To me, September marks a return to horror. And boy, do I LOOOOOVE doing that sort of stuff. Expect some more dark themed homebrew as well as some new stuff for DM’s Guild quite soon! Sure, next week’s post is more of an homage to my “Wyvern Peaks” adventure, but what follows after that will be delightfully spooky fun. Needless to say, I’m out of my funk… So, be ready!
First off, I’m glad to see my content is popular with people around the web. That said, it’s come to my attention that people have been using my work in other things or outright copying it for their own stuff, claiming as their own. Maybe it shouldn’t bug me as much as it has, but thems the breaks. To make matters worse, it’s old drafts that are being taken from. The whole situation is kinda disheartening to me. I’m glad people like my work, but I don’t any receive credit or feedback. I’ve been doing this sort of thing for over 4 years, making free content. But lately, I dunno… You’ll probably see something this Wednesday. If not, next week.
Till later, readers
By the looks of it, I can guess my most popular posts have been either science-fiction related or involved new races (such as the beast-folk). As such, I can guarantee you’ll see more or one of the other very soon!
Before leaving to reality, the players pierced deep into the deeper dream. The Dreaming is finished, perhaps gone for good? The players make their way out of a dream realm and hopefully back into the real world. But, what is real and what’s really going on? Being stuck in The Dream for so long was certainly no accident. And so, ends the first part of my zany adventure (that I originally intended not to last this long!)
Even though last week’s post was out early, this one will be out a tad late. This is due to me helping out with my local fair for the next couple of days. Don’t worry, I’ll try to jump back to a “normal” schedule.
Welcome back, gamers! I usually homebrew stuff and this is a complete change of pace for me. That said, I’ve been meaning to write pieces examining things within games in addition to homebrew. As it is, I’ve branched out with gaming recaps and those seem to reach some sort of audience, so I’ll continue to experiment. That said, homebrewing is still my prime focus.
Back on topic, last time I opened up the carnival by looking at why I think people like darker genres and topics in their games! Today’s post is deeper focus on dark settings in regards to conflict; whether it’s problems from society, the self, the environment or even forces beyond our control. One can’t have a darker story without extreme conflict, to the point it’s usually quite oppressive, or repressive in some cases. Sure, there are more examples than what I’m talking about, but I could go on and on about that. Also, I like rambling some anecdotes about old games I’ve played it, because I really love sharing gaming stories with everyone when I get the chance!
Author’s Note: I know, it’s a change of pace. Like I said, I’m not abandoning homebrewing. I promise. Also, this one is a little more mature oriented than other posts, touching upon rougher subjects.
While I enjoy tons of heroic settings with noble characters ensuring good in the world, I’ve always loved truly grim and dour settings. I speak of worlds that fit the “GRIMDARK” moniker that’s been affectionately used. For those who don’t get the reference, it refers to Games Workshop’s Warhammer 40K tagline, which states that “In the grim darkness of the far future, there is only war!” I’m speaking of places blighted by impossible evils, dystopias where any sort of righteousness and passion is repressed, a sinister universe that is out to destroy you, nuked out wastelands where the remains of society struggle to continue or scrap the last bits of the old ones… but you get the point.
So, why is my theme essentially “dark settings and dark themes”? Sounds depressing, I know. After all, spending too much time in an overly dark and oppressive world can wear one down, right? Not exactly! There are many reasons why dark settings are truly fascinating. Before I turn the carnival over to you, let’s take a look at why starker settings can be awesome. (Or if you prefer, skip down to the bold text.)