Pardon my sluggishness for this week’s post. Needless to say, a tale of wickedness awaits you, dear reader! The Demiplane of Dread shall visit this blog once more…
“The ANCIENTS awaken! It is my duty to see that they are ready to take hold of what was once theirs. The time of the material plane denizens is numbered!” – Xel’lenia, Human Cleric of Cosmic and Elder God Cultist
“The space beyond is more than proof of the Gods! While many hide away in small pocket realms of their own design, some are brave enough to face the great aether at large! The wilds of space itself is home to many great beings and I am a disciple of them.” – Torrean Guildlight, High Elf Cleric of Cosmic and Eccentric Researcher
The Cosmic Domain offers a pinch of Lovecraft, a bit of Spelljammer and the vast knowledge of a far greater universe.
Author’s Note: I wasn’t overly fond of my original Eldritch Domain from a ways back. So, like with the Nightmare Sorcerer becoming the Dream Sorcerer, the Cosmic Domain was created. I wanted to come up with some abilities that scream “outer space”, but I had a bit of a struggle. Hopefully, you enjoy. And, if you have ideas on how to build those ideas, let me know!
Amidst the vast multiverse, there are many powers that govern over various forces. Some crusade for justice, while others seem to rot reality in cruel ways. Some, plain and simple, are here to ROCK and ROLL! This strange pantheon emerges from realms of alien sounds to unleash new incredible philosophies and visions upon the awakened masses.
Author’s Note: BALLS TO THE WALLS! What better way to welcome the new year than with a return to some really gonzo stuff! Just like the American version of JoJo’s Bizarre Adventure did, I twisted the names around… in case I use this stuff later. Surely, you’ll get the references to things though, even though dub names suck… Also, yes, I did make a jab or two at various rock personalities, in addition to some homages.
There are a lot more strange planar creatures where that came from. In fact, we’ve only just scratched the surface. From technomagical bioweapons to distant watchers to strange experiments, the planes offers many mysteries.
Author’s Note: Last week had all Planescape stuff…. and this one has a couple that, well, aren’t. I dunno what prompted me to convert an obscure Pathfinder monster from Reign of Winter adventure path, but it’s in there too. Likewise, I added a jokey monster my sister came up with. Enjoy!
Halloween is over, but the chills never end!
Hail to thee of might and valor,
Dare you dive into the darkness and face an evil as ancient as the land? The curse of vampirism persists throughout much of the multiverse, turning the innocent into blood-sucking monsters. Explore this new tome and discover various kinds of vampires, as well as their unholy progeny. From the fallen vampire to various clans from various worlds and beyond, their reach sprawls ever far. Should this be of interest to any of you, please respond to the Burgomaster with haste.
– <name illegible>
Good evening, children of the night! To celebrate Halloween, I have something special for everyone! This time around, it’s a collection of vampiric horrors as a follow-up to last year’s werebeasts. Here’s what you will find inside this terrifying tome.
- Vampires in the realms of D&D: A look at the vampire and its place in various known (and unknown) realities.
- Bestiary: A wide variety of vampiric evils to horrify your parties with. Based on vampires from all over the world and more.
- Vampires in your Campaign
- Vampiric NPCs: Some sample NPCs in the vein of the monsters from the Zoanthropes book.
- The Dhampir: The unfortunate spawns of a vampire and a mortal. Seemingly impossible, but actually improbably; these offspring are stuck between the worlds of the living and the worlds of the dead.
A follow up to last year, this time I’m tackling vampires. Check out more here!
Included are new types of vampires, NPCs and Vampire adventurers, as well as the new racial option; the dhampir.