EDIT OCTOBER 2018: For anyone who supports Doc on Patreon, you can find the live draft here. It will likely continue to change and alter over there.
Author’s Notes: This is based off a request for 5e Kitsune, here’s my take on the race! Just letting you guys know, this one was more of a challenge for me than I expected. Oddly enough, the hardest part was making it NOT like an elf. Also, big thanks to Brynvalk for greatly improving this race! (I won’t lie, my original concept wasn’t very good.) If you haven’t done so already, do follow her blog too!
Fair Folk Tricksters
This race of fox-like creatures descended from the creations of the true fae themselves, the Arcadeans. This realm of mischief and wonder is the perfect point of origin for these vulpine tricksters. For the fae progenitors, they see these beings as the perfect mixture of faerie magicks and the fox’s natural cunning. However, the foxfolk themselves had become discontent with their faerie-realm utopia. Against the wishes of their creators, they began to explore the multiverse. While some clans sought out all reality had to offer, others took after their creators and observed the planes beyond through the veil of illusions and stealth.
Masters of the Duel and Masters of Magic
The foxfolk are known for a wide variety of talents beyond the ability to create tricks and traps. Many incorporate the teachings of their fey ancestors into self-defensive and battle styles. In particular, dueling with light weaponry is quite common among the Reynardy branch of the foxfolk. These people have had a wide history of swashbuckling, leading great quests, and going on grand expeditions for fantastic treasure. The Kitsune on the other hand prefer a more covert lifestyle. Their culture has long since emphasized use of magic to conceal and hide your actions. Any influence this wish to cause, they will do so from a distance.
EDIT AUGUST 2018: Find the new version here!
The fear of contamination is a rational one in the multiverse! Plagues of the living dead, being consumed and replaced with an alien copy, the dread curse of vampirism, and more torment the minds of countless victims. One threat such threat is far distanced from the Material Plane. This threat is known as the “Eldritch Ooze.”
Despite its name, this creature isn’t so much an ooze, but an oil-like parasite that slinks into the creature’s nervous system and takes over it entirely. Most of the time, the only method of discerning a controlled person is black and cloudy looking eyes. When the creature is ready to strike, it begins to pour out of a victim’s eye sockets, mouth, and sometimes elsewhere as well. Victims are seen retching and gasping in unfathomable pain as the liquid abomination slithers slowly outside of several orifices. Some have been lucky enough to resist it, but these are few and far between. Another aspect of this creature is its ability to produce spawn while inside a victim, spreading its vile essence while keeping control of its current host. To prevent such an atrocity from spreading on a wide scale would result in an apocalyptic event. Even worse is the motivations and intentions of this creature are completely unknown.
Created by Doctor Necrotic for Doctor Necrotic Media. Original idea from The X-Files, a property of 20th Century Media/Fox Entertainment.
A long time ago, in a galaxy far, far away… It was a period of Civil War!
A great clash between an ancient council and the corrupt empire lasted ages. While the empire was sundered in the end, the council was shaken beyond repair in the early days of the conflict. Now, only the worthy are able to carry on the ancient traditions and powers that come with this cosmic society.
(Yes, I know that’s not quite how the force works! But, mechanically, The Warlock is best suited to replicate The Jedi from the Star Wars series.)
– Continue reading
EDIT OCTOBER 2018: For anyone who supports Doc on Patreon, you can check out the draft here. It will be updated and changed there.
Rodents of Unusual Size
Like their overworld mountain born allies, the Ursine, these creatures are an unnatural race. When news of powerful beastmen swept into underground kingdoms ruled by foul beings such as the deep elves, fungoloids, and other dreadfel beings; they sought their own answer. Inspired by a clan of wererats that had infected a deep elven city before being purged by their high priests, a new race was born. Just like their wererat inspiration, these beasts melded humanoid and rodent and were taught the ways of subterfuge and trickery. Some were mutated by the experiments, readying them for horrific environments that would be torture to many. After ages of being used as tools to observe the overworld, many broke free to form their own societies. The angry deep elves were less than pleased by this idea and still vow to exterminate these “profligates” for their failure to serve.
Communal Lifestyles and Fearful Disposition
Within modern Ratfolk society, community is highly regarded. This is due to the cramped and tight nature of warrens. Countless clans will inhabit a warren, as resources are distributed to ensure survival of as many as possible.