Notes and Whatnot on UA: The Ranger, Revised

https://i0.wp.com/www.toddlockwood.com/wp-content/uploads/2015/03/sojourn.jpg

So, I never actually got around to seeing the revised ranger in play until recently.  With that, here’s a few concept I propose for fixing a couple of (what I perceive to be) bugs.

UA Revised Ranger – Proposed House Rules List

  • Natural Explorer. This MUST tie to a type of environment.  At Level 1, choose two environment types.  At levels 6, 11 and 16, choose another.  Benefits are granted in that environment.  Meanwhile, the Advantage to attack enemies only works for ONE ATTACK while in that environment.
  • Natural Explorer (ALTERNATE). Add proficiency bonus to initiative checks while in your terrain.  1/Short Rest gain advantage on an attack against a favored enemy.
  • Beast Conclave – Companion’s Bond. Companion only gains proficiency in Strength and Dexterity saving throws, not proficiency in ALL saving throws.  Alternatively, choose two saving throws instead.
  • Deep Stalker Conclave – Underdark Scout. You do not get the extra attack on your first turn.  Possibly grant 1d6 sneak attack damage instead.

IMAGE CREDIT: Sojourn by Todd Lockwood, copyright 2015.  Drizz’t Do’urden is copyright of Wizards of the Coast and R.A. Salvatore.

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5 thoughts on “Notes and Whatnot on UA: The Ranger, Revised

  1. Could you make a prestige class? I’d love to see your take on them, maybe one that has one of your corruption/mutation systems as a prerequesite?

    Like

  2. Could you make some killer resistance 2 style alien robot things? I’m looking to make a post apocalypse campaign, and i’m already using a bunch of your stuff

    Like

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