Therianthropes! – A Collection of Werebeasts for D&D 5th Edition

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Hey, ghosts and ghoulies!  Doc is back at it again!  This time around, I have an assortment of werebeasts at your disposal.  The document includes new content including: a werebeast never posted on the blog, new NPCs inspired by each animal stock, cleaned up versions of two previously existing sub-classes and more!

You may find the document HERE!

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HALLOWEEN SPELL UPDATE

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Greetings, goblins and ghouls.  I added a small handful of spells to my Planar Grimoire document.  It’s a heaping helping of darker spells throughout the multiverse, as detailed below.  Enjoy.

  • Jutting Bones – Conjure bones from the ground to pierce foes
  • Sylvan Soul – Sample an aspect of the fair folk for a brief moment
  • Psychic Projectile – Reach into the Far Realm and pull out some power to hurl at a foe!
  • Rolling Skull Army – An entourage of skulls come from seemingly nowhere and slam into all in their way
  • Abyssal Kiss – You blow a deadly kiss to a foe, possibly destroying their very soul
  • Visions from the Stars – Everyone around you sees a horrific vision from the cosmic depths
  • Shadow King’s Drain – A draining magical effect, crafted by a dreadful lich

Also, I tied up some loose ends.  I dunno why this one stumped me!

  • Detect Portals – Does what it says on the tin!  Admittedly, I had a similar idea to the Horizon Walker Ranger.  The only difference was involving size and distance.

Darker Oaths – Paladins for Grimmer Games

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While not fallen knights, these are holy warriors who have fallen on hard times none the less.  Certain orders of the paladin are not seen as the high and mighty crusaders of justice and good, but a necessity for dealing with evil… while preventing troubles members from falling themselves.  Many of the more righteous minded are uncomfortable around such types, as they tend to be far more dour, jaded and even looking they have the life taken out of them.

For many their path is seen as one of ultimate damnation, getting too close to that which they fight… or at the very least, losing sight of what’s worth fighting for.  Among their darker orders, they are the realists, the last line of defense, those who know too much about their enemy and the like.  Only a fool would turn down the aid of a dark oath member.  These crusaders are typically infiltrators, veterans, lore keepers and specialists against specific threats.  This of course assumes that suspicion doesn’t lead to their banning or worse.

Author’s Note: While these sub-classes are meant to be neutral/anti-heroes, they could be twisted into alternative options for Fallen/Oath Breaker Paladins.  All in all, I wanted these sub-classes to convey an almost gothic theme, alongside other inspirations.  Furthermore, I really wanted to experiment with these sub-classes, totally overhauling my original ideas for the “Oath of Blasphemy” and the “Oath of the Cynic”.  However, these sub-classes could easily fit vibes like Mythos Cultists, Instruments of Chaos and Trickery (i.e. Loki, Tzeentch, Cyric), Corrupt Clergymen, Fanatical Crusaders, agents of the Shadowfell or even servants of a less malicious God of Death (i.e. Wee Jas, The Raven Queen, Kelemvor, Anubis, etc).

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MAY BLOG CARNIVAL – Spiritualist Sorcerer and Exorcist Background

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One might wonder, what is the power of a spiritualist?  It’s very much laid out in their name, someone who works with the spirits of the deceased.  Such sorcerers are fabled for calming angry spirits who lacked desire to move on to the after life.  In some instances, they have found ways to harness the spirits, whether out of mutual pact or magical extortion.

For most of your life, you have felt a connection with spirits.  Over time, you tried to develop talents to reach out to the realms beyond.  While not a bloodline in its own right, you have been touched by the nether realms, planar domains where souls travel upon death.  Harnessing your talent, you are more than capable of communing with spirits either through seance or through a known spell.

However, conjuring and working with spirits is often taboo, and is such practiced in secret.  While some may hear of you and seek you out for counsel when dealing with the dead, others might see you as a second rate necromancer.  Some orders have even formed within various religious organizations as exorcists, while others revel in individual freedom when dealing with the shadows beyond our world.

Author’s Notes:  I’m back with Blog Carnival content once more!  This time, I thought I’d dabble into the Occult theme by making a Spiritualist based circle for the Sorcerer.  While other classes also felt like good picks, this felt like the quickest match for me.  So, let’s speak with the dearly departed as we explore the Nether World with the Spiritualist.  And as a bonus, have a background on exorcism. 

You may find more on the May 2017 Blog Carnival here!  Alternatively, you may be interested in the Sage Variant: Occultist background that I made last year.  This would better fit a medium who contacts spirits through seances and the like, should you favor a more gothic flavor over a high fantasy one!

Also, this is the first pass for this sub-class, it will be due for revision in subsequent weeks.  This first draft is experimental and possibly volatile.

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Internet Trash Spells

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Memes.  They’re garbage.  But, we love them… for some reason.  Sometimes such ideas spread so fast, as per the theory that named them, that they reach other planes.  Such planar scholars witness these cross-dimensional ideas and sculpt them into something else entirely.  And thus, new spells are created from what started as a simple idea!  These mad sages have provided four of their latest creations.

Author’s Note:  Sure, I’ve done stuff like this in the past…  But, why did I do this?  Also, these spells are likely unbalanced, as they were made as spur of the moment jokes.

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Smokepowder Shootist – A Gun-Focused Fighter Archetype

Fantasy Rifleman by BrotherOstavia

Time for a change.

Smokepowder, a powerful substance that has changed the landscape of battle, has become more and more popular as its name spread throughout wildspace and beyond.  This powder can ignite and produce a powerful explosion.  Many have sampled its alchemical properties for a new weapon, the firebrand.  In some realms, this projectile weapon is revered in religious circles as both a sacred artifact and testament to their craft.  For the less religious, many soldiers and warriors have trained in the art of the firebrand.  Honing their talents with these advanced weapons, a new breed of ranged combatant was born.

The smokepowder shootist is a fighter or ranger whose focus is melding firing of guns with sophisticated martial techniques.  While a rival to the battlemaster, this type of fighter is far more focused on perfecting their gunslinging.  Understandably, their knowledge of this school of fighting has caused ire among other classes of warrior and martial tactician.  Some harrumph in disdain, for they find no honor in these new weapons.  Some seek the very same weapons for power or fortunes, hoping to pry it from the fighter one way or another.  As such, the order of the shootist is a rare and secretive one in many lands.  In places more adept to firebrands, or “firearms” as they’re likely known there, some orders are willing to train other warriors deemed responsible enough to handle guns.

For those that have banded together, the firebrand is a symbol of many things; technological advancement, futurism, terrifying new grounds in warfare, liberation from the elite, power to the people and more.  Their order wields this weapon with intense precision and finesse, pulling off elaborate displays that are equal parts tactical gun fighting and martial arts.

AUTHOR’S NOTE: I’m still not fully content with my shootist sub-class and I’ve received requests to have it branch out to other classes.  I’ll likely expand this over the next week to do just that, once I really figure out what makes classes like The Ranger tick.  To be fair, even WIZARDS OF THE COAST doesn’t know!  (Yeah, I know, low blow.)  In the meantime, I’m willing to test this as is for Rangers and see what breaks down in the process.  Lemme know if you try! 

ALSO, this sub-class assumes that firearms are considered martial weapons or that your character is trained in them already.  If not, there is a campaign option to become proficient in a kind of firearm upon taking the sub-class.

Also, to answer a quick question of what’s with the name…  Well, a “Shootist” is a term dating back to the American Old West.  It refers to an expert hunter or gunfighter, often outside of the law.  In fact, infamous gunman and cattleman Clay Allison originated the term in the mid 1800s.  So, there you go.

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The Ancient Magi – A Patron of Arcane Remnants for D&D 5th Edition

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Many incredible mages exist throughout the multiverse.  They have unlocked the secrets to incredible power, twisting magic into spells rarely seen by fellow spellcasters… if at all.  Those of great power tend to be reclusive, for a powerful mage makes many enemies.  Some even take their magic to new and epic levels.  Whether they become archmages, demigods or just powerful spirits locked in some dimension; some yearn for a student to pass their work onto in some capacity.  After all, while some magical secrets should die with their creator, other gifts should be passed on.

The Ancient Magi Patron provides one such method.  Those in service to the ancient magi are typically scholars of the arcane, seeking ways to expand their knowledge and craft.  Many are devotees to the very arcanist they serve, while some are just greedy and desire to steal forgotten magic for their own benefit.  More often than not, their arcane superior is aware of their intentions and will use them accordingly.  Many ancient magi aren’t even on this plane anymore.  Many of them have long since passed away or are locked in other realities.  Some have been stranded in the Astral Plane, effectively frozen in time; while others are permanently sealed in unknown demiplanes.  Some lucky ones dwell on material planes, but try to make their presence as nuanced as possible.  Great mages like Mornenkainen and Elminster are examples of such magic-users.

AUTHOR’S NOTE: Looking back, I wasn’t really too happy with my original draft.  The general idea was solid, but I tried to make it feel too much like a binder vestige instead of a patron.  Plus, some of the mechanics were made when I didn’t fully understand the warlock class.  Now, some of the ideas here are heavily experimental.  Giving a class ability to cast a certain spell 1 – 2 per day… and at the strength of the warlock’s level?  That might be a bit strong, but I wanna see where I can develop this.  None the less, I wanted to make a warlock patron that carries both a bit of sorcerer and wizard flavor to it.  Plus, I created a quick-n-easy class variant for those of us who are nostalgic for the Archivist from the 3.5 Book, “Heroes of Horror”.

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