Floating within the bounds of wildspace, one can spot what looks like a whale or an orca. As if through divine power, it glides through the boundless reaches as if it were an oceanic current, all without touching the Phlogiston that so many spelljammers require. However, this isn’t the only place to observe them. Many dwell within the layers of the Beastlands, for they are at home in both the water and the air. Others find ways through their master’s demiplane into the Elemental Plane of Water, as well as of Air. Sometimes, one can be spotted in the Elemental Plane of Ice as well. In fact, there has been an allegiance forged with Ben-hadar and Chaan, the Good Archomental forces of water and air. Many other planar creatures have various levels of respect for them. The free celestials of Arborea, The Eladrin, have even ridden them into battle in some instances. However, the Devas and Angels of more lawful planes think lowly of them.
Among deific powers, the Master of the Pod is a lesser power. However, its message is familiar to many, through acts of joy and freedom. While known for discouraging battle, the Cosmic Coki inspires courage and virtue in the heat of conflict. In some cases, this can mean sparing even the most vile of enemies. Despite rumors, Coki isn’t actually a Beast Lord, despite their demiplane orbiting by The Beastlands itself. In a similar vein, the Celestial Pod aren’t truly native to said plane either.
Author’s Note: HELP! DOC’S ON DRUGS! Just kidding. Now seriously, this was an idea one of my friends had played around with for a long time. This is a mixture of things, tbh; an orca plushie located at a rummage sale, the space whales from Doctor Who and some random ideas thrown at the wall. I realize that Orcas are not technically whales… in case anyone has doubts. Also, the adventure I wanted to write was taking longer than I thought…
New Deity –
Coki, the Cosmic Orca – Alignment: CG – Suggested Domains: Life, Tempest – Symbol: A Face within Waves
A paragon creature of travel and virtue, this whale-like god travels in between realms to survey and bring life to all it encounters. It prides itself on spreading joy and prosperity through those who worship it, even though the methods it promotes tend to be a tad naive and idealistic. Its home domain is a demiplane that connects to both The Elemental Plane of Water as well as The Beastlands. However, it is known to travel planar passageways within Wildspace, alongside its Celestial-Pod. Coki is often indifferent to conflict and attempts to avoid it whenever possible. Its pacifist nature has earned it as many allies as it has created bitter enemies.
Space Whale (Celestial Pod)
Gargantuan celestial, good (usually neutral or chaotic good)
Armor Class 14 (natural armor)
Hit Points 112 (9d20 + 18)
Speed 5ft., swim 80ft., flight 80ft.
STR 24 (+7) DEX 15 (+2), CON 15 (+2), INT 16 (+3), WIS 19 (+4), CHA 14 (+2)
Saving Throws Dexterity +6, Charisma +6
Damage Resistances radiant
Damage Immunities cold, poison, thunder
Condition Immunities poisoned
Skills Perception +8
Senses blindsight 160ft., passive Perception 18
Challenge 10 (5,900 XP)
Ascended. The whale doesn’t need to eat, drink or sleep. It is immune to poisons and diseases.
Echolocation. If a whale is deafened, it loses its blindsight.
Keen Hearing. The whale has advantage on Wisdom (Perception) checks that rely on hearing.
Magic Resistance. The whale has advantage on all saving throws against spells and magical effects.
Multiattack. The whale may attack twice per round.
Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 25 (4d8 + 7) piercing damage. This attack counts as magical.
Sonar Blast. Ranged Spell Attack: +7 to hit, ranged 60 ft./120 ft., one target. Hit: 25 (4d10 + 3) thunder damage.
Ring of Radiance (Recharge 5 or 6). Ranged Spell Attack, Wisdom saving throw (DC 16), all hostile creatures within 30 ft. of the whale. Failure: 17 (3d8 + 4) radiant damage.
Image Credit: Space Orca – Inutilem
Made by Doctor Necrotic, for Doctor Necrotic Media. All rights reserved.