Return to Bloodied Wyvern Peaks

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We were once cowards, existing within a small bubble… Then, they came and lit they way.  With the help of portal devices and the temporal displacement fields, we did the rest. – Unnamed Fraal Engineer.

DISCLAIMER: Spoilers for the original Bloodied Wyvern Peaks adventure!

Background.

Several months ago, The King Orvaldt, the kingdom’s eponymous leader and House Patriarch, sent a group of adventurers to uncover the strange happenings in the mountainside.  Not only has trade and mining been disrupted, strange poisons had messed with the soil and water supply of local villagers.  As the adventurers ascended, they uncovered wreckage from some sort of advanced faring vessel, akin to a Spelljammer.  Encountering several constructs and mutated horrors, they were lead through a cave into some strange temple-like building.  Only, little did they know it was actually a part of a larger spaceship.  The team struggled as they made their way through winding corridors and abandoned halls still rife with devices that were literally alien in nature, as well as even stranger creatures that lurked the derelict wreckage.

By some miracle, the power source had enough juice to boot the battered ship back up.  Doing this alerted the remaining denizens, who were cornered in a secret room.  Slowly but surely, the team pieced together that experiments with portal technology lead to hostile coup by another species called “The Reptoids”, a race of scaled shapeshifting aliens.  The fight caused the technology to go haywire, slamming it into the depths of a mountain.  Much of the ship was crushed, even more totally destroyed.  Attempts at freedom were failures, as the Reptoids saw their chance to hijack the remaining operations on the ship.  Eventually, they were confronted by the team, who managed to defeat them in impossible odds.  The Fraal had emerged from their hiding and did all they could to rebuild elsewhere, after solving the very mess they caused initially.

Following the Fraal’s retreat from the mountains into the forest below, things have remained silent under an opaque energy dome for countless months, some say at least 5.  Occasional trade was made with The Kingdom of Orvald, greatly bolstering its defenses with both the mystic arts and strange innovations.  Some stuck around a while to help royal crafters learn the art of artifice, only to return once lessons were complete.  In addition, many of the Fraal could commune with important figures within the kingdom to discuss matters.  Sometimes, said figures would speak at some mid-point created by the Fraal, which was none the less a technical marvel. Some chose to join them in their hidden communes.  Others followed the beastmen and other mutants that lived in territory close by, who proclaimed a faith in the Fraal themselves.

AUTHOR’S NOTE:  Depending on the outcome of my mini-dungeon, the landscape of your world might be drastically changed forever!  Aberrant plants and animals, Reptoids, Greys and more!  That doesn’t even account for the strange technologies that fill the crashed spaceship.  Like Blackmoor, this is a world that is being changed by an encounter with a technologically advanced race.  Granted, the alien visitors have also learned from the magical mysticism of the world they’ve inhabited.  More or less, this is an adventure location with plot seeds and ideas to sample from.  I might combine this with the module to create a product if reception proves positive.  While not typical for this blog, I wanted to try my hand at expanding my own little universe.  Sure, I’ve been reluctant to share it (in light of recent events),   Needless to say, my campaign isn’t even done, so this post might be entirely moot in regards to my own group.  None the less, here’s my take on an expanded world.

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Strange Things in Bloodied Wyvern Peak Adventure Report: Part 7

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The Dream has died, but in its place… is something worse.

Before leaving to reality, the players pierced deep into the deeper dream.  The Dreaming is finished, perhaps gone for good?  The players make their way out of a dream realm and hopefully back into the real world.  But, what is real and what’s really going on?  Being stuck in The Dream for so long was certainly no accident.  And so, ends the first part of my zany adventure (that I originally intended not to last this long!)

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July 2017 Blog Carnival – Conflicts in Dark Worlds and Genres

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Welcome back, gamers!  I usually homebrew stuff and this is a complete change of pace for me.  That said, I’ve been meaning to write pieces examining things within games in addition to homebrew.  As it is, I’ve branched out with gaming recaps and those seem to reach some sort of audience, so I’ll continue to experiment.  That said, homebrewing is still my prime focus.

Back on topic, last time I opened up the carnival by looking at why I think people like darker genres and topics in their games!  Today’s post is deeper focus on dark settings in regards to conflict; whether it’s problems from society, the self, the environment or even forces beyond our control.  One can’t have a darker story without extreme conflict, to the point it’s usually quite oppressive, or repressive in some cases.  Sure, there are more examples than what I’m talking about, but I could go on and on about that.  Also, I like rambling some anecdotes about old games I’ve played it, because I really love sharing gaming stories with everyone when I get the chance!

Author’s Note: I know, it’s a change of pace.  Like I said, I’m not abandoning homebrewing.  I promise.  Also, this one is a little more mature oriented than other posts, touching upon rougher subjects.

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Strange Things in Bloodied Wyvern Peak Adventure Report: Part 6

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͘ ͕̟͙̖̼͎ͭ̈ ̞̩̱͔̈͒̂ͧͮ͛̍ ̻͖̎̉͐̃́̽͡2̨͔̩͇̘́̐̚ ̰̝̦͔̰͙̞̏0͍̮̠͕͖͑̍̀ ̢̱̬̰̎̃̄̆̈́4̶̩̮͉͎̺̗̂ ̑̔̑8̘̮ ̱͎̭̠̬͠6̫̬̯̳͍̥͎͘ ̘̽̋ͬͩ̈̚3̧̥̟̬͎̈ͪ̾

We return, from yet another time gap, to exploring the strange terrors in and around the Bloodied Wyvern Peaks… and the multiverse of the Bloodied Wyvern Peaks.  After breaking away from “Purple World” as the team calls it, everyone lounges at a royal lodge…  Nothing suspicious at all!  It all feels like a dream.

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Strange Things in Bloodied Wyvern Peak Adventure Report: Part 5

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WELCOME TO PURPLE VIOLET!  (Don’t sue me, Green Ronin!)

We’re back!  Once again, the weirdness lifts off the material realm… or so it seems.  We lose one of our dysfunctional heroes and gain another and more things seem off… if a tad off track entirely!

AUTHOR’S NOTE:  Yes, Utopian-Orvaldt is a slight spoof on Blue Rose, with the fashion and style of Hirohiko Araki to boot, even though players didn’t have a chance to explore the utopia too much.  No, I don’t have a chip on my shoulder towards Green Ronin, even though I don’t particularly like Blue Rose.  The idea was based on old notes I had sitting around for the sake of a light-hearted plane hopping game.  I might do something more with that soon enough.  Also, I’m sorry for killing off your character super quickly, Evan!  Really, I am!

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Strange Things in Bloodied Wyvern Peaks Adventure Report: Part 4

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“Where are we?  When are we?”

It has been a bit of a hiatus, but we’re back!  Hooray!  The lands beyond Qvosfeir await, as our team etches closer through the rugged terrain of the bloodied wyvern peaks.  And by lands beyond, I mean quite beyond!  As always, things are about to get even weirder!

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Strange Things in Bloodied Wyvern Peak Adventure Report: Part 2 & 3

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“THEY ARE AMONG US!”

At long last, the players are ready to embark into the mountains ahead, unsure of what strange things await them within the jagged lands beyond.  What dangers will they face?  Will their ranks thin?  Will some go mad?  Will they awaken new horrors upon the land?  Only time will tell!

Author’s Note: Due to a handful of things, part 2 was cut very short.  As such, I decided to merge the recap with part 3.  Stay tuned for more after the jump!

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