Super Soldier – A Sci-Fi Martial Archetype for D&D 5th Edition

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The crashed space ship changed everything, as a new magic was born.  No longer was magic in the hands of those who could manipulate energy.  No!  Magic was in the hands of tinkerers who studied fantastic contraptions. This allowed common folk to wield that same kind of power.  For warriors, this changed the entirety of battle!  Incredible technologies allow for ordinary fighters to become juggernauts of incredible power.  While most have no use for or ability to craft magic, technologies like powered-armor, energy weapons, and cybernetics have balanced the playing field by turning them into powerful titans in their own right.

Through the use of technical modification and new tactics to match these inventions, the Super Soldier is a fearsome foe.  Their training expands into a variety of martial practice.  Even without a gun in hand, they’re liable to give their foes a fierce fight to the end.  While some prefer augmenting their bodies through cybernetics and genetic manipulation, others prefer to tinker and find new ways to push their arsenal forward.

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We have landed!

As I type this right now, the sci-fi oriented fighter martial path is being finished.  That said, this marks the end of my big sci-fi block (that took up most of the winter.)  After I take care of a few request posts, I’ll be taking requests once more!  While I can do stuff for Paizo pathfinder (archetypes, races, monsters), I’d prefer to tackle 5E D&D at the moment.  Also, I haven’t crafted stuff for either Savage Worlds or D&D 4th, so I’d need to brush up on my knowledge of both (since I haven’t played Savage in a while and I had abandoned 4th AGES ago.)

Innovation – A Technological Domain for D&D 5th Edition

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Divine Domains – Innovation

Your devotion extends far beyond Gods and Ideals, but shaping technology and other crafts of artifice to set your needs and goals.  To you, crafters of traditional magicks are below you and a detriment to the inevitable advancement of civilization.  All aspects of experimentation and engineering are at your mercy.  You don’t just have faith in super-science, you control it!

In terms of domains and belief, this domain is more than capable of existing in numerous settings.  In the case of Greyhawk, Myrlund the Cowboy hero might be a good match for heroes interested in weird western steampunk elements.  For the Forgotten Realms, one of the Gnomish deities or Gond Wonderbringer would be a perfect match.  Likewise, anything (Tinker) Gnome is perfect in the Dragonlance setting.  Of course, the Iron Gods themselves would work within Pathfinder’s Golarion.

Author’s note: This domain is heavily inspired by the Technocracy faction in the Original/Classic World of Darkness campaign, “Mage the Ascension”, not to mention the Iron Gods Adventure Path for the Pathfinder Roleplaying Game (available now!).  Of course Blackmoor, Eberron, and Iron Kingdoms had something to do with this.

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The Return to Earth

After a couple more classes and monsters, I feel it would be a good time to wrap up the science-fantasy theme I’ve been doing for a while now! What started as a 2 month exercise became the entirety of the Winter! (In addition to a chunk of November too.)

Also, starting March, I’ll probably be opening up requests again! I’m always open for a sci-fi themed request, by the way.