I have touched upon The Outlands, yes. But, there is still more to see. The Concordant Opposition, a name with more than one meaning. To some, it’s the center point where all things converge. To some as well, it is the force fighting all planes at once. At least, this is what that Acts of Balance sect/faction proclaim. Beyond them, there are many more sights and sounds to observe within the center ring within the Wheel. With such a variety of experiences alone, a Sensate could spend a lifetime here.
Author’s Note: I enjoy doing these. As such, I have to return to this! Now, thanks to the Torment conversions and some of my own, that takes care of a number of monsters at least. The one bit from the Elemental post felt a bit tacked on, but it only made me wanting to do more. It begs the question, what happens when I run out of planes? Well, I’ve been making plans for another project.
The search for all that the elements have to offer continues. To put things simply, the elemental planes converge into their own realms of sorts. These fusions act as elemental planes in their own rights, the para-elemental as they are known. In addition, I can’t help but research some hypothetical planar fusions that come up in various lectures and notes across the planes. Someone’s idea of a practical joke? A sinister piece of the chant? Who knows? Either way, there is knowledge to find!
Author’s Note: The Inner Planes. Yeah, you gotta stretch the imagination a bit. All the same, I hope this thought exercise proves you can mold something out of a tough template. Hopefully, you’ll find some inspiration too. Though, not necessarily references to say /tg/ classic lore, DOOM or Warhammer or many other things either. Also, shout out to The Pathology Guy, whose take on the Inner Planes has been a large inspiration for me.