The Cage, Sigil, an ever lively place full of surprises and wonders. Joy can be found amidst struggle and sorrow. Wonders are as common as fears. It is a place of variety, it is the center of the multiverse. For your curiosity, I have obtained letters about fae glamour, angered tree men, a murderous conspiracy and the Hag Countess’ campaign from the Cager side.
[Editor’s Note: Because in the end, would I lead you astray? Certainly not! Read onward, friends.]
Author’s note: The season of holiday stress is over once more. Ah, splendid. Anyway, I felt creative once more. And with that, more little blurbs and bits on the day to day around The Cage and beyond… with the added touch of a known friend Why? Because I will always love Sigil (at least the version less touched by Hasbro and their ilk later in this Year of 2023.)
Other note: this was written before the horrible OGL mess. Fight for OpenD&D and don’t stop.
The every day shuffling of feet against strange streets, the low murmurs of passersby, the ambience of a city infused with all means of reality and planes, the true center of the multiverse. This is Sigil, a place of many stories… even stories as small as snippets from conversations and written word alike. There is no seeming end to what one can learn from a little perception and a day’s worth of wandering.
Author’s note: What, a post by me? And it’s not just announcement? Could it be? Yes and no. I’m still somewhat retired from gaming creations for now. I’m less burned out on the idea of writing updates and ideas for this page. It was fun and worth picking up again.
Am I fully back to things? No. I’m still somewhat on hiatus. However, I am putting in something for Threshold Magazine Issue #30. This continued Mystara – Ravenloft crossover contains two more ancient domains. The first looks at the later years of Blackmoor, as a crusade against the Beastmen truly kicks off. And for a post-Great Rain of Fire realm, there is one taking from Taymora.
The former examines a torn apart colony besieged by endless war and enemies on all sides. A glorious admiral is not the man he once was, lacking the confidence and passion to truly bring a new age for Blackmoorians under his protection. And worse, he can’t even bare to fill his ego by looking at himself, as he only sees the beast that he acted like. However, in rare moments, he can muster enough of himself to gather volunteers to always fight back and uphold their sense of ancestral pride.
The latter explores a post-apocalyptic wreck, degraded from their days of glory, but still advancing and moving forward. This corruption of Taymora is a warped look at an old culture. And despite their attempts at pushing towards a better vision of the ways, they are viewed as backwards by the seas at large. As for their leader, once a great daughter of one of the many Vampire High Priestesses, she is cut down in both beauty and sanity. Still very powerful, she alienates and horrifies the public, as her gifts will never work as she desires them to again.
Likewise, I elaborate on some of the tortures facing the Black Rajah of Jaibul. Lifted right from the words of the Voyage of the Princess Ark, the Rajah faces new troubles in the Demiplane of Dread. Likewise, his call for allies falls on mostly no ears.
As I’ve posted before, I have an article in the current issue of Mystara’s greatest fan magazine, Threshold. The article, “Beyond Nebligtod: Mystara in the Mists” explores three new Domains of Dread that have a distinctly Mystaran influence/perspective. Likewise, check out the other amazing contributions as well. Also, shout-out to the editors and layout designers for their amazing work.
So, what gives? I vanish from you fine people for a long time with barely a word. Well, I owe at least some explanation. In short, things have not been exactly exemplary, tearing me away from creative stuff. Lots of personal problems I may divulge in another post. On top of that, being hardcore burned out on D&D has made things a bit rougher in general. Either way, I’m back with a bit of an announcement. Without telling you too much about my life, things have been a bit hectic during my semi-hiatus from the page here. But, I’ve still kept busy with at least something.
So with that, I’d like to inform that my contribution for Threshold Magazine is nearing completion. The theme? More victims of the Dark Powers hailing from the world of Mystara. Read the frantic notes of the Black Rajah of Jaibul as he tries to make sense of his own situation. Dare to seek more on other prisoners of the mists, even a word on Meredoth of Nebligtod! While two of these domains are based on previous creations seen on my blog, this article expands a little on Vasfar and Ylar. Joining them is a domain that connects to the mysterious pocket domain of Acotlaza. This is the Scarred Crags, a mockery of Tiger Clan attempts to conquer their siblings of the Atruaghin Clans. While the themes of fighting lycanthropy, colonization and oppression are no strangers to the Demiplane of Dread, hopefully this new Darklord’s pain pleases the Dark Powers. And likewise, I hope that those reading this are just as eager as I am to make some more mad creations for the Demiplane of Dread. Should things prove popular enough, this might continue. Beyond Threshold, I might make a follow-up for Fraternity of Shadow’s Quoth the Raven or perhaps Threshold once more. Likewise, musings on converting Ravenloft content to BECMI. The Darklords and related creatures get only minimal mechanical considerations in the current article though. In the meantime, the mists are parting once more and something dark lingers nearby.
This is all I have to offer for now. I assure you that much more lurks beyond. There is much yet that they fair folk would prefer to presently keep hidden. Is there something worse than a nightmare conspiracy, cross planar war or the elimination of countless lives? Hard to say. The fey will remain an eternal enigma to even most planars.
Author’s Note: Special thanks to King Corn and ripvanwormer of thepiazzaforums for some incredible ideas! Anyway, that’s it for me in terms of fey politics, intrigue and factions. Additional thanks to everyone who participated in the January 2022 RPG Blog Carnival! More after the jump.
Seelie, Unseelie, Four Seasons and a few minor houses. There is more from there. And by all means, all of them scheme and dream. All of them seek to triumph over the rest. And worst of all, to see one of them fully succeed would spell the end of the fey. Even those devout to Rhiannon would bring about their queen’s deepest fear. In the end, the politics and ways of these creatures are too alien to fully understand. How would they avoid absolute destruction? How would they rebuild? It would take a lot of speculation to imagine how pieces would be picked up by such truly unique creatures. But, a mix of Real Speak and Chant alike has been formulated into some well crafted notes. So, by all means read ahead and dare to discover how much of it is actual truth. Normally, I strive for truly gripping information that holds the tests of scrutiny. But, for cabals and corridors this deep, such endeavors are impossible. Perhaps I have been mislead by rivals? It is the fey way, after all.
Author’s Note: The last of them, at least for now. These remaining sects, like the three before, hold less overall political power and tend to be less centralized. However, most of them are some level of crazy, even by fey standards. Also, huge shout-out to The Piazza forums. Their ideas helped really bring this to life.
Your journey went as well as ours? Good, good. At the very least, you have gained a larger understanding of the mainstream political groups that dwell within the so-called Good Kingdom, Wyld Realms and many other a name. Regardless of what they courts may call themselves in that moment, they still hold sway and much command. Do not let their chaotic forces fool you, those who fully oppose them can for the moment unite in near legion. That Narrator is certainly not welcome within their grounds, letters within Sigil have made that clear. Though, I’m not sure that this mysterious figure is as insensitive or cruel as many make them out to be. That’s a matter that shall be discussed later. In the meantime, let us form a lecture around more looks into the fey. For the time being, we shall continue to look at the major power groups found within their realms, who they cooperate with and how they maintain a very tenuous cease fire. After all, tales of the epic sylvan war resulted in no winners and no conclusion. Fully realized organizations and groupings came from the schism. But in the end, none came to a common consensus or attempted to reconcile in full.
What has been stated before covers the 4 primary courts of the seasons within the Deep Ethereal pockets belonging to the Fair Folk. Many fey exist beyond the bickering of four seasons. Once one leaves the Ethereal and reaches for the Outer Planes, they may witness conflict over two distinct “newer” courts. The two so-called “traitor courts”, as they are called by the traditional fey of the Ethereal, act within Upper and Lower Planes. They are the Seelie and Unseelie respectively. For the Seelie, they are often found in Arborea, but not always. Likewise, the Unseelie typically dwell within the most wicked pits of Pandemonium. But, who are they? Likewise, the Seasonal Courts aren’t alone in the Ethereal. There are those who are not aligned with mainstream fey politics? Why certainly! There are tales of outsider societies as well as religious sects dedicated to ancient ways, ancient even by sylvan standards. From obnoxious rebels to the fey equivalent to heretics, many divisions and groups have formed.
Author’s Note: Part 2 of my look at fey factions, politics and the like. As I’ve said before, spirit type creatures needed more umph for the Planescape setting. So, this is my way of accomplishing that. So, let’s look at Upper Planes, Lower Planes, outsider societies and cults. By all means, most of this is supplementary (and some minor degree of altering) to what has been written about Seelie and Unseelie via the Monstrous Mythologies as well as Planes of Chaos and Planes of Conflict. In terms of outsiders and cults, that’ll need another post too. Stay tuned for that! This does not cover everything in detail, much like with part one. Consider looking under this link for much more.
Ah, here we are again! The Civic Festhall! Some time ago, I was here to deliver my information on the fair folk, after a wondrous trip to Ecstasy. Since then, I have been criticized and lambasted with an incomplete or biased take, especially by the mysterious Narrator. After all, focusing on such matters can deeply upset the fey. And that can cost one an eye *tap*… or even your entire being. Just look at me, I’m a one-eyed cat man now. But, I am not here to defame or bring attention to various characters. Likewise, my own association to a bookshop should not paint any bias either. Let us speak on more joyous occasions, the realms of knowledge. And specifically, let us study more on society and politics of the fey. For you see, they are far more complicated and organized than we could initially fathom.
I speak of the faerie kind that span the many planes. We know to some degree what they are, but how do they operate? What can we learn from their daily directions and general politics? Let us dive a little further into their own planes, as well as their own takes on our fair City of Doors. I shall await all to seat and properly get comfortable. I assure you that once I start my lecture, I shall continue through conclusion.
Author’s Note: The ways of the fey! Why not? I keep coming back to this topic one way or another, so let’s go! At this rate, I may as well be making my own fey content for a new setting. Also, it happens to coincide with the January 2022 RPG Blog Carnival! Should you be interested, please jump on board. Also, if you’re curious about my writing process, let this video explain it for you. Also, accompanying each part is some artwork from DiTerlizzi. This is mostly because I love his style and it’s perfect for this, considering he did artwork for Planescape, Spiderwick, Changeling and more.
The Mad Mage, he holds a key to various incarnations of reality, jumping from one image to the next. This portal gateway is unlike any other, as it explores different timelines and possibilities rather than other planes and worlds alone. Should you make your way beyond Halaster Blackcloak and his minions, you may unlock countless possibilities.
Who I am is not important. I leave all public record and identity to my humble guide, another reality traveler. The bipedal feline creature, known as Ramon DeLeon, has had experience with dark mirrors adjacent of reality on the Prime. The one I gaze upon, a Toril shredded by seemingly unending violence, this one frightens me. However, his words are reassuring. What is disconcerting is that “few will remember him”, whatever that is supposed to mean. But, when one has a reputation that precedes them, events can transpire almost any way.
Author’s Note: A post about the Forgotten Realms itself? Impossible! And yet, here we are! Many of my earliest gaming days were spent in Abeir-Toril. This post was meant to be made and posted a while ago, but yet that didn’t happen till now. Well, here is an expansion on an old post detailing parallel universes. The Torilian one, torn by war, is actually the version of the Realms I’ve played with for over a decade. Also, behold the final piece to the Antorek plot thing… even though it’s actually the first thing that started this whole mess. Literally. This is where the character came from. Is this the last of my looks at D&D realities? Probably not, but perhaps this is another sign I hope to move away. Anyway, Happy New Year, to arms and battle stations! Likewise, stay tuned for my January 2022 RPG Blog Carnival! I have a few more tricks up my sleeve! Also, thank last year’s Twilight Zone marathon for inspiring the thick of this!