Editor?  Because you shouldn’t!  I’m far more charming and more elaborate.  No cryptic absurdity here, only the upfront truth and the deepest of dark you can muster.  Besides, he seems to have given the city the laugh for a while.  Good for him, I say.  You work hard, you eventually catch a break.  So, why can’t you see me?  Well, disclosing such information is dangerous.  Surely, you can understand this.  So, let us not waste too much time.  Turbulence and conflict bubble and ooze around the cage, especially in these trying times.  Methinks another age of upheaval is upon us.  But, whose to say?  I surely can’t, I’ve moved onto other business after ages of merc blood-work.  But, onto other matters then.

Author’s Note: Yup, split post.  Unrest still hovers over the greatest city in the multiverse.  And as one can assume, not all like the traveling bard.  Some think he’s a foul swindler even!  But, what other stories can be told of the planes?  Plenty, I can tell you!  Also, I wanted to explore an even darker look at the fey.  I don’t care for Disney takes on Faeries, give me gothic style aliens any day!  And yes, it overtook the post.  And once again, The Evil Dead inspired something for me to work with.  In addition, we have strange elementals, trade war, a sentient astral pocket and a drifting piece of New Jersey!  Also, as the name might imply, one of my greatest inspirations for Planescape content is the Grimjack/Mundens/Cynosure universe.  Science-fantasy hodgepodge, multiversal antics, a grim mercenary tone often used, lots of it already felt Planescape, even if it predates the setting by around a decade.

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The Dark World of Tomorrow – The Broken Cog Cluster

“Meikridas Steamships, are they not marvels?” The hand of a flamboyant man outstretches towards his wondrous sea craft.  While he somewhat resembles a vistani in a few regards, he is clearly not of their ways.  The sailor man smiles with the genuineness of an eager salesman, “come friends!  The warm shores of Alleigosto are a mere boat ride away.  I offer you leisure and hospitality unlike what is seen here in fair Dementlieu.”  The pitch continues, as the showman distributes pamphlets detailing incredible works of art and technology, a history spanning empires of old and “magnificent” relations with nearby nations.  While the man’s vessel is spotless and a marvel of engineering, the owner of this enterprise comes across as insincere and just as full of steam as the ship.  “We board now, don’t miss the opportunity of a lifetime!”  It is at this moment that you can swear the man’s eyes bulge unnaturally, even for a second.  And at that, unblinking.  Such a voyage would indeed bring wonders, but also new terrors to behold.  What visions of the future does this “cog cluster” bring?

Author’s Note: I’m always good for more Ravenloft.  Cursed robots, a zombie apocalypse, manipulative shadows, killers on foggy streets, the successor to the Atlantean Neur-Maise, the refuse of industry, fanatic technophobes, the distant (and not so distant) looming shadows of totalitarianism, utopian idealism crushed by said dark tidings, Deep Ones and more haunt a new cluster.  Here is a new pocket domain, as well as a new cluster to house old domains (like how Fell Arts houses Farelle and Odiare).  Major props to ScS of Fraternity of Shadows for inspiration on Nosos and other advanced domains.  And with that, here’s my take on a Steampunk-ified cluster much like the proposal from Quoth the Raven issue 2, with The Shining Bay cluster.  But, unlike that mixture of just Paridon, Timor and Nosos; this adds in several Islands of Terror I devised many years ago… some more recent than others.  One is a plague-ridden urban sprawl taking notes from the 19th century United Kingdom, Prussian Empire and Northeastern Coastal U.S. (especially from the fiction of Lovecraft and King).  Another is a mix of drama, Luddites, robotic horror and more in a Mediterranean based land.  It is next to decaying Greek-inspired splendor spliced with The Shadow over Innsmouth.  And finally, a somewhat Balkans inspired fake utopia.  Plus, as an added bonus, an homage to the classic Thief games.  And with that, enjoy one of the longer posts I’ve made.  And should anyone be curious, I have no interest in anything Wizards of the Coast.  I don’t want their new book, as I don’t care for the Post-4E/Shadowfell take on things..

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