Foxfolk – A Vulpine Race for D&D 5th Edition

EDIT OCTOBER 2018: For anyone who supports Doc on Patreon, you can find the live draft here.  It will likely continue to change and alter over there.

Author’s Notes: This is based off a request for 5e Kitsune, here’s my take on the race! Just letting you guys know, this one was more of a challenge for me than I expected. Oddly enough, the hardest part was making it NOT like an elf. Also, big thanks to Brynvalk for greatly improving this race!  (I won’t lie, my original concept wasn’t very good.) If you haven’t done so already, do follow her blog too!

 

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Fair Folk Tricksters

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This race of fox-like creatures descended from the creations of the true fae themselves, the Arcadeans.  This realm of mischief and wonder is the perfect point of origin for these vulpine tricksters.  For the fae progenitors, they see these beings as the perfect mixture of faerie magicks and the fox’s natural cunning.  However, the foxfolk themselves had become discontent with their faerie-realm utopia.  Against the wishes of their creators, they began to explore the multiverse.  While some clans sought out all reality had to offer, others took after their creators and observed the planes beyond through the veil of illusions and stealth.

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Masters of the Duel and Masters of Magic

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The foxfolk are known for a wide variety of talents beyond the ability to create tricks and traps.  Many incorporate the teachings of their fey ancestors into self-defensive and battle styles.  In particular, dueling with light weaponry is quite common among the Reynardy branch of the foxfolk.  These people have had a wide history of swashbuckling, leading great quests, and going on grand expeditions for fantastic treasure.  The Kitsune on the other hand prefer a more covert lifestyle.  Their culture has long since emphasized use of magic to conceal and hide your actions.  Any influence this wish to cause, they will do so from a distance.

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14 thoughts on “Foxfolk – A Vulpine Race for D&D 5th Edition

  1. I have a question, are Foxfolk here basically anthro foxes (beast race) or just people with fox ears and tails? I’d love to know.

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      • Ok. I ask because I’m in the middle of making a Foxfolk Monk because I do love this race idea and I want to get all the details right.
        One last question, does “In addition, you know a unique language used by Foxfolk; you can communicate with fox-like creatures as well.” mean I can talk to regular forest dwelling foxes as well as Foxfolk, or *just* other Foxfolk? I want to make sure I don’t confused later. lol

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  2. Pingback: Faerie-themed Content Masterlist | Daemons & Deathrays

    • Glad to provide some inspiration. I gotta say, I’m quite impressed by your take. While mine were made to create a generic beast race (which I hope to include in a future product), yours are flavorful and evocative of the setting you’re creating. Great work

      Liked by 1 person

      • Thank you for the compliment. You did a great job paying out not only a great template, but great ideas for balanced racial abilities. I’m looking forward to seeing more if your blog posts.

        Liked by 1 person

  3. Pingback: World Building Series #003: 5e Free Mini Campaign part 2- Three Nations, Three Races – Elven Wizard King

  4. Reblogged this on Pitfalls and Pixies and commented:
    So my good friend, Doctor Necrotic, and I went about to make our own Foxfolk race for Dungeons and Dragons 5th Edition. We’d love to see some people playing these vulpine tricksters and let us know what you like (or dislike) about these guys. Might just roll one of these guys up….

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